Archive for the ‘ Video Games ’ Category

TMNT IV: Turtles in Time

Here it is, the TMNT game that sets the bar for all TMNT games, in my opinion even to this day.  Teenage Mutant Ninja Turtles IV: Turtles in Time for the Super Nintendo.

‘Nuff said

 

The game still incorporates the basic graphical look of the TMNT Arcade game (Turtles in Time was also an arcade game itself), but this was the first time those graphics translated accurately to a home console game.  The graphics hold up pretty well today and the animations are smooth.  The hit detection is spot on and the different abilities are just fun.

Totally tubular, dude.

You have essentially two buttons – jump & attack – but you can do a diving jump kick, a jumping kick that takes you across the screen, an upwards kick, a special attack, running shoulder block, or a running somersault into a sliding kick.  You can also stun the enemies and slam them back and forth on the floor or throw them at the screen.  When enemies are in front of you, you attack like normal but if they’re behind you, you can attack with a rear attack as well.

This is one of the most interesting fights in the game

The turtles aren’t too terribly different so you can really choose who you want, but there’s a bit of difference between them. Donatello has the longest reach, of course while Raph has the shortest but Raph certainly attacks fastest.  Mike has a good speed, though his first attack is slow. Leo is the, of course, the most rounded as he tends to be made for the games.  I had difficulty managing with Michelangelo’s play style when I revisited the game and I liked Raph a lot, though I felt his animations had some weirdness to them (his head looks really big sometimes).  Leo was the one I managed best with.  The game is much easier, or at least more approachable, than previous entries largely because you’ve got unlimited continues.  To balance that a bit, you do have to beat the game on the hard difficulty to get the actual ending.

The game is honestly a lot of fun and being able to keep at the levels that beat you make it fun enough to stick with it and keep trying. At the same time, the enemies can get positioned around you to make it tough to get away, though taking out a number of enemies left and right does give you a real “bad ass ninja” feel as you fight your way through them with your favorite ninja turtle.

TMNT: Turtles in Time proved popular enough that it warranted a re-vamped release on the PS3 and X-Box 360, called “Re-Shelled.”  The graphics were updated to a new style and though the game had luke-warm reception, the face that it was remade at all is proof of the popularity of the game over the years.

Turtles-Reshelled-Alleycat-Blues

While I will admit, I’ve never had the opportunity to play TMNT: The Hyperstone Heist on Sega Genesis, as it currently stands I have to give Turtles in Time the reigning championship as the best turtles game on consoles to date.  It only takes about 30 minutes to beat on normal, though again, you need to go for hard if you want the real ending!

NES TMNT “Trilogy”

While the world was going crazy for four mutated turtles trained in ninjutsu, plenty of merchandise came out to whet the endless appetite.  Among that merchandise were three separate games for the Nintendo Entertainment System.  They don’t really connect to each other and only the second two share play styles, but they were still released as TMNT, TMNT II, and TMNT III.

TEENAGE MUTANT NINJA TURTLES

The first game was a bit of an odd game in a way.  It was divided into two game types, or one could perhaps argue three game types.  You start off with an overhead view of the game, traversing the map of the city while avoiding Foot vehicles that can crush your turtle in one hit.  I like to think of them as steamrollers.  On this map there are also foot soldiers who can be defeated with a single hit from the turtle of your choice.  You have access to all four of the brothers: Leonardo, Donatello, Michaelangelo, and Raphael by just pressing start and selecting your turtle, then returning to the game.  This arguably lets you avoid dying by switching to a turtle, but there’s a downside to needing to do that…more on that in a moment.  As you traverse the city map, you’re able to enter different buildings or open manholes which takes you into a side-scrolling level where you fight through enemies and get from one location to another, fight mini-bosses, reach your objective (and boss), or possibly just find secondary weapons, items, life replenishing pizza, or rescue a captured turtle if you’ve “died” with one of them.

The problem with much of the game is that Donatello is practically the only turtle you have any business choosing.  He has arguably 2-4 times longer reach with his bo and on top of that he has the most powerful attack.  Leonardo has the second strongest attack, but the reach is still more limited.  Michaelangelo has even shorter reach and can’t attack downward and finally Raphael can’t attack downward, has essentially no reach at all, and is the weakest attacker.  With Raph and Mike being essentially useless, you’re crazy (or hardcore) to choose them over Leo or Don and even Leo is a bit crazier to choose than Don.  Though there are those with videos on YouTube who speedrun through the game without taking almost any damage as Leo.  Granted, using some characters in areas to allow yourself to get damaged and save your heavy hitters for later can make sense.

Do you play as your favorite, or the one the game encourages?

And if you do get hurt, what’s the solution?  Pizza.  Unfortunately, many times you’ll have to fight through enemies to get to that pizza, replenish your health, then….fight through all the enemies that have reappeared (and sometimes different sets have appeared) resulting in taking so much damage you’re back where you started or worse than you went in.

The third game type is just the second level. It’s still a side scroller more or less, but you swim around a maze-like level avoiding rotating bars (similar to Super Mario rotating fireballs) and electric seaweed to disarm some bombs. And you have about 2 minutes to do it.

The game doesn’t have the best register of hits and sometimes it feels like you need to be able to strike faster than your character is able to (unless you’re Raph, in which case you can attack faster, but you need four times the hits so you’re still going to get hit).  Unfortunately if you back up to buy yourself more space to attack without getting hit….the enemy you’re fighting will be there again when you move forward again.

There are six areas you play through and I don’t believe I ever got further than level 4 and even that was only once.  I think I got to the giant mouser, but no further. A friend’s brother got to Shredder within the Technodrome once as we watched when we were kids, though.  Part of the challenge of the game, growing up, was a lack of Internet guiding us where to go. By exploring different buildings without knowing where to you, you whittled yourself down as you lost turtles one by one until game over and you had 2 continues available total.

It’s a classic NES game….hard.  Very challenging, but with a good walkthrough and a bit of studying what to do, there are videos online of people completing the game in 30 minutes or so, so it is possible.  Your reward isn’t too great, though, other than “saving the world” and turning Splinter human again (who looks more like a beardless Chuck Norris more than a Hamato Yoshi).

TEENAGE MUTANT NINJA TURTLES II: THE ARCADE GAME

The second game released on Nintendo was an import of the truly classic TMNT Arcade Game, which consumed many a quarter in the 90s.

TMNT_Teenage_Mutant_Ninja_Turtles_Arcade_Video_Game_Machine__36754.1508720209

Because it was awesome!

For porting down to the 8-bit NES, the game is a decent translation of the game.

Too bad you’re limited to 2 players, though…

The game is entirely a side scroller beat-em-up.  It’s challenging enough with 2 extra lives and 2 continues along with an extra life earned every 200 points.  Unlike some beat-em-up games, when you hit an enemy, you can’t follow up with a few more attacks by mashing buttons.  The enemies seem to counter attack and you can trade blows back and forth, but you’ll burn you health bars quickly that way.  There’s a little bit of frustration with some of the enemies as you can sometimes jump kick them just fine, other times they’ll punch as your in mid-kick and be sent flying back.  Sometimes an enemy strike will just hit you, other times it will throw you back.  Don’t expect to finish the game on a full play through your first time picking it up, or even your first time returning to it if you were a TMNT II Ninja Master back in the day.  The game is arguably a bit easier on 2 player, and after all, this is a game that just cries out to be shared with a friend.  Still, the NES game is a lot of fun and won’t cost you a quarter to play….though it would be nice if you weren’t limited on continues (but that would shorten the game’s life span at the time of release).

The one thing that did make me laugh a bit during my 30th Anniversary play of TMNT II on NES…. Splinter looks more like a corgi than a rat.  Unfortunately, I don’t have a screenshot of him, but definitely reminded me of a corgi.

Nicely, you can pretty much choose whichever turtle you favor and won’t be impacted like you are in the first turtles game for NES.  So grab your favorite turtle and get out there and save your friends, and the city, or even the world!

TEENAGE MUTANT NINJA TURTLES III: THE MANHATTAN PROJECT

The third, and final, game on NES was an original game utilizing the same play style as the arcade game import.

Ironically, Triceratons are not in the game.

TMNT III: The Manhattan Project plays much like The Arcade Game, a side scrolling beat ’em up using the same graphics, but with a few new abilities.  All turtles remain mostly the same with no true benefit to one over the other, though they do each have their own unique signature move.  Leo does a standing spin hitting any enemies around him.  Raphael does a torpedo attack, shooting forward towards enemies.  Mike does a sort of reverse hand spring kick. And Don spins forward in the air and comes down smashing his bo.  The attacks don’t seem terribly strong, but they are a bit better than normal attacks and Raph’s seems the most useful. However, each use costs one health bar.  All turtles now also have the ability to throw the foot soldiers, which results in a 1 hit kill in most cases.  Unfortunately other enemies, like the Rock Soldiers aren’t affected by this.

You start with 3 lives and 3 continues, but III seems more generous with extra lives.  That’s nice because I always felt, and still feel, like this entry seems a bit harder.   The first two levels aren’t too bad, but by the third you get two bosses in one level and after the first of the two you see your first health replenishment thus far in the game.  Much like TMNT II: The Arcade Game, however, The Manhattan Project is definitely better when you have a friend to play with.

Although all three games are rather difficult, they’re still fun and have their own charm. If you have the chance to play with a friend, I highly recommend it, and they’re the next best to thing to shelling out $1,000 for your own TMNT Arcade Cabinet in your home (though I highly recommend that if you can afford it as well).

Amazing Spider-Man 2; Good, but not Amazing (Spoiler Free)

Fair warning, I say “spoiler free” but there are two minor spoilers regarding what I’d say is more of an Easter egg than a plot point.

I saw Amazing Spider-Man 2 on opening night, or apparently on preview night as the showings prior to midnight are apparently called, and while I’ve seen a lot of people hated the movie, I really enjoyed it.  Is it one of the best comic book movies? Probably not. Is it the worst? Absolutely not.  It’s a good movie, it’s fun, and it’s the best version of Spider-Man himself on film thus far.

The first thing I knew from the trailer proved to be accurate; I love the costume.  They finally managed to bring the classic Spider-Man costume to screen in complete accuracy (well, except the stylized spider emblem, but I’ll forgive that).  It looks like cloth, it folds and creases with his movements, it ripples in the wind as he’s free falling, and it looks fantastic with the large white eyes. Hopefully they don’t try to tweak the costume going forward and they just keep this one from here on out.

Seriously, it looks really freakin' awesome.

Seriously, it looks really freakin’ awesome.

Peter Parker is well presented as well, his inner conflict, his hesitation to get close to people out of concern for them, but unable to stay away because he genuinely cares for people.  This is also the semi absent-minded Peter that will ramble a bit before realizing his surroundings when he’s excited or upset.  Honestly, I think Andrew Garfield nailed both Peter and Spider-Man in this film.  He’s got Peter’s emotional anguish as well as his compassion, but foremost, he just seems like a fun Spider-Man.  Cracking jokes, making quips at the expense of his enemies, even just sort of talking to himself while he’s web swinging.

Emma Stone still plays a fantastic Gwen Stacy and the relationship between her and Peter is still perfect on screen. Aunt May is good, though I still can’t quite get over her still having color to her hair, but she’s definitely the caring aunt who still worries but also has her own strength (as she should be).  The only supporting cast member we haven’t seen that I am still looking forward to is J. Jonah Jameson, though I wonder if they’re delaying to set themselves apart from Raimi’s trilogy or if they can’t decide on an actor.  Minor, very minor, spoiler: Jameson does “appear” in the movie in the form of an e-mail response to Peter who is starting to freelance photos for the Bugle.  Personally, I don’t care that it’s a new continuity, I want J.K. Simmons to reprise the role.

Now for the reason the movie was good and not great.  The villains.  Electro is perfectly adapted to screen in terms of his powers and the visual portrayal of them. The fight with Spider-Man is pretty cool and seeing him at full power “living electricity” Electro is pretty cool (unless you’re a purist who wanted the Earth 616 Electro, but remember the movies are, like Marvel Studios films, largely influenced by Ultimate Universe of the comics).  The problem with Electro was Max Dillon.  I don’t fault Jaimie Foxx for a bad performance so much as the writers.  It just felt like he had poor motivation for becoming a villain against Spider-Man.  I kind of dug the origin of him being a nobody that everyone overlooks. Electro has always been a second rate villain in the eyes of many of the rogues’ gallery in the comics and he’s often had stories where his goal is to prove himself a legitimate power player as much as accomplishing whatever scheme he has in the works, so the basic premise of his arc was fine.  It’s just that the build up just seems decent, then the “moment” of going rogue seems fairly forced.

It also felt like the music for Electro’s first fight had this sort of “hearing voices” effect to it, which I felt seemed off for Electro, particularly in a movie with Green Goblin, who is supposed to pretty much be outright insane.  Speaking of Goblin, he also didn’t have the greatest development. Harry had a much better motivation as a foundation for his actions, but it still felt a bit rushed.  I think I also missed a single line that explained why Harry decided to put on the military suit thing that goes with the glider after becoming Goblin.  No spoilers, so I won’t go into detail there.

I will say I didn’t care for Goblin overall, though. It’s one thing I really don’t like from Ultimate Universe being used in film. I really want to see Norman Osborn, completely batty out of his mind, dressed up like a fairy tale goblin with green and purple.  It’s not like it has to be total spandex. Green Goblin has had enough iterations that his traditional look should be able to be pulled off instead of some quasi-pseudo-military/paintball suit.  There are plenty of versions of Osborn’s Goblin costume that has a bit of a scale mail design to it, so I’m just not clear on why they can’t go with that for a movie.

Because this could actually look cool on film

Because this could actually look cool on film

Instead we keep getting all green robo-suits for some reason. Osborn, either Harry or Norman, is crazy as a loon. There’s really no reason someone that far off their rocker couldn’t rationally, in their mind, dress up like this actual goblin to terrorize people and Spider-Man.  On top of that, is it just me or does Dane DeHaan look more like he’s supposed to be Hobgoblin than Green Goblin?

Looks more like Hobgoblin to me.

Looks more like Hobgoblin to me.

Add to the rushed, rather weak, development of the villains with a terribly short fight against Green Goblin and you’ve got a rather disappointing film in terms of villains.  There’s also Rhino, who is really used more as a set up to lead into the Sinister Six film, or Amazing Spider-Man 3 (I’m not sure which they plan on doing first), which Paul Giomatti seems underutilized for.  Mickey Rourke seems like he would have been a better choice after his role as Whiplash to play the Russian Rhino.

All in all, I still enjoyed the film. I know critics hated it, though the review I read from a critic seemed overly critical to me, even suggesting that the movies staying true to their source material is a detriment because it takes away some possible surprises.  Critics aren’t comic book fans, it seems.  I don’t know of any fan who WANTS the movies deviating from the source material.  A Spider-Man movie where Gwen and Peter move to Europe and live happily ever after isn’t what fans are looking for.  We want to see our comic stories brought to life and while I’ll agree adaptation does not mean scene by scene replication, the general direction of the films should be true to their origins.

"I would look across the tables and I'd see you there with Gwen, maybe a couple of kids" --wait, wrong movie!

“I would look across the tables and I’d see you there with Gwen, maybe a couple of kids” –wait, wrong movie!

 

Honestly, though, my favorite addition to the Amazing Spider-Man trilogy came in the form of Norman, then Harry’s, personal assistant at Oscorp.  A pretty raven haired young woman by the name of, spoiler, Felicia.  I’ll leave you to guess her last name, which is not stated nor listed in the credits, but I think we all know what the plan is for her.  I think it would be interesting for Peter to have an ally in ASM 3 myself.

Now, that said, I spent a bit of time playing The Amazing Spider-Man 2 game on Playstation 4 today as well.  Honestly, it seems like it would have been a better overall script, but you’d need a lot more time, even trimming it down from game length.  I’m well into it and dealing with a gang war, Russian mafia, Kinpin’s presence, and Kraven the Hunter thus far as an ally and I’ve only met Max Dillon once.  I’m interested to see how they develop Dillon into Electro in the game’s story, which may be able to flesh him out further than the film.  He just seemed so sniveling in the film…

The game, however, is pretty fun but nothing new.  The combat is fun, but not as sharp as the Arkham series and I’m beginning to wish, like many, that Rockstar could get a crack as Spidey since Activision seems happy to recycle every previous iteration of free roaming Spider-Man with a few tweaks.  I do like that the game finally returns to the style from Spider-Man 2’s game where you actually have left and right triggers for web swinging. If there’s a building on the left, a right trigger isn’t going to do anything if it’s just open air and you can’t snag a web line to the sky.  I’m still unlocking things, so I’m not sure if it gets as detailed as Spider-Man 2, which is currently still the best free roam web swinging – being able to do different tricks while swinging and such was a nice addition.

Overall, the game doesn’t seem too ground breaking over Amazing Spider-Man, though there’s a few new random crimes to help with.  Since there’s a crime wave, I’d like to see the petty crimes getting so out of hand that there’s almost no way to manage them all and have that reflect on the city’s opinion of you.  Mostly, though, I just wish Marvel and Activision would develop a free roam Spider-Man game with a lot of thought into it and set firmly in the Marvel comics world.  Let players swing out to the Statue of Liberty and hang out with Johnny Storm.  Have Wolverine cameo.  Contact the Avengers for help to find they’re off world or out of the country.  Iron Man cameo would be another nice touch (get a good Robert Downey Jr impersonator and let the game indulge our fantasy of the merged cinematic universe).  Still, if you enjoy Spider-Man games, this one doesn’t have too much to disappoint other than a general lack of new or groundbreaking features.

So far, at least the story has been interesting and Stan Lee is always a welcome addition to any game (it’s still the same “Stan” you were house sitting for in the first game, who owns a comic book store, the “Comic Stand” with the neon D burned out).  The store is where you can view the statues, comics, art, and access the fight challenges on the arcade machine. I also was amused to bring up my camera and zoom in to look over the comics on the stand, t-shirts on the walls, etc.

All in all, I’d say Amazing Spider-Man 2 is worth the look, either in theaters or on your console.

Illidan Stormrage Should Really Stay Dead – Part 2: Illidan’s Fall

Last time I detailed the history of Illidan’s story through the events of War of the Ancients, told in the Warcraft III manual and the War of the Ancients trilogy of novels, and Warcraft III.  Now we’ll take a look at Illidan’s final chapters to his story as they played out in World of Warcraft’s first expansion: The Burning Crusade.

Some players "were not prepared" for Illidan's fate in the expansion.

Some players “were not prepared” for Illidan’s fate in the expansion.

After the fight with Arthas in Northrend, Kael’thas and Lady Vashj brought Illidan back to Outland where he gathered followers and declared himself Lord of Outland, again feeding his lust for power and ego.  Having already imprisoned Magtheridon, Illidan begins building an army in Outland to defend against what he believes is an inevitable attack from the Burning Legion for his failure to destroy the Lich King.  With Magtheridon defeated, Illidan claims the Black Temple as his fortress and sways demons to his side against the Burning Legion by using the Shrine of Lost Souls.  He also begins using Magtheridon’s blood to create the fel orcs.  Essentially, the demon infused Illidan begins building an army of fel tainted warriors to protect him from Kil’jaeden.

For reasons not entirely explained, Illidan authorizes an attack on Shattrath City.  It’s possible since the draenei and eredar are in fact the same race, Illidan perceived the draenei as a threat.  It’s also possible Illidan believed that wiping out the draenei would lower the chances of the Burning Legion coming to Outland and finding him as a result (though Kil’jaeden found him there last time).  As stated, it’s not entirely clear why Illidan chose to wage war against Shattrath. Perhaps Kael’thas had already defected and sided with Kil’jaeden and was instrumental in convincing Illidan it was a good idea, the result putting more forces against the Betrayer and weakening his defenses without the Legion lifting a finger themselves.

After defeating Illidan’s Crimson Sigil guard, Illidan claims not even Arthas could defeat him.  This supports what Blizzard revealed in Classic WoW where after defeating the Dragons of Nightmare, players could access a scene where Malfurion speaks to Remulos regarding his brother and states “Illidan sits atop his throne in Outland – brooding.  I’m afraid that the loss to Arthas proved to be his breaking point.  Madness has embraced him, Remulos.  He replays the events in his mind a thousand times per day, but in his mind, he is the victor and Arthas is utterly defeated.  He is too far gone, old friend.”

Players often say “he went crazy” is Blizzard’s lazy way of writing a villain, but I feel players tend to overlook a lot of details regarding character development through the game (and many have strong lore opinions while openly, proudly, declaring they never read quest text or pay attention to the lore outside game).

Remember Illidan has always been power hungry and has pursued any means necessary to strengthen his power.  He was touched by Sargeras, granted a “blessing” in his magical eyesight and the tattoos covering his body, which glow green from fel energy.  It’s well established that exposure to fel magic slowly drives mortals insane in the Warcraft world.  Next, he’s imprisoned for 10,000 years in solitary confinement, though he does have the Wardens around, Maiev likely conversed with him (probably not very nicely), and Malfurion visited him, but still in solitary confinement.  Next is Illidan’s consumption of power from the Skull of Gul’dan, making him more demonic and further tied to the fel energies associated with demons.  Next, he surrounds himself with demons.  His pride has always been his greatest weakness, his ego more fragile than many care to admit and twice he fails to defeat Arthas.  And then on top of everything else, you factor in the possibility that during the War of Ancients, he may have had Old God influences affecting his mind and you’ve got a character who is well steeped in a slow, but steady descent into madness.

Now players do say that the story surrounding Illidan and his motives weren’t well explained in The Burning Crusade, but I think there’s enough to connect the dots. It’s just not slammed in your face like Blizzard started doing after the expansion.

Illidan is somewhat insane. He’s not outright raving lunatic, but he’s definitely not all there.  He knows the Burning Legion is likely going to come for him for his failures and he’s building an army to fight against them, but the one thing Illidan needs most to defend himself is more power.  Everything in Burning Crusade is centered on Illidan’s building defense against the Burning Legion.  In this alone, he’s not exactly a villain and why would the player really want to do anything to stop him?  He’s more likely a friend as the enemy of our enemy.

But Illidan’s also blind to everything but his obsessive goal.  He’s dangerous. He’s essentially training a pack of thousands of rabid wolves to defend him with no leash or perimeter to stop them from killing anything they come across.  You’ve got the fel orcs, who are openly waging war against the Alliance forces from the Second War and the draenei and are happy to fight the Horde as well.  You have demons who aren’t exactly trustworthy allies to begin with. And you have Illidan outright waging war against the naaru and Shattrath City to destroy the remaining draenei on Outland.  He may not be outright evil, but he’s definitely a loose cannon that needs to be stopped.  But there’s one other thing I always interpreted that he was doing.

He’s preparing to create yet another Well of Eternity.

Think about it.  Lady Vashj and the naga in Zangarmarsh have built all these pumps and their draining all the marsh in the area, siphoning it all into one lake, one very large body of water in the center of the area.  And what does Lady Vash (and Kael’thas) drop for the questchain leading towards Black Temple?  They each have one of the remaining four vials of the Well of Eternity.  Why else would Illidan have Vashj create a large body of water and entrust vials from the Well to her and Kael’thas other than to create a new Well of Eternity, the thing he’s been most obsessed with for over 10,000 years, the thing that first gave him his magic, the thing he knows can enhance his magical strengths more than anything else? What better way to fight off the Legion than to increase his power through a new Well.

So we’ve got dungeons fighting the fel orcs where we learn Illidan was creating them to build an army of his own.  We have dungeons fighting the naga who are potentially building a Well of Eternity.  We have Magtheridon in Tier 4 which stops Illidan’s source of creating fel orcs. We stop Lady Vashj in Tier 5, which cuts off his plan to create said Well of Eternity.  We fight Kael’thas who we learned had allied himself with the Burning Legion in betrayal of Illidan.  Then we head into Tier 6, which is to stop the leader that’s been setting everything into motion and causing chaos and strife in Outland, freeing Akama and his broken ones in the process, who I’d say is a bit questionable that his soul is trapped. Seems like they were slaves to Illidan more than allies.

Eventually players reach the top of the Black Temple and find Illidan himself.

Kind of creepy he STILL holds onto the Skull of Gul'dan

Kind of creepy he STILL holds onto the Skull of Gul’dan

And upon defeating Illidan, the following plays out:

Illidan falls to one knee, holding himself up on his fists, with the Warglaives of Azzinoth still clenched in them.
Maiev Shadowsong yells: It is finished. You are beaten.
Illidan Stormrage yells: You have won… Maiev. But the huntress… is nothing without the hunt. You… are nothing… without me.
Illidan collapses and dies.

There you have it, right there in the game.  Illidan collapses AND DIES.  There is no “he didn’t actually die” or “he managed to survive.”  Illidan died in Outland atop the Black Temple. He’s definitely dead.  Yet players clamor for his return to World of Warcraft, so much so that Chris Metzen has teased the idea at two Blizzcons and other appearances, suggesting that he would love to do a redemption story for Illidan.  But there’s just one problem….by this point he shouldn’t be redeemable.  You’re asking Blizzard to write a story to redeem over 10,000 years of selfishness.

I get it. Illidan’s so cool, he’s a bad ass.  Yeah, he’s the Wolverine of World of Warcraft and players think he’s so very important that he just has to be brought back, but there’s so many problems with this idea.

First, it belittles his story.  Illidan is a pretty good example of Blizzard doing a good character.  Illidan isn’t evil, I’ve never said he’s evil, he’s just very selfish in his thirst for power, but he does have some good intentions. He has taken action to protect his people, to save Tyrande, and to prove himself to his brother.  He’s a very flawed character with a pretty good story that presents “the road to hell is paved with good intentions.”  I don’t think he’s the anti-hero people claim him to be because he’s honestly not very heroic.  Batman is an anti-hero and while he’s driven by personal motivation, the death of his parents and an obsession to end crime, he takes action to help people, to protect his city.  Illidan’s primary motivation is usually acquiring power and if along the way he finds an opportunity to help someone he cares about, he’ll do that as well.  So I don’t think he’s an anti-hero, but I think he’s one of Blizzard’s best flawed characters who isn’t straight up good nor evil. He’s simply pursued his path, sought what he wanted, and made the decisions when they presented themselves.  To bring him back now would be akin to writing an extra chapter to Romeo and Juliet or Hamlet where the protagonists get up and were faking it the whole time.  It eliminates the tragic ending to the tragedy.

Second, how would it make sense?  Illidan didn’t dissipate into a flock of bats or smoke. His body fell to the ground and stayed there when he died. He’s transformed and demonic, but he’s not a pure demon, he was still a kal’dorei.  What, after five years of decomposition his body just comes back together?  Someone snuck past Akama’s forces and dragged the body off to Auchidoun to preserve it so they could resurrect him years later and he’d suddenly be a good guy?  It’s very difficult to properly bring Illidan back into the storyline at this point.

Third, do we really want another “I didn’t really die!” storyline?  Players were making fun of Kael’thas not really being dead as soon as it started with Magister’s Terrace (because apparently they ignored the cut scene in Shattrath after you turn in the quest for defeating Kael’thas).  Cho’gall has died and come back for use again (twice even).  Kel’thuzad is defeated twice (though that one made sense by typical lore standards).  Sure, World of Warcraft is essentially a comic book story in video game format, but do we really want to get to the point where we think “oh, they killed X, wonder how long before he comes back to life” like we do with comic books?

And fourth, and finally, do we really want to keep rehashing old characters?  Do we need Illidan back?  Isn’t his story complete and couldn’t new characters rise up instead?  We already have a demon hunter in Felwood in Cataclysm, we had two demon hunters named in Burning Crusade, and we had more training outside Black Temple.  Couldn’t a new character come into the storyline, one of Illidan’s first disciples who have trained under him to be a demon hunter longer than the others?  Someone who embraced Illidan’s belief in fighting the Legion with the Legion’s own fire and believed that, while ugly, the demon hunters are necessary?  A character not afraid to walk openly into Darnassus, boldly into the Temple of Elune, and tell Tyrande and Malfurion to their face that they’re wrong for shunning his order and that Illidan could have been the kal’dorei’s hero if he hadn’t been so quickly condemned, and despite their reaction, is able to safely make his way out of Darnassus as well.

Personally, I’d much prefer to see a new character like this, one who represents the aspects that made Illidan interesting, but doesn’t deny his mentor’s flaws either.  We, as players, complain that Blizzard has run out of ideas, but we then shackle them to reusing the same characters they’ve already used and completed the story for rather than urging them to create new characters with the themes we like best.  World of Warcraft has comic book themes, but it shouldn’t get caught up in the comic book tropes like this.  Old characters can still shine, some are long overdue for their moment in the spotlight, but characters who have had their story start, climax, and resolved should stay buried and whether you agree with how their story ended, it’s still best that it stays ended so that new stories and new characters can rise in their place.

There’s simply too much to lose and very little to gain with a needless resurrection.  Illidan Stormrage should really just stay dead.

Illidan Stormrage Should Really Stay Dead – Part 1: Illidan’s History

Blizzard has their fifth expansion for World of Warcraft, Warlords of Draenor, in development right now.  The game is currently in alpha but is nearing closed beta, which attendees of PAX East were gifted invites to.  And though the expansion is still in fairly early stages of development, players are already speculating on what will happen and what characters may be seen in our adventures on Draenor prior to its demonic-go-boom fate.

Blizzard has their work cut out for them with this expansion mainly in making the story seem cohesive. Players are already confused and split on the concept of the expansion, which wasn’t terribly well explained at Blizzcon when it was announced.  Personally, I think they should have gotten Chris Claremont of X-Men fame to come help them explain it. He’s pretty familiar with these zany plots that would fit quite well into a comic book.

Here’s the simple explanation as I understand it.  Garrosh escapes imprisonment on Pandaria and, with the help of Kairoz the bronze dragon (or perhaps infinite dragonflight?), manages to escape through time and space to Draenor before the orcs were corrupted by the Burning Legion.  He stops all that demon blood drinking nonsense from happening and unifies the orc tribes (mostly) with his knowledge of better technology to forge an army dubbed the Iron Horde.  He then manages to activate the Dark Portal from 30 years-in-the-past Draenor as a time AND space gateway to modern day Azeroth.  So basically the orcish Horde of Draenor 28-30 years ago is not corrupted but invading modern day Azeroth.  And that’s where we begin.

Now, Blizzard tried to explain it’s not a time travel story and it’s not…really.  It’s like an X-Men story, only a bit in reverse.  Bishop and Cable stories were usually centered around either character going into the past to alter history and prevent their own future from occurring.  Garrosh has done the same thing, only instead of altering history, he just brought history straight into the present as an army.  So basically at this point, if anything, you’ve created split timelines and alternate timelines.  Players are questioning what this means, of course.  In the alternate timeline, Azeroth is never invaded, so what does that mean for all the characters of the Alliance we know and love?  No invasion, no Legion fueled orcs, no failure to win means no Lich King.  So Arthas may have no reason to go nuts.  It’s a great set up for some What If… stories.

But Blizzard isn’t focusing on that.  They’re focusing on a force from the past attacking the present.  Thrall meeting his father doesn’t mean something could make Thrall not exist. Honestly, there’s a little bit of “just go with it” on this one.  We’ll have to see how they work everything out, but I don’t expect a neat little package because it IS time travel as the catalyst and time travel into the past always mucks things up.  At least with Bishop and Cable they were genuinely looking for a way to erase their timeline from existence (though in comics you just create yet more timelines rather than erase any of them).

One character I’ve seen players speculate on is Illidan Stormrage.  With no Legion on Azeroth in the Third War, he won’t consume the skull of Gul’dan, so maybe that’s how Blizzard brings him back. Maybe they resurrect him. Maybe with time travel, they alter the past and he’s never killed.  Any way imaginable, whatever it takes, somehow they feel Blizzard MUST bring back Illidan Stormrage.

I say they shouldn’t.  Ever.

Illidan Stormrage is dead and needs to stay that way.  To do anything else with the character is going to ruin him and his story.  Sure, he can appear in flash back stuff, but modern times, he really needs to stay dead.  Fans claim he didn’t get the story he deserved, but I think his story was actually one of the better ones in Warcraft and has a beginning, climax, and denouement for a conclusion.

I'll grant you that he always looks cool

I’ll grant you that he always looks cool

Illidan’s story begins over 10,000 years ago now as a young night elf with great talent in the arcane arts.  When the Highborne were preparing to usher in the destruction of the world bringing Sargeras to Azeroth and Malfurion, Tyrande, Cenarius, and the Dragonflights planned to enact a plot to destroy the Well of Eternity, Illidan abandons them and sets out to warn the Highborn simply because he doesn’t want to lose his magic when the Well is destroyed.  Illidan had no remorse in betraying his brother due to his addiction to the arcane energy and his jealousy of Tyrande’s feelings for Malfurion.  Illidan swears above all else to protect the Well of Eternity from destruction by any means necessary.  During the battle, Illidan fills vials with the water from the well, planning to keep their energies for himself after the demons crush the night elf civilization.  The battle causes the portal to go unstable and…..’splosion.  The Sundering results in splitting the land, but some survivors find themselves on Kalimdor.

Now, these details are more fleshed out and explored, as well as altered, in the War of the Ancients Trilogy where three characters from current times get thrown into the past during the events of the War of the Ancients.  Illidan still abandons his allies in order to preserve the Well of Eternity, desiring to keep the source of his magic in tact.  He was also allured by the powers the Burning Legion wielded, which allowed his own thoughts to be swayed by the satyr Xavius and while Illidan believed he was acting to defeat the Legion, he wound up helping them by strengthening the portal with the Demon Soul.  This was the main alteration to the original story; Illidan had good intentions but was swayed by darker thoughts planted by Xavius.  His decision to kill his brother to win Tyrande, his plans to obtain the Demon Soul to stop the Legion when he was really being used to acquire it for them, etc. all make Illidan seem to be the victim.  But the key point is that he would never have thrown in with the Legion if he hadn’t decided to protect the Well of Eternity for his own selfish desire for power in the first place.  In this, the original Warcraft III manual and War of the Ancients still agree.

After the Sundering, Illidan climbs Mount Hyjal and pours some of the vials of the Well of Eternity into the lake there to create a new Well of Eternity. Again, this is purely so he could have access to power for himself and he shows no remorse for re-creating the very thing that brought the Burning Legion to Azeroth to begin with.  Illidan is imprisoned when it is determined he can’t be swayed, too enthralled by the grip of the arcane.

So to recap key points so far:

1. Illidan selfishly tried to prevent the Well of Eternity’s destruction so he could keep his power.
2. Illidan selfishly filled vials with the Well of Eternity to keep for himself.
3. Illidan selfishly re-creates a new Well of Eternity so he can keep his power.

Moving ahead 10,000 years, the Burning Legion return to Azeroth and Tyrande opts to free Illidan from his prison to fight them.  Illidan leads his own force of night elves into the Felwood to hunt the demons, intending to prove the Legion no longer had sway over him.  He encounters Arthas who tells him the Skull of Gul’dan is the cause of the corruption and that Illidan can have that power.  Illidan doesn’t trust Arthas, but still takes the bait and does exactly as he’s told.  He obtains the skull, breaks its seal, and, again desiring more power, consumes it for himself.  Illidan is affected, transformed into a demonic form himself, perhaps arguably transformed into a demon himself, and upon sensing the demonic power within, Tyrande and Malfurion turn away from him.  Illidan leaves the night elf forests feeling his efforts and sacrifice are unappreciated.

So at this point, we have a selfish night elf who has sought power in every chance he’s had, but arguably makes a sacrifice in order to save his people. By consuming the powers of the Skull of Gul’dan, he was able to defeat the Legion’s leader in the woods and stop the invasion.  He’s shunned for it, but that’s the burden he bears.  He’s a tragic hero in a sense at this point and it’s easy to see why the player is meant to feel pity and remorse for his fate.

………then he goes and ALLIES WITH THE BURNING LEGION.

Kil’jaeden offers him a deal, to scratch off that pesky Lich King in exchange for more magic and power than Illidan has dreamed of.  So Illidan summons the naga (former highborne who summoned all these demons 10,000 years ago to begin with) and brings in some satyr, because having demons work with you when you’re serving a demon is definitely how to go about proving you’re not demon corrupted anymore.  He corrupts some furbolgs along the way and heads off to obtain the Eye of Sargeras and heads off to use it to destroy the Frozen Throne and the Lich King.  Some argue that this is a sign that he’s still a hero, but remember he’s still doing this at the behest of the Burning Legion and for an offer of greater magic and power (because the enhanced power from the Skull of Gul’dan still isn’t enough apparently).

Since he failed to do the job, he flees to Outland to escape Kil’jaeden.  He begins wiping out demons in Outland, hoping that by eliminating the demonic presence, he’d escape Kil’jaeden.  Again, Illidan does none of this out of a sense of good, or because it’s the right thing to do, but purely out of self preservation.  He defeats Magtheridon and imprisons him beneath Hellfire Citadel.  However, all of Illidan’s success proves to be too little and Kil’jaeden finds him.  Illidan saves his neck by claiming he was gathering forces to fulfill his mission from Kil’jaeden and he’s given one last chance.

Kil'jaeden and Illidan

“You done goofed”

Illidan again fails to destroy the Lich King, defeated by Arthas but rescued by Kael’thas and Lady Vashj and taken back to Outland.  So throughout the War of the Ancients story and Warcraft III, Illidan is not a hero and he’s not really even an anti-hero.  He’s mainly a selfish character who only seeks out power for himself, repeatedly allying himself with the Burning Legion for promises of said power.  There is no redeeming story for Illidan through all of this, he has been consistently traveling down the path of a villain.  Granted, he sometimes did things for Tyrande, having always had feelings for her and he does initially want to drive back the Legion and prove himself to Tyrande and Malfurion both and it could even be argued that he does take great risks in order to defeat the Legion no matter the cost by consuming the powers of the Skull of Gul’dan.  One might even say it was an act of desperation to prove himself. After all, Illidan didn’t know it would make him a demon, but on some level, he has always sought power for himself.

In part 2, I’ll explore the Illidan story in The Burning Crusade and finalize my thoughts on why Illidan should simply stay dead.

 

Game Collection Goal

So it’s probably time to start updating this more frequently.  I thought I’d start off by just going a bit into a little information on my dream collection for video games and the reason I’m pursuing retro games that I’ll be talking about in this blog!

To be honest, I’ve always kept some of my games.  I still have my NES, SNES, N64, and GameCube from growing up as well as my Sega Genesis.  I kept a few games for each of them, but not many.  In fact, I sold a lot of them on eBay a few years ago and just kept my favorites.  Not an uncommon story, but a painful one for anyone who’s done so and then got back into retro games!

Then last year at the recommendation of my GameStop manager friend, I picked up and read Ready Player One by Ernest Cline.  The book is filled with pop culture references from the 80s; video games, movies, tabletop, all manner of geekery.  The nostalgia chord was struck for me and I decided I wanted to look into some of the old games (and even movies) of my childhood as well.  I discovered there’s a whole group out there who are into retro games as well and a lot of people who, like me, see video games as a form of art as much as a form of entertainment.  Sure, you have the games, but you also have the artwork that went into the cartridge labels and box art as well as the manuals themselves.  These are pop culture history right here.  So my nostalgia was fueled into a quest to rebuild my gaming library…better, stronger, larger, awesomer…er.

So I decided first that my new collection and library would need to encompass my life of gaming.  The first step was to gather the consoles I wanted in this collection and then to decide which games I would get for each system.  I decided to get every console I played growing up from Atari 2600 to PS4 of today and a “Top 100” library for each system, or equivalent in some cases.  I did Google searches and found IGN “Top 100” lists, message board threads for “Top 100” where games were added and removed based on number of times people included it in their picks.  Eventually, I came up with a list for each console that I’m actively working on tracking down and finding.  I’ve since also added GameBoy, Game Gear, and Nintendo DS to my collection.  It’s going to be a long journey, and it’s probably going to be more expensive than I’ll want to dwell on, but that’s the path I’m going down!

I’ll be chronicling the adventure on this blog, of course, but once I gather the games the mission will of course be to play the games and review them here as well.  That should push me out of my usual comfort zone since a lot of the Top 100 are game genres I don’t generally like.  First Person Shooters, racers, sports games primarily will be on that list, but I’ll still give them a try.

The eventual goal is to buy a bigger television and get a custom build entertainment center in the living room with each system presented in a museum quality presentation, all cables hidden and each one able to be switched on and played easily with their respective game libraries in attractive cabinets.  That, however, is even further down the road.

I’m actually down to just 958 games left to find on my list for all systems.  Not a bad start.  Though there’s a good chance I’ll pass on a few of the more expensive games considered in the top 100 of these systems.

-Jeff

Retro Finds in Florida

Just after my 33rd birthday, I found myself on a business trip to the Ft. Lauderdale area of Florida.  Over seven days, I worked 96 hours, which didn’t leave much time to do anything outside of work and pass out.  However, after a bit of research one night, the next day, I went to a Consignment Resale shop, Owl’s Treasures, Inc. after seeing some games that interested me on their website.  When I went in, they had all the games I was interested in and then some.

First up, they had Pac-Man for the Atari 2600 complete in the box for $8.  The box isn’t in the best condition, but I was really excited to find the game complete.  On top of the box, game, and manual, it still had the Activision Video Game Cartridge Limited One Year Warranty card (I think it’s probably a bit too late to make use of that!) and a few bonuses.  Instruction manuals for River Raid, Donkey Kong, Bowling, and Warlords were in the Pac Man box!

So, do you know the game’s story? There’s more detail in the manual than you’d guess.  The goal of the game is to keep Pac-Man happy and healthy in his home of Mazeland.  The little dots that Pac-Man eats? Those are video wafers, and of course everyone knows the power pills, but there are also vitamins that appear briefly for 100 points if you manage to snag them.  Video wafers are apparently what Pac-Man eats for nutrition.

Pac-Man was already a hit in the arcade before it came to the “privacy of your own home” which, according to the instructions, would let you practice so you could show off next time you were at the arcade.  The instructions detail the basic notion of the power pills and being able to eat the ghosts, but the manual never mentions the ghosts by name.  So while the arcade identified Chaser, Ambusher, Fickle, and Stupid, or Shadow, Speedy, Bashful, and Pokey in the US still BETTER known as Blinky, Pinky, Inky, and Clyde, the Atari manual gave no names whatsoever. They were simply ghosts.

The Atari cartridge did have a number of options. You could play game A or B based on the switch setting on your console and there were eight additional differences available that altered the speed at which Pac-Man and/or the ghosts moved, making the difficulty easier or harder depending on the settings.

The box isn’t in the greatest condition and if I come across one in better condition, I’ll probably jump on it and sell this one, but having all the documentation in the box for the first video game I remember playing on a console, and one of the most influential games in history, was awesome for me.

Pac-Man for Atari 2600 picked up in Florida

That isn’t a light reflected on the table…it’s a power pill.

Pac-Man, or Puckman, was lukewarm in Japan, but was the most popular game upon release in the US and exploded into the most popular thing in the video game industry to that point.  Arcade cabinets of Pac-Man sold at retail for $2400 and can now be a bit harder to find with the collapse of the video game industry in the early 80s leading to a lot of arcade cabinets being thrown out, but the ones that were on eBay at the time of this writing was under $1,000 (Ms. Pac-Man is much easier to find, though).  Someday I will own a Pac-Man arcade cabinet in my home.

Twin Galaxies has estimated the game is the highest grossing game of all time, it’s been voted and is considered one of the greatest video games of all time, and is one of the most influential games of all time as well.  It was one of the first games to open up to draw in the female demographic, has influenced other games by being the first with power ups and is credited as being the first foundations of the stealth game, and even inspired notable game designers later.  Google even redesigned their page to honor Pac-Man for the 30th anniversary, which you can still play.

I’m looking forward to the year 2030, when Pac-Man will celebrate its 50th anniversary.

I found other games in Florida at Owl’s Consignment and Resale Shop.  Chopper Command, Pigs in Space, Riddle of the Sphinx, and Yars’ Command for the 2600, all in the box with manuals as well as Super Pitfall and Star Tropics complete for NES.  I also got Yo Noid! for NES loose, Xenogears (though the manual is missing) for Playstation, and Dark Cloud 2 for Playstation 2 as well!  All in all, I spent about $150 on what came out to around $200 worth of games.  The family that runs Owl’s Consignment Shop are really nice and price fairly, using Pricecharting as their guideline for games, but they have plenty of things for the non-gamer as well.  If you’re in the Ft. Lauderdale area, I certainly recommend stopping by or just check the website. They do ship, and they might have something you’re looking for!

Introduction to Ninja Fox Games & More

I thought about jumping right into this blog with a first article, but decided introductions were in order first, for both the blog and the author.

I was born in January 1981 and when I was little, a good friend of mine had an Atari 2600.  The first games I remember playing are Pac Man, Chopper Command, and Joust.  From that point on, I’ve been a gamer my entire life.  In elementary school, I worked with my parents’ help to sell raffle tickets for a fund raiser and won the first place prize for selling the most tickets. I won $100 and used that money to buy a Nintendo Entertainment System.  My dad and I would play Super Mario Bros. together to see who could beat it first.  My dad rescued Princess Toadstool before I did, but I beat the game with the fire flower’s power first.

That first taste of video game victory was so sweet.

A few years later during a trip to visit a relative in Houston, TX, I bought the Super Nintendo Entertainment system which still has some of my favorite games of all time.

Oh Squaresoft, I miss you…

I later purchased a Sega Genesis and Sega Game Gear, a Game Boy Pocket, and a GameBoy Color.  I never bought a Sega Saturn, but I rented it from the local Blockbuster and remember playing Panzer Dragoon.  I was primarily a Nintendo guy with my Sega experience mostly contained to Sonic the Hedgehog and a few other titles, but like so many other RPG fans, I jumped ship when Final Fantasy VII came out on the Playstation.

Because this was mind blowing cutting edge polygons right here.  And because we fell in love (lust?) with Tifa Lockheart.
Coincidentally, this was my standard team!

I didn’t completely abandon Nintendo considering I came back to the N64 two years later.  I continued with the GameCube as well as the PS2 and later the PS3 and I’ve recently gotten a Nintendo Wii and got a release Playstation 4.

By 2013, I had sold a lot of my games, but had kept all my consoles and I discovered there are a lot of people out there who, like me, still love the old games as much as new ones and there are groups out there focused on collecting retro games.  I decided that I wanted to gather up some of the old games and start to dig more into the history of video games over the years and decided I’d go back and get every system I’ve ever played in addition to the ones I’ve owned through the years and plan to build a “Top 100” library for each console.

My library now includes:
Atari 2600
Nintendo Entertainment System
Game Boy
Sega Genesis with Sega CD & Sega 32X
Game Gear
Super Nintendo Entertainment System
Sega Saturn
Sega Dreamcast
N64
GameCube
Playstation
Playstation 2
Playstation 3
Playstation Vita
Nintendo Wii
Playstation 4

Fair warning now, I’ve never been an X-Box fan and have never played X-Box, X-Box 360, nor do I have any interest in the X-Box One.

I’ve also got a fairly well rooted history with MMORPGs as well!  I played EverQuest for about 4 years, Final Fantasy XI for 1 year, World of Warcraft for 9 continuous, uninterrupted years, dabbled in Lord of the Rings Online, Vanguard: Saga of Heroes, and Final Fantasy XIV before finally moving currently into Final Fantasy XIV: A Realm Reborn.

So there you have my background in Video Games, but what’s up with the title of this blog saying “& More” huh?  Well, I’m not just a gaming geek, I’m a well rounded geek/nerd!

At age 10, I picked up X-Men #1
https://i0.wp.com/static1.wikia.nocookie.net/__cb20091219024361/marveldatabase/images/c/c3/X-Men_Vol_2_1_Variant_C.jpg
So now I’ve been collecting comic books for 23 years.  I’ve focused on X-Men, but I’ve collected quite a few Uncanny X-Men, a full run of Wolverine, and full run of Amazing Spider-Man from its first relaunch/renumbering (later dropped for the standard numbering) along with a decent mix of other titles from Marvel, an occasional run in Batman, and some other publishers as well.  Currently, Superior Spider-Man (soon to again be Amazing Spider-Man) and IDW’s TMNT are my favorite monthly books and I’ve lost so much interest since Marvel Now!, my ongoing subscription to Wolverine and any X-Titles is really in question.

I also am a bit of an otaku, having started with Sci-Fi Channel airing what was then Saturday Anime, but often called Japanimation at the time with Akira, Vampire Hunter D, Project A-Ko, and one of my favorites to this day, Record of Lodoss War.

1673159-lodoss
Kind of surprising how well D&D works as an anime.

Over the years, I’ve continued to watch anime and have attended A-Kon in Dallas, TX for the last nine years with 2014 being my 10 year anniversary in attendance.  If I get any readers to this blog who love anime, don’t hesitate to e-mail suggestions to watch!  This anime interest has extended into a few series of manga, though I don’t tend to pick those up anymore simply due to the sheer volume of a series and the cost in keeping up with it.

My interest in anime has also led me to a financially semi-unhealthy interest in statues and figures, which weren’t so bad contained to anime, but got a bit insane expanding to the statue maquettes from Sideshow Collectibles of the Teenage Mutant Ninja Turtles and the Fellowship of the Ring (where’s Merry and Pippin, Sideshow?!)

I also enjoy a lot of different movies, TV series, animated series, and web series such as the Jace Hall Show and Felicia Day’s The Guild!

So that explains the “Games & More” so we’re all done!

Wait, what’s up with the whole “Ninja Fox” thing?  Well, to put it simply, I like foxes and I like ninja.  A friend of mine and I were developing a web comic that I’m now planning to move to a novel format and one of the main characters is based off Japanese kitsune myths and is admittedly one of my favorite characters in the series.  The character’s name is “Swift” (yes, that just might be a slight homage to this guy) and he’s a ninja and has fox ears and a tail.  On various forums and online games I’ll use NinjaFox, or SwiftNinjaFox as a handle.

So there you have it. A potentially unnecessarily long introduction to this blog.  I look forward to writing and sharing more thoughts, opinions, and perhaps a small helping of nonsense.

-Jeff “SwiftNinjaFox”