Posts Tagged ‘ SNES ’

Retropalooza 2017

Despite a lack of updates here, I’ve been insanely busy the last few months 2017 and a great deal of that busyness has been due to three things. First, of course, was game hunting itself, but for the last six months of the year, I was working on converting my father’s vinyl collection to mp3 to give him for Christmas. That was about 200 albums in total, which required each one to be recorded on each side, then converted with meta data added in. In addition to this project was organizing another large quantity of items, but that’s where this story will eventually lead.

While I normally wouldn’t reach back and relate game hunts from months back, these sort of snowball into the biggest gaming find I’ve ever experienced, so it’s worth telling the whole story over the course of a few posts.

So get your Super Scope, put on your Captain N jacket, and strap in. We’re going on a game hunting story time adventure!

Retropalooza 2017

On October 7th and 8th, The Game Chasers held Retropalooza V in Arlington, Tx and despite the relatively close scheduling between it and Let’s Play Game Expo, of course I had to go. I had spent about half the money I set aside for Let’s Play at that convention, so I assumed I would spend about the same about, and the remainder of my game hunting cash, at Retropalooza.

In addition to that cash, I had a number of the sealed games from the Half Price Books gold mine for trade. As is becoming tradition, my first stop was at seeing the Nostalgic Nerds at their table to see what they had. Honestly, not too much caught my eye with the exception of Kickle Cubicle and Mega Man X3. That price tag on Mega Man X3 caught my eye as well, though. As expected, it was pricey. Around $250, though the quality of the label certainly demanded a high price tag for a rare game.

I wasn’t looking to wipe myself out immediately and wasn’t sure I wanted to spend that much on a game in general, so after we chatted a bit, I moved on to see what else was around. As always, Retropalooza had a ton of vendors and they all had great stuff. Prices weren’t outrageous, though some were higher than I was willing to pay and a few a little higher than I thought was reasonable. Of course, as with most conventions, you can usually negotiate if you buy a stack of things.

The first booth we came across that really caught my attention was a small one, a bit cramped with 3 tables in a “U” shape that only allowed a couple of people to stand in there at a time. My friend Phil looked over some of their hand held games while I waited to get in. Nothing much on top of the table really got my interest other than Winback Covert Ops for N64 at a fair price (finally) and Tiny Toon Adventures 2 on NES, but there were boxes and tubs under the table that weren’t open. Only one was and I wondered what might be down there.

The one box that was open had the Nintendo Power StarFox 64 promotional VHS, which was kind of interesting. I remember having it as a kid, so I pulled that out, but nothing much else in there besides Powerpuff Girls Relish Rampage (Pickled Edition) on GameCube, which was on my hunting list. A few more good games were there, but nothing else I was looking for from my list.

Moving over to the closed boxes, I opened one to take a peek and saw a pretty good stack of things. Namely NES game boxes. In great condition! I asked about Super Mario Bros 3 and he wanted $10. Star Tropics complete in box (with the letter) was about $10 as well. Lion King for SNES box, GBA Sonic collection, Sonic Advance box. An Akira figure of Kaneda with the motorcycle for a few bucks. Digimon World and Digimon World 3 were super cheap as well! Then, Castlevania: Symphony of the Night on Playstation. It was a blank case, but the disc was in great shape and it had the manual. Normally $30 for just the disc, for $5, it was a steal!

Phil got a few things from them as well, but we combined it into a single purchase and started Retropalooza off taking a pretty big chunk out of my cash, but we got far more value than what we paid.

I stopped by The Gamer Chasers booth and caught Billy clearly up way too early for his liking. It was almost 10AM and he informed me it was closer to the time he normally went to sleep, not got up. They’re not kidding on the show when they say he’s not a morning person. I purchased a Caught ‘Em Slippin’ t-shirt and each season of the series on DVD, but left them with Billy to, over the course of the convention, get everyone to sign them. I managed to get Billy & Jay, Melvorn, AlphaOmegaSin, and Woods, but it would take a return on the second day to manage to get Dodongo’s signature.

A big goal of this convention was to finish off the last of my N64 targets. I had just gotten Winback Covert Ops, leaving Loderunner 3D and Goemon’s Great Adventure to be found. Towards the end of my winding through the booths set up, I finally found one with the last of my N64 targets, and for reasonable prices. Done and done. I was finally finished with my N64 collection. I didn’t go for a complete collection and don’t plan to, though I might start keeping more if they fall in my lap. For what I set out as my goal on the system, though, I had finished that set. Plus, a booth cut a price to almost half off to convince me to add StarCraft for N64 to my collection as well.

Finally found Crystal Castles and the Tron games for Atari 2600 and I picked up a few manuals as well.

As the day was winding down, I got Ar tonelico from YouTuber Scottsquatch and on my way out, I picked up Animal Crossing (with the memory card), Wild Arms 2, and Spawn on SNES.

Overall, a good day and certainly the bulk of my spending and game finds, but there were still some gems to pick up upon returning the next day!

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Day 1 was not too shabby!

Day 2 – Return to Castle Retropaloozastein

 

The second day is usually either pretty light or extremely heavy, depending on your luck. Sometimes vendors want to go deep on discounts and clear as much as possible so they don’t have to load everything to take back. That wasn’t on my mind, though, with so little left in my wallet. Don’t let that deter you at a convention, though. I know someone that made a wild pitch of $10 for an entire box of games and walked away with them. Nothing great, all commons, but they traded into a local store and he got enough credit to get a high value game from said store for essentially the $10 he spent.

I hadn’t had any luck with trades the first day and the second proved lackluster in working any trade deals as well. Although I had some good titles, sealed games didn’t grab much attention since they’re hard to move and take longer to find a buyer.

I picked up an SNES Super Scope for $5, which was just a fun thing to have, even though I’ll never really use it. The big score out and about was a booth that I guess had opened a lot more of their crates and were trying to clear them out. Crate after crate of Atari 2600 games at $3 each or 3 for $5. I knocked out 9 Atari 2600 titles I’d been looking for and was more than happy to do so.

Wrapping up the day, I rounded back to Nostalgia Nerd’s booth and took a final look at what they had. I had a few things they were interested in taking as trade and so, with a combination of trades and the last of my cash, I got that Kickle Cubicle and, of course, that Mega Man X3, completing my SNES Mega Man X trilogy. And, as tends to be my luck, Mega Man X3 has steadily dropped in value since I bought it…. but I have a beautiful condition label and it’s a great game, so I can’t be too disappointed.

I didn’t quite end the day there, as I finally decided to add one final N64 game to my library that wasn’t on my original list. Since I had Goemon’s Great Adventure, I decided to sell some Texas Instruments game cartridges and used the money to pick up Mystical Ninja starring Goemon to have both Goemon N64 games.

Finally tapped out and rather tired of two days of convention walking, I headed home. Of course, an hour before the convention ended, I came back when I realized I had left my Super Scope with the Nostalgic Nerd guys so I wouldn’t have to carry it around. It was this final hour return run that let me get Dodongo’s signature on my Game Chasers DVDs as well.

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Day 2 wasn’t as hefty, but Mega Man X3 was a huge addition.

And with that, finally, Retropalooza 2017 drew to a close for me. I thought my game hunting was pretty much done for the year. After all, October leads right into holiday shopping season and Christmas gifts would need to be bought, but of course….

Going Retro: Getting into Game Collecting

Disclaimer: The top image is not my game collection….yet!

I went to GameStop a few years back (I don’t have nearly as much of a problem with them as some) and saw a friend of mine who was the store manager at the time. Before I left, she recommended I read Ready Player One by Ernest Cline. Her recommendation was so high that I wound up going to Barnes & Noble the same time to pick it up. I read the full book in a flight to Seattle and back.

I loved the book, but it also kindled a fire in me for nostalgia of my own childhood, primarily for video games. I started thinking about my backlog of games on current consoles and, like many gamers, wondered if I’d ever get through them all. Then the idea hit me: If I couldn’t play through all the games, why not start collecting them and curating a library of of the best ones?

I started by going to garage sales and looking for older games. One of the first I went to I met a guy who was also collecting and working towards a complete North American licensed release NES library. He invited me to join a Facebook group and I began to realize how many people were into retro game collecting. I decided I need t obetter define what games I wanted to start building my own library.

What Games To Get?

I started by thinking about consoles. I still had my NES, SNES, N64, GameCube, Genesis, and PS3 at this point. I decided I would try to get all the consoles I had played growing up and a “Top 100” library of the best games on each system. Then I’d also include memorable games I enjoyed as a child if they weren’t on the “Top 100” list. This meant acquiring an Atari 2600, Sega Saturn & Dreamcast, a Playstation and PS2. I didn’t include hand held systems as they have never been a big interest for me.

To determine a “best of” hunting list for each system, I started with sites like IGN and GameSpot that had done “Top 100” articles before. Next, I went to fogurms where posters had debated their picks for the best games with discussion and votes moving games up/down the list and adding/dropping off the list. I took the titles that appeared across each list and made that my Hunting List.

For example:
IGN Top 100 NES Games
Retro Sanctuary Top 100 Best NES Games
Game FAQs Top 100 NES Games

All in all, I actually came up with a list of:

  • 106 Atari 2600
  • 164 NES
  • 147 SNES
  • 101 Sega Genesis
  • 88 N64
  • 95 Sega Dreamcast
  • 83 GameCube
  • 215 PS2
  • 220 PS3

Obviously the “Top 100” grew with the additional titles I remembered and moreso as I decided to include infamously bad titles and all RPGs.

Benefits of the List, and How to Use It

I highly recommend creating a list to work from, even if you are going for a complete library of every title on a system. Put the list in Google Drive and get the app on your phone. I use a spreadsheet listing the titles and their Pricecharting value across 6 rows to minimize scrolling, divided up by systems. This way your list is always on hand and you can make sure you don’t buy a duplicate of something you’ve already picked up (so long as you update and save the file in Google Drive, of course).

I did mention I keep the price for each game from Pricecharting on my list. I’ve seen in some groups there are people who think Pricecharting is crap and should never be used. I’ve yet to understand why some think this. Pricecharting basically tracks prices of completed auctions from eBay to give an average price. Using completed auctions ensures you’re getting information based on what people are actually willing to pay. I don’t advise taking it as the absolute price, though. You can look at the auctions the data is coming from to make sure they’re recent. If not, you can go to ebay directly and see what recent prices were on sold listings. Sometimes Pricecharting doesn’t have recent data on their averages, but I find this an uncommon occurrence.

One thing to remember is these are largely eBay based prices, so I think it’s safe to push for a bit less than those prices since a seller would lose 10% to eBay fees, not to mention the hassle of shipping.

Where To Hunt for Games?

The simple answer is: everywhere.

Garage Sales / Flea Markets / Thrift Stores / Antique Stores
Obviously these are all hit or miss, but you never know what you might find. I always keep an eye out for other items completely unrelated to video games that I can flip for profit to further pay for game collecting such as vintage posters, Disney or Warner Bros. items, or anything that I think might be worth reasonably more than is being asked.

GameStop
If you’re looking for XBox 360, Playstation 3, Wii, or Wii U games, it’s worth looking into GameStop prices. There are some titles I’ve gotten much cheaper at GameStop than Pricecharting shows, meaning you’re actually better off with GameStop, especially if you have their Power Up Reward card. A few examples as of the time of this writing:

Sakura Wars on Wii is worth $25, but $13.50 with discount at GameStop
Arc Rise Fantasia on Wii is worth $34, but $27 with discount at GameStop
Ar tonelico Qoga: Kneel of Ar Ciel on PS3 is worth $22.50, but $9 with discount at GameStop

If you’re really lucky and can find a copy of Dokapon Kingdom at GameStop, it will run you $45 rather than $80 for just the disc.

It’s just a matter of researching the titles you’re looking for and checking if they have them near you, then going or calling to verify if they’re complete with manual. If you hunt during a Buy 2 Get 1 Free weekend, you can really clean up.

Half Price Books
People in a lot of gaming groups hate Half Price Books, primarily because they overprice games. I’ve found some stores do, some don’t, and some are reasonably in line with Pricecharting prices. I find it’s worth looking at least and I tend to drive around to as many as I can on the coupon weeks for 20-50% off coupon purchases. That’s how I got Skies of Arcadia on GameCube for $35 and Mario Cement Factory for $50.

Game Stores
The chain stores, such as Game X-Change, are unlikely to offer real deals unless you catch them slipping on values. Sometimes you’ll find fair prices on titles you’ve been looking for but haven’t had luck finding. Game X-Change also offers a B2G1 deal on all games $7.95 or less. This doesn’t help as you get to a point where you’re hunting more expensive titles, of course.

Your best bet is small independent stores where the owner is more likely to be willing to work a deal with you if you buy multiple games at a time and return with repeat business.

eBay
Of course, this is sort of a last resort, but if you’re patient and watch close, you’ll sometimes catch good deals on games you’ve been looking for with no luck for a long while.

Facebook Groups
You’ll find Facebook groups where people buy, sell, and trade their extra games. I recommend taking some time to get a feel for how the group is and if you want to work with them for trades.

Gaming Conventions
If you want to get a good deal at conventions, you probably want to work on your haggling skills and still go in with good games to trade and cash to spend. The last few conventions I’ve been to weren’t too great for deals, but were full of rare things you won’t find at the average store. You might use conventions to target rare and hard to find additions for your collection.

Growing Up Gaming – SNES

The Super Nintendo is definitely my favorite system. I enjoyed the NES, but Super Nintendo is where things really took off for me.Similar to the NES, I saved up the money to buy the system myself. I remember purchasing it in Houston, TX when we were visiting family.

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Buying just the system, I started with Super Mario World and was blown away. Granted, in my last post I did mention Super Mario Bros 3 introduced more new concepts that Super Mario World iterated on, but it did that so darn well. Flying moved from a raccoon tail to a yellow cape, but now able to glide along and even dive bomb with it. The big addition so many, including me, loved was Yoshi. I also really liked the music, which had some nice variety to it.

Super Nintendo also had some great beat ’em up games. While NES had Double Dragon, River City Ransom, and Battletoads, plus TMNT2 and 3, the SNES continued these with Super Double Dragon from Technos, Battletoads & Double Dragon and Battletoads in Battlemaniacs from Rare. The Super Nintendo also brought us Final Fight from Capcom.

Looking back, though, all my favorite SNES beat-em-ups have comic book origins. Of course, the first an foremost that has to be noted is TMNT IV: Turtles in Time from Konami. The game has smooth animations and great music and felt like the original arcade game had finally come to consoles (at the time, I didn’t realize there was a Turtles in Time arcade game). Just like many NES titles, it was a lot of fun with friends. We played the game fully through more than once, each as our favorite turtle.

The next I particularly liked was Spider-Man & Venom: Maximum Carnage from Software Creations & Acclaim, which was really hard. Perhaps not the best game (okay, it’s definitely not the best game, even for a beat ’em up), I still liked it. Playing as Spidey or Venom and playing through the story from the comics crossover was a awesome and the first time I felt a game started to capture the feel of being Spider-Man to some extent (previous titles didn’t do it for me). It would have been cool to have more of the characters playable instead of cameos for special attacks, but I still liked the game and there are certainly other comic book games that fared much worse.

Next would be what I feel is one of the best beat-em-ups and one of the best X-Men games for its time, X-Men: Mutant Apocalypse from Capcom. You played as Beast, Cyclops, Gambit, Psylocke, and Wolverine, each with their own stages, with basic beat ’em up levels, but some moves used more Street Fighter style controls to execute. The animations were fluid, the controls were responsive, and the story was fairly well done. Capcom took the gameplay of this game and went forward to be use it in another fun game late in the SNES lifecycle, Marvel Super Heroes in War of the Gems. Wolverine returned for this one, but instead of X-Men, you had Captain America, Iron Man, Spider-Man, and Hulk.

I also really liked Capcom’s Street Fighter II on the SNES, despite being horrible at it in the arcades. Street Fighter II Turbo and Super Street Fighter II were also favorites to play. I was never particularly good on the console either, but still enjoyed playing the world tour at least. At the time, the big fighting game rivalry was Street Fighter and Midway Games’ Mortal Kombat. I never cared for Mortal Kombat, though. I preferred holding back to block more than having a block button and I thought Mortal Kombat was ridiculous with the blood spatter. A single punch seemed to send a liter of blood flying from your opponent. However, like many, I did find the fatalities ridiculously amusing just because of how over the top they were.

Continuing the exploration into genres I never got into on NES, we come to Nintendo’s new first party IP, Star Fox. I never played any sort of flight simulator or flight combat except perhaps a brief attempt at NES’ Top Gun that failed miserably. I think it’s safe to say Nintendo Power had a lot to do with drawing me into this one. I was 12 years old at the time and still on the tail end of TMNT-mania and had liked the space adventure of Bucky O’Hare (the NES game is an underrated gem – too bad I sold my copy and it skyrocketed in price since), so the Nintendo Power comic presented a good story basis to get excited for the game. I played Star Fox multiple times to explore each path. The Nintendo Power comic turned out to have little connection to the game’s story, but that didn’t matter. I still loved the game.

Just look at those cutting edge graphics that blew our minds:

Still continuing the exploration of genres I hadn’t tried with NES, I also loved another new one from Nintendo: F-Zero, despite never really caring to try racing games. The music went a long way for me and the health of your car being depleted and restored during the races added something fun. The other racing game I liked from Nintendo on SNES would be Super Mario Kart, particularly the four player battle matches. I still don’t think any of the sequels have matched the fun of the original simple balloon busting battle matches.

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And now we come to the real meat of my love for Super Nintendo. Roleplaying Games. Squaresoft’s Final Fantasy II (really IV) was my first Final Fantasy game and I believe the first roleplaying game I played other than a little of of Quest for Glory on PC. While I agree other entries may be objectively better, I still put this one as my favorite. I was completely engrossed with the story as Cecil gained and lost allies, fought monsters, and went through dungeons from dark knight to becoming a paladin. The combat of controlling the party, each character with their own class of skills and abilities, magic, and Rydia’s summons were all so great. I played through the game twice shortly after one another and was eager for more games like it.

Then it was Final Fantasy III (really VI). My friend recalls I was skeptical of it since it wasn’t a sequel to Cecil’s party. At the time I didn’t realize it was actually the sixth in the series with each being a new story. I quickly warmed up to it, though, and was once again fully immersed in the story. Overall, I do still feel like the cast could have been trimmed back a bit and that story driven games can easily suffer from “here’s a dozen characters…choose four” as you need certain characters in certain places to get more of their backstory or see their personalities come out and their character growth as certain events unfold. Still, I loved Final Fantasy III and never got rid of my original copy, the box, manual, or map.

Opening credits scene is near obligatory when talking about Final Fantasy VI

And finally there’s the winner of most “Best SNES RPG” lists as well as many “favorite SNES game” lists: Chrono Trigger, also from Squaresoft. I loved this game as well. So many great tracks on the soundtrack and a different take on combat from the other RPGs I had played. Chrono Trigger nailed almost everything for me. Characters were interesting, music was great, animations pushed the capabilities of the SNES, especially with facial expressions. Then on top of all that, it turned out to have multiple ways to beat the game for variations on the ending. This is another I’ve kept complete in box all these years.

A few honorable mentions for me with the SNES RPG line up would be ActRaiser from Enix, Breath of Fire from Capcom (but published in the US by Squaresoft), Illusion of Gaia by Quintet and published by Enix & Nintendo, and definitely the Lufia games by Neverland. Squaresoft also really hit a home run for me with Secret of Mana, which has one of my favorite pieces of music on the SNES.

Mega Man took a huge leap from NES to SNES with Mega Man X from Capcom, another favorite of mine. I only played the first, but have since picked up the second, which two of my friends feel is the best in the series. Eventually I’ll play it and someday find a copy of Mega Man X3 as well.

Similarly, I only played the first Donkey Kong Country. I’ve since gotten all three and am also told by friends the second is once again the best banana in the bunch, so someday I’ll have to get through all of them too. Donkey Kong Country was so cool because of how unique and impressive the graphics style was at the time. It was also just a fantastic platformer.

To wrap up this post, though not my favorite game on the system, The Legend of Zelda: A Link to the Past introduced me to the Zelda franchise and is among my top games of all time. The charm of sprite based games holds up to time better than early polygon games.

One last honorable mention would have to be The Lion King from Virgin Interactive. One of my favorite animated Disney films, I got the game and was amazed at how smooth the animations were. I was also amazed, but not pleased, by how hard some of the later levels were. It also had some pretty good music adaptations from the movie that were impressive for the time.

Next I’ll talk about my memorable games from the other side of the console war: Sega.

 

 

National Videogame Museum Opens Its Doors

The National Videogame Museum (NVM) opened in Frisco, TX on April 2, 2016. It was a bright, sunny Saturday morning. 10:00 AM, to be precise, was the opening of the doors. I was there and I was excited. Obviously, it’s taken a while for me to get to writing my thoughts on the grand opening of the nation’s, the world’s, first museum dedicated to the history of video games (I use “video game” though the museum officially uses “videogame”).

I had arrived at the Frisco Discovery Center, where the NVM is located, at 10:05 with a bit of a hurried step. I wanted to get in with plenty of time to look around as I was meeting someone in 3 hours to hand over some video games I had accumulated that weren’t going into my collection. I knew the doors opened at 10, so I went right in. And found the line. I followed the line outside again and saw just how many had arrived to see the history of their hobby.

There were a lot. The Museum holds about 240 people and the line was well out of the building and along the sidewalk, starting to curl around the build like a human formation of Nibbles.

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One or two people showed up

I stood in line with a mother whose 7 year old son was running around playing with other kids while they waited. Preston was here to see more about video game history, particularly Pac-Man and Galaga. I learned something from Preston’s mother in the hour we waited outside.

Pixels was a good movie. That’s right, Pixels.

Pixels

Yes, THAT Pixels.

Preston saw Pixels more than once in theaters and probably a dozen times at home since it released on blu-ray and DVD. Pixels introduced this young boy to Pac-Man, Donkey Kong, Q*bert, and made him want to learn more. He went to Google and began reading about these games and these characters and when they came out. He grew interested not only in the games themselves, but their history.

If a 7 year old boy loves a movie about video game characters, and that movie drives him to pursue the history of the industry, then I have to say the movie did something right. Adults and critics may not like it, but if it stirred the interest and curiosity of children, then it’s a good movie by my measure.

And so, there we were, at the first museum in the nation that would let him explore more of that history. TekForce was present and volunteered to provide music and MC the waiting room that we reached at 11 o’clock. I was able to speak with him a moment and learned that the museum was expecting 1,500 visitors for the grand opening day. In the first hour, they were adjusting expectations to 4,000. They underestimated how many people would come out for the grand opening.

As we waited for our ticket groups to be called there were pictures available to color, music played, and a couch set up with a Wii U and Super Mario Bros. available to play. Kids were having a great time. There was also trivia to win prizes – the question I was present for was regarding Pac-Man’s original name (The answer is Puck Man).

At 11:35, our ticket group was called up and we finally went into the NVM lobby to pay for our tickets to the museum proper. Tickets are $12 for adults, but include $1 worth of tokens for the arcade at the end of the museum. By noon, 2 hours after arrival, I finally set foot inside.

The Museum is divided into 16 stages, all of which cover a different portion of video game history.

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But first, you’re greeted by Mario

 

Stage 1, “Begin” covers the early days of video game history. In fact, with Ralph Baer’s “Brown Box Prototype” on display, it might be safe to say this touches on video game pre-history and then advances through history from there.

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An important aspect of the NVM is that it’s not just exhibits to look at and read. There are a lot of interactive features at the museum, mostly in the form of playable games in the exhibits. Almost every Stage has something you can play.

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Just like the one you grew up with, right?

Stage 2, “Timeline” is the most time consuming interactive option. With screens set up above oversized Super Nintendo controllers, this allows visitors to browse every single video game console ever released to get some information about them. Release year, MSRP, some highlighted games, as well as notorious games, and some of the most valuable on the system can be reviewed. There are 53 different consoles to read about, all of which are on display on the wall.

Stage 3, “Third Party” showcases a number of the third party titles that helped consoles excel with the public. Pitfall, which is playable in the exhibit, Stampede, Megamania, River Raid are on display in their original boxes in a display case while some notable Nintendo entries from Activision share the bottom shelf of the display with Ghostbusters and Ghostbusters II, Rampage, and more.

Stage 4, “Control” is, quite simply, a full wall with a history of controllers through the years. Multiple controllers from each system are displayed, as well as a disassembled Atari 5200 controller.

Stage 5, “Portable” explores portable games. Game n’ Watch is on display, along with others that pre-dated the Game Boy most think of when “portable gaming” is mentioned.

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Again, there are playable games set up here as well. However, one of the most notable items features in this display is the Barbie Edition Game Boy, which is an unreleased prototype Game Boy Pocket. Supposedly the deal never went through and only two of the systems, along with a gaudy carry case, were made.

Stage 6, “Crash” is ironically my favorite exhibit, despite its dark days in gaming history. It deals with the video game crash of 1983. The first thing I liked was the introduction plaque does detail that the cause of the crash is much more complicated than the simple examples often cited, but not without being self aware of these rumors. Poor E.T. still appears in the stage’s image, even though it’s acknowledged the game was not the cause.

What I really liked about this exhibit, though, was the “going out of business” store front. With various 80s items such as Pac Man trading cards and bubble gum under the glass, a Top 5 sign for the week’s hottest games (which includes E.T., I might add), and a sign indicating the store is going out of business, it’s a very nicely done presentation.

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I promise I was also NOT the cause of the crash.

Stage 7, “Rise” presents the return of video games, stronger than ever, on both computer and with the Nintendo Entertainment System. A lot, and I do mean a lot, of set ups are here to play and interact with.

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At this point, as you venture through the museum, you’ll find the bathrooms. Not exactly something you’d think worth mentioning, but this is the NATIONAL VIDEOGAME MUSEUM, so of course the bathroom entries are worth mentioning with their clever indication of “Men’s” and “Women’s” signs.

 

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Women’s

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Men’s

Stage 8, “Create” presents games moving from just being games and actually involving the user in the creative process. Games like Mario Paint are on display, but I wasn’t able to spend much time hands on (there were a lot of people here, remember?).

Stage 9, “Invent” presents a theoretical game studio’s office. Games adorn the shelves, a PC and work station are present, various articles and news clippings are framed on the walls.

Stage 10, “Transmit” discusses the rise of online gaming with various Blizzard entries, Quake, and two terminals that visitors can use to communicate and send a webcam image to each other on either side of the exhibit with.

Stage 11, “Listen” details music coming into games more with entries such as Parappa the Rapper and, of course, Guitar Hero and Dance Dance Revolution.

Stage 12, “Unplugged” is likely to surprise many visitors with the various board games that were released based on video game properties. Frogger, Q*bert, Pac-Man, Legend of Zelda, and more are all on display.

Across from “Unplugged” is an exhibit showcasing various items. Systems, the Pokemon series, rare and valuable games, this section is an eclectic mix of things that didn’t belong to a single exhibit, but are definitely fun to look at.

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Before venturing to the next stage, there’s also an exhibit with various pieces of merchandise, including the wearable Mega Man helmet.

Stage 13, “Family” accurately portrays a family living room from the 1980s, with a console hooked up for play on the television, a fake plant, wood panel walls, and a Dogs Playing Poker painting on the wall! There are even family photos on display.

Stage 14, “Sanctuary” depicts a teen’s bedroom. Bear in mind, the NVM is in Frisco, Tx, so if you aren’t a Cowboys and Rangers fan, forgive the decor!

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A Pac-Man throw pillow, 80s movie posters, a record playing 80s music, and a Mario phone. It’s worth noting that the visitor I caught in this picture….still had trouble with the NES Zapper hitting the ducks in Duck Hunt.

Stage 15, “Respect” isn’t an exhibit so much as an art display. A cube art mural of Ralph Baer hangs near the conclusion of the museum tour.

Stage 16, “Bonus” is a collection of framed posters, displays, arcade machines, and a life size statue of Gabriel Belmont. Along the wall next to Stage 16 are a line of consoles, all of which had someone playing them. I did get to finally play a bit of Bonk’s Adventure on Turbo Grafx-16, though. Above the consoles is a mural with a number of recognizable video game characters.

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Stage 16 leads to an 80s style arcade to conclude the tour of the National Videogame Museum. The lights are dark and lit more by the neon marquees and the screens of video games than overhead light and it was packed with a person on just about every cabinet. A machine is in the arcade to give tokens for dollar bills in case your 4 tokens from entry aren’t enough to get your gaming fix.

Finally, you exit the arcade to find yourself in the gift shop. I didn’t look at everything, but overall they had some cool items in there. Some books particularly caught my eye and they were all priced reasonably compared to Amazon.

I’ve gone on for over 1700 words about this museum and don’t think I’ve scratched describing it. I was hopeful for this endeavor after visiting the “History of Videogames” exhibit at the Experience Music Project museum in Seattle, WA, but this is far beyond what was presented there.

The one thing I’d like to see NVM add if they are ever able to expand in size is to build a display library for every system. The curators, I believe, have only brought out a small part of their overall collection. I would love to see a glass display shelving every Atari or NES title in their boxes. In time, seeing every video game on every system lined up on shelves, their spines facing out would be truly a sight to see.

If conclusion, if you’re in the DFW area in Texas and have time to get to Frisco, the National Videogame Museum is well worth your time. I only had a couple of hours available and don’t feel like it was remotely enough time. I’m looking forward to going back with friends when they come into town, but I might have to sneak an extra trip before they make it.

My only hope is that they get repeat business and are able to stay open for a long time to come. Video games have become a huge part of our culture, both in America and across the globe, and it’s great to see a museum preserving and sharing their history.

 

TMNT IV: Turtles in Time

Here it is, the TMNT game that sets the bar for all TMNT games, in my opinion even to this day.  Teenage Mutant Ninja Turtles IV: Turtles in Time for the Super Nintendo.

‘Nuff said

 

The game still incorporates the basic graphical look of the TMNT Arcade game (Turtles in Time was also an arcade game itself), but this was the first time those graphics translated accurately to a home console game.  The graphics hold up pretty well today and the animations are smooth.  The hit detection is spot on and the different abilities are just fun.

Totally tubular, dude.

You have essentially two buttons – jump & attack – but you can do a diving jump kick, a jumping kick that takes you across the screen, an upwards kick, a special attack, running shoulder block, or a running somersault into a sliding kick.  You can also stun the enemies and slam them back and forth on the floor or throw them at the screen.  When enemies are in front of you, you attack like normal but if they’re behind you, you can attack with a rear attack as well.

This is one of the most interesting fights in the game

The turtles aren’t too terribly different so you can really choose who you want, but there’s a bit of difference between them. Donatello has the longest reach, of course while Raph has the shortest but Raph certainly attacks fastest.  Mike has a good speed, though his first attack is slow. Leo is the, of course, the most rounded as he tends to be made for the games.  I had difficulty managing with Michelangelo’s play style when I revisited the game and I liked Raph a lot, though I felt his animations had some weirdness to them (his head looks really big sometimes).  Leo was the one I managed best with.  The game is much easier, or at least more approachable, than previous entries largely because you’ve got unlimited continues.  To balance that a bit, you do have to beat the game on the hard difficulty to get the actual ending.

The game is honestly a lot of fun and being able to keep at the levels that beat you make it fun enough to stick with it and keep trying. At the same time, the enemies can get positioned around you to make it tough to get away, though taking out a number of enemies left and right does give you a real “bad ass ninja” feel as you fight your way through them with your favorite ninja turtle.

TMNT: Turtles in Time proved popular enough that it warranted a re-vamped release on the PS3 and X-Box 360, called “Re-Shelled.”  The graphics were updated to a new style and though the game had luke-warm reception, the face that it was remade at all is proof of the popularity of the game over the years.

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While I will admit, I’ve never had the opportunity to play TMNT: The Hyperstone Heist on Sega Genesis, as it currently stands I have to give Turtles in Time the reigning championship as the best turtles game on consoles to date.  It only takes about 30 minutes to beat on normal, though again, you need to go for hard if you want the real ending!

Introduction to Ninja Fox Games & More

I thought about jumping right into this blog with a first article, but decided introductions were in order first, for both the blog and the author.

I was born in January 1981 and when I was little, a good friend of mine had an Atari 2600.  The first games I remember playing are Pac Man, Chopper Command, and Joust.  From that point on, I’ve been a gamer my entire life.  In elementary school, I worked with my parents’ help to sell raffle tickets for a fund raiser and won the first place prize for selling the most tickets. I won $100 and used that money to buy a Nintendo Entertainment System.  My dad and I would play Super Mario Bros. together to see who could beat it first.  My dad rescued Princess Toadstool before I did, but I beat the game with the fire flower’s power first.

That first taste of video game victory was so sweet.

A few years later during a trip to visit a relative in Houston, TX, I bought the Super Nintendo Entertainment system which still has some of my favorite games of all time.

Oh Squaresoft, I miss you…

I later purchased a Sega Genesis and Sega Game Gear, a Game Boy Pocket, and a GameBoy Color.  I never bought a Sega Saturn, but I rented it from the local Blockbuster and remember playing Panzer Dragoon.  I was primarily a Nintendo guy with my Sega experience mostly contained to Sonic the Hedgehog and a few other titles, but like so many other RPG fans, I jumped ship when Final Fantasy VII came out on the Playstation.

Because this was mind blowing cutting edge polygons right here.  And because we fell in love (lust?) with Tifa Lockheart.
Coincidentally, this was my standard team!

I didn’t completely abandon Nintendo considering I came back to the N64 two years later.  I continued with the GameCube as well as the PS2 and later the PS3 and I’ve recently gotten a Nintendo Wii and got a release Playstation 4.

By 2013, I had sold a lot of my games, but had kept all my consoles and I discovered there are a lot of people out there who, like me, still love the old games as much as new ones and there are groups out there focused on collecting retro games.  I decided that I wanted to gather up some of the old games and start to dig more into the history of video games over the years and decided I’d go back and get every system I’ve ever played in addition to the ones I’ve owned through the years and plan to build a “Top 100” library for each console.

My library now includes:
Atari 2600
Nintendo Entertainment System
Game Boy
Sega Genesis with Sega CD & Sega 32X
Game Gear
Super Nintendo Entertainment System
Sega Saturn
Sega Dreamcast
N64
GameCube
Playstation
Playstation 2
Playstation 3
Playstation Vita
Nintendo Wii
Playstation 4

Fair warning now, I’ve never been an X-Box fan and have never played X-Box, X-Box 360, nor do I have any interest in the X-Box One.

I’ve also got a fairly well rooted history with MMORPGs as well!  I played EverQuest for about 4 years, Final Fantasy XI for 1 year, World of Warcraft for 9 continuous, uninterrupted years, dabbled in Lord of the Rings Online, Vanguard: Saga of Heroes, and Final Fantasy XIV before finally moving currently into Final Fantasy XIV: A Realm Reborn.

So there you have my background in Video Games, but what’s up with the title of this blog saying “& More” huh?  Well, I’m not just a gaming geek, I’m a well rounded geek/nerd!

At age 10, I picked up X-Men #1
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So now I’ve been collecting comic books for 23 years.  I’ve focused on X-Men, but I’ve collected quite a few Uncanny X-Men, a full run of Wolverine, and full run of Amazing Spider-Man from its first relaunch/renumbering (later dropped for the standard numbering) along with a decent mix of other titles from Marvel, an occasional run in Batman, and some other publishers as well.  Currently, Superior Spider-Man (soon to again be Amazing Spider-Man) and IDW’s TMNT are my favorite monthly books and I’ve lost so much interest since Marvel Now!, my ongoing subscription to Wolverine and any X-Titles is really in question.

I also am a bit of an otaku, having started with Sci-Fi Channel airing what was then Saturday Anime, but often called Japanimation at the time with Akira, Vampire Hunter D, Project A-Ko, and one of my favorites to this day, Record of Lodoss War.

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Kind of surprising how well D&D works as an anime.

Over the years, I’ve continued to watch anime and have attended A-Kon in Dallas, TX for the last nine years with 2014 being my 10 year anniversary in attendance.  If I get any readers to this blog who love anime, don’t hesitate to e-mail suggestions to watch!  This anime interest has extended into a few series of manga, though I don’t tend to pick those up anymore simply due to the sheer volume of a series and the cost in keeping up with it.

My interest in anime has also led me to a financially semi-unhealthy interest in statues and figures, which weren’t so bad contained to anime, but got a bit insane expanding to the statue maquettes from Sideshow Collectibles of the Teenage Mutant Ninja Turtles and the Fellowship of the Ring (where’s Merry and Pippin, Sideshow?!)

I also enjoy a lot of different movies, TV series, animated series, and web series such as the Jace Hall Show and Felicia Day’s The Guild!

So that explains the “Games & More” so we’re all done!

Wait, what’s up with the whole “Ninja Fox” thing?  Well, to put it simply, I like foxes and I like ninja.  A friend of mine and I were developing a web comic that I’m now planning to move to a novel format and one of the main characters is based off Japanese kitsune myths and is admittedly one of my favorite characters in the series.  The character’s name is “Swift” (yes, that just might be a slight homage to this guy) and he’s a ninja and has fox ears and a tail.  On various forums and online games I’ll use NinjaFox, or SwiftNinjaFox as a handle.

So there you have it. A potentially unnecessarily long introduction to this blog.  I look forward to writing and sharing more thoughts, opinions, and perhaps a small helping of nonsense.

-Jeff “SwiftNinjaFox”