Sonic Runners Trailer Debuts

In the words of Bender B. Rodriguez, “I’m back, baby!”

It’s been a while since I wrote an entry. Life happens, Holidays come along, you change jobs, and then your PC dies. Really, though, you guys don’t care about my sob story and excuses, so I’m going to just get right back to writing about video games and geekery.

We recently learned that Sega is going to be focusing more on mobile games going forward and this week they presented the trailer for the new Sonic game, coming to iOS and Android mobile devices.  Let’s watch, shall we?

I’ve seen a lot of people saying “RIP Sonic” and that this is the end of the Sega we knew from the days of Genesis and Dreamcast. I’m not so sure. Honestly, this might be the best thing for Sonic.

A Rich History

Sonic the Hedgehog first appeared in the self-titled game on Sega Genesis, which was followed with Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic and Knuckles. There were a few other titles, like Sonic 3D Blast and Sonic Spinball, but for “core” continuity games, Sonic 1-3 plus the Knuckles add-on are the main ones from the golden days. Some feel the Game Gear versions of Sonic and Sonic 2 are even better than the Genesis versions, though.

The games were notable for their gorgeous graphics at the time and many, including myself, feel the music was outstanding for its time. Seriously, listen to this.

Personally, Sonic 2 is still my favorite of them, both in game and in music.

Things Turn Sour

Sadly, Sonic has not transitioned well as games have moved forward into more three-dimensional offerings. The first such adventure, aptly named Sonic Adventure, on Sega Dreamcast was a pretty solid and most seemed to agree Sonic Adventure 2 was a good game. I think some disagree on which of the two was the better one.

But after that, Sonic never seemed to find his footing. The switch to a behind the back third-person view seemed to limit the blue blur from the dizzying speeds he was previously known for. Even the first Adventure game has some criticism for slowing things down with other characters, particularly Big the Cat and Froggy. I’ll admit there’s something quirky about that game and its setting. I realize Eggman is human, therefore other humans would logically exist on the planet, but it seemed odd having Sonic and his pals being the only non-humans. I never understood why Sega didn’t leverage their apparent partnership to utilize the world of Mobius from Archie Comics’ Sonic the Hedgehog series (which also shared the setting with the outstanding Saturday AM cartoon). Utilizing Sally, Bunnie, Antoine, and Rotor would have been a far better use of characters and setting if playstyles were going to be slowed down when not playing Sonic.

But I digress. The point is, Sonic hasn’t sold well in 3D situations. The most recent installments, Sonic Colors, Sonic Unleashed, Sonic and the Secret Rings, Sonic and the Black Knight, and most recently Sonic Boom have all had negative to lackluster response with Sonic Generations faring slightly better.

Mobile Future for a Mobile Hedgehog

And that brings us to the announcement of Sonic Runners and the trailer at the top here. Honestly, I think it might be good. The mobile platform encourages more simplistic gaming and fundamentally almost requires a return to the Sonic roots on Genesis and Game Gear. It’s possible that having Sonic step away from the modern generation of game consoles or PC gaming gives him a chance to show off his strengths. Rather than competing with gameplay and designs that simply don’t work for the blue streak of quilled lightning, a 2D side scroller seems a better fit. The only alternative I can think of that would allow Sonic’s strong suits would be focusing on handheld options for Playstation Vita and Nintendo 3DS.

Or perhaps Sega should even consider offering him up to an Indie Dev. I’ve heard good things about the fan games Sonic: Before the Sequel and Sonic: After the Sequel.

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