Posts Tagged ‘ Videogames ’

Let’s Play Game Expo 2017

Let’s Play Game Expo (LPGE) started 3 years ago and was held at the Plano Convention Center the first two years. I first became aware of the convention through flyers at one of the stores that helped get the convention started: FX Game Exchange. In only three years, the relatively small convention has rapidly outgrown its inaugural location in Plano. From the start, the arcade set up has been above and beyond what I’d expect at a small convention and this year was no different. There’s also a free play console area in addition to the free arcades.

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Just about 1/3 of the arcades set to free play at the convention for the weekend.

The vendor count has only grown with over 85 vendors at this year’s convention according to the website.

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Likewise, this is maybe 1/3 of the vendor area.

The other big draw has been the tournament scene held each year. This year’s tournaments included Low Tier City 5’s national Smash Bros. Tournament, The Ultimate Q*Bert Hi-Score Tournament (with special guest Warren Davis, creator of the arcade game itself), an Oregon Trail tournament, Quake III, and even a Virtual Boy tournament among many others. The Nintendo Playstation was also on hand for viewing.

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Tournaments are shown on a main stage.

Normally, the convention has been in June, but with the move to the new, larger, venue along with tournament scheduling, it was scheduled for the first weekend in August. The problem, at least for me, with this was the short time between LPGE and Retropalooza in October. Not as much time to recover spending money as a June to October stretch.

I had sold some finds, put money back, and had games to trade, hoping to knock out the last 15 or so N64 games still on my hunting list for around $200 to $250, then knock out a chunk of Atari 2600 or GameCube titles on my list. In total, I was taking $825 cash along with $3,000 worth of games to trade. I was more than ready to work a deal to knock those games off my list, taking the losing end of a trade in order to get closer to completing my primary collection goal.

Day 1 of LPGE

My friend Phil, @TerranceHarken, met me at the expo at opening. He and I both paid $8.50 online in advance for convention parking, only to find it was $8 at the parking garage. On top of that, there was no in & out privilege for parking. A bit frustrating as parking was free at Plano’s location.

Nostalgic Nerds

All the same, we headed into the convention to start the big hunt. Our first stop was to visit a buddy of mine that makes up one half of The Nostalgic Nerd. Looking over what they had, nothing jumped out immediately… except Chip n’ Dale Rescue Rangers 2. For $240.

Let me take a moment to promote these guys just a bit. What Patrick and Matt do with Nostalgic Nerd tends to beat most other vendors at conventions. They price based on Pricecharting and add tax on the sticker, so what you see is what you pay. Rescue Rangers 2 is at $225 on Pricecharting and they had it at $240, but other vendors were anywhere from $250 to $300 for this gem. Overall, their prices were better than other vendors. They also are eager to trade, offering 75-80% of Pricecharting values in trade or 50% in cash. But I wasn’t here to buy an expensive NES game!

First Purchase

Moving on from Nostalgic Nerd, I had to start looking around. We started meandering along the rows of vendors. Phil found a place that had Final Fantasy V for Game Boy Advance complete in box for a reasonable price and was going to buy it, but I hopped in and asked about Superman on NES and got it bundled in for $5 off the total of the two. Comic book based games are a sub-list I’ve been collecting for, so I was happy to grab that one.

“I love the Power Glove. It’s so….bad.”

The first thing that I came across that really interested me was the Power Glove, with hook ups. The Power Glove is one of those items that I don’t need, but think is cool to have. However, they wanted $100 for it and I was definitely not paying that. Moving down a few tables, we found another one for $60, also with everything but the box and any paperwork. I considered it briefly, but wanted to wait before dropping a large chunk of money. When I hesitated, the guy dropped it to $40, which seemed like a good enough deal to me, so I walked away with a Power Glove of my very own.

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The Power Glove gives me John Cena level invisibility

An Unexpected Find

Continuing to venture through the vendor area, I came across a copy of Valkyrie Profile for Playstation. I asked mainly out of curiosity and the guy wanted $120, but right off said he’d do $100 on it, which he was pretty sure was the disc only price on Pricecharting. That seemed fair, but I wasn’t planning on buying pricey Playstation games at this convention. Still, I had to look it up and see and the current price was showing $85 for disc only, so he agreed to do $90 if it was cash. So, once again, I decided it was a fair deal to knock out one of the last 3 notably expensive Playstation games on my list, and an RPG at that. I was quickly going down the spending hole and I had barely been here an hour. (Side note: Funny enough, I am in a Facebook group with the guy and neither of us realized it at the time).

A Few Good Pick Ups

We also came across a copy of Star Fox complete in box for $35 at a vendor that had a few other games well below Pricecharting values. However, they had some issues, so I passed on the others (minor cosmetic issues here and there mostly), but I decided to take the Star Fox so I could upgrade my box at home. I also found an Atari 2600 cartridge of Snoopy and the Red Baron, which I’ve been looking for a good while now for $5 off regular price.

I found a booth that had Ocarina of Time Collector’s Edition, Dr. Mario 64, and a guy sharing the booth that had Tactics Ogre 64: Person of Lordly Caliber. Prices were fair, but I was really hoping to find ALL my N64 targets in one location and work a killer deal in a large bundle. Still, I kept thinking about those for a while.

We made a few more final loops and Phil picked up some extra games before he had to head out around midday due to work.

Going Solo

After he left, I kept looking around vendors, seeing if I had missed anything and what I wanted to make mental notes for a return trip on Sunday rather than pay sticker price. A lot of vendors do deals before closing up the last day to avoid packing and hauling things back home.

I decided I hadn’t seen Ocarina of Time anywhere else, so I went back and got Dr. Mario 64 and OoT together. I didn’t get a great deal for the two, the guy taking $3 off, which brought them down to Pricecharting prices, but it was something.

On my way out, a guy had N64 games they were still trying to get out. Tubs of them. We went through and found a few more on my list: Castlevania Legacy of Darkness, 007 The World Is Not Enough, and Wipeout 64. I went back to the Ocarina of Time booth and tried to get Tactics Ogre for $35, then $40 but the guy was staying firm at $45.

So, having had no luck with anyone willing to take anything I brought for trades, I went back to Nostalgic Nerd and let them pilfer my list for what they’d want. In the end, they cleaned out a good portion of my complete Sega Genesis games, a number of NES carts, some N64, and Wii titles. I left the first day with one final game I never really thought I’d pick up: Chip n’ Dale Rescue Rangers 2.

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I honestly never thought I’d actually pick this up.

Overall, the first day was pretty good.

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Day 1 results

Day 2 of LPGE

I returned the second day and had a good start to the day saving that 50 cents by paying at the garage rather than online and got a great parking spot. It’s important to appreciate small victories.

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Pretty close to the elevators, I’d say.

No Returns or Exchanges…sorta!

I started off by going back to the guy I had bought Ocarina and Dr. Mario 64 from after I had realized the night before I already had Dr. Mario! Despite keeping a list, it seems I had forgotten to remove it from my hunting list. I was asking for a straight value trade and I’d put the balance of cash towards his price on Battletoads in Battlemaniacs, but he wanted an extra $3 on it. I told him I’d think on it, but was rubbed a little wrong by the idea. He recognized me, he remembered the purchase, he knew I had bought from him the day before, but wasn’t willing to make the trade on value for the mistake. Instead, he wanted to recoup the $3 he had knocked off (which was $3 over Pricecharting to begin with). I was fairly sure I wasn’t going to take the deal, but wasn’t going to completely write it off.

A Really Good Trade In

One thing I had seen the day before was a copy of Thousand Arms for Playstation at a booth that was asking $125 for the game with manual and case. I had a copy of the game without the manual and research had revealed it had originally included a holographic card as well as memory card stickers. The game, case, and manual was regularly $50 on eBay, but I had asked them what the trade value would be on mine without the manual. They had told me $90, but I hadn’t made a trade. The more I thought on it, however, the more it seemed like a good deal considering I had only paid $20 for my copy. As such, they were my next stop for the second day.

Going back, they were still good with a $90 trade credit on my copy without the manual, so I handed it right over and bought a complete copy with manual, case, game discs, along with sticker sheet, a second sticker sheet (missing 1 sticker), and 2 of the holographic cards on eBay for $85. I then picked up Shiren the Wanderer for Nintendo Wii, Radiata Stories, and Banjo Tooie for a friend.

Patience Wins Out

I didn’t find much else and spent most of the day looking around and chatting with vendors, though I did get Dig Dug with a very nice label for $3.  I then went back and got Tactics Ogre 64 for $40 (let a game sit on the table for two days and people are more ready to make a sale!). Next to them, I picked up Shadow Hearts From the New World for $20.

Finally, I was getting ready to wrap up the day and went back by Nostalgic Nerd. I had been considering some Sega Genesis games they had, including Phantasy Star I and II and had brought some more NES games for trade.

Instead, I wound up taking Sonic Adventure 2. I had spent enough cash, I was starting to get tighter on the wallet and wanted to keep to trades. However, Matt just had to tell me of a booth he was sure was cutting good deals during the weekend and with the day winding down, I had to check them out.

Final Deals

Sure enough, they had reasonable prices and I was debating a bundle of games, but really wanted a Star Wars game for Atari 2600 I had seen. I had them put the bundle aside so I could see how the Star Wars panned out. After getting it, Star Wars: The Arcade Game, for $20, I headed back but saw Superman on Atari 2600…and snagged it for one whole dollar!

I returned and scrapped a game from the pile, but still got Golden Axe II for Genesis, Phantasy Star Online Ver 2.0, and Evolution the World of Sacred Device for Dreamcast. However, when I come back to make that deal I find Matt and Patrick of Nostalgic Nerd going through the guy’s stuff to make some deals for themselves! I couldn’t help but swing by their booth and grab a pic.

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“Gone deal hunting, back later.” – Those nerd boys are at it again!

The weekend was winding down to a close and I still had half my money left. I went back to my car and locked everything in the trunk before going back to browse this year’s free play arcade.

All in all, I felt like I took home a pretty big haul of some high value games, which tends to be the real benefit of conventions these days. If you’re still looking for more common and lower price titles, eBay and game stores are still a pretty good source, but for the real valuable games, conventions tend to have a lot of them.

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Day 2 results

I don’t feel like trades are as strong at conventions as they used to be, though. Unless you have rare and higher value things, people just aren’t interested in doing trades, with a few exceptions. Some stores want to boost inventory of common games and anything Nintendo first party is likely to be a consideration. I just didn’t have much luck with anyone even wanting those this time.  As always, cash is king, even if people are taking credit cards at conventions more often now.

So here are my main pieces of advice for conventions:

  1. Look for your rarer and hard to find items on your list.
  2. Walk around to every booth before buying things. Look for price differences and buy the best value for your buck.
  3. Try to look for multiple things you want at a single booth and bundle up. You’ll usually get better deals that way.
  4. Practice your negotiating skills at garage sales and flea markets. They’ll help at conventions too!

Now there’s 2 months left until Retropalooza, so it’s time to get out and hunt, find some deals, and do some trades and flips to build up cash for the next round of convention hunting!

Fox (Game)Hunts 7-22-17

Author’s Note: I’m trying a particular method for writing these game hunting “hunter’s journal” entries. The format and writing style will likely change as I decide what I like best, and what readers seem to like best.

6:40 AM

I had found a Craigslist post for a garage sale that had video games the night before. An e-mail to the poster had confirmed the games were for PSP and PS2. As the correspondence had come back late in the evening, I had elected to retire for the evening rather than answer the query as to any titles I was in search of. My PS2 list is still rather long, so I expected I would simply see what was there on the morrow.

Upon waking, I looked to the clock and had the dreadful realization that I had over-slept. Not by much, but mere moments can prove all the difference when hunting elusive video games. I quickly put the dog out and brushed my teeth before throwing on clothes. I called for the dog to come in, but she ignored me. Going out, she was around the house and upon seeing me, excitedly followed back inside. Another minute lost.

In the car, I drove as fast as I dare go, wary of surpassing posted limits, but making all haste possible. The address of the garage sale wasn’t far, but time was ticking and each red light taunted me. Upon reaching the proper street, a sign posted at the end indicated I had entered a digit wrong in GPS. I hurried to the sign’s address to find no games. Returning to the initial address, I now spotted the location of the morning hunt! The sale was to start at 7 AM and I was still a bit early at 6:55 AM. Hurrying up the drive, I learned the games were purchased in full approximately 10 minutes prior, leaving only Scrabble for Playstation behind. The seller, a kind gentleman I placed possibly in his 40s at most, shared that the games had actually included Playstation 1 titles when he listed Final Fantasy Tactics and Xenogears as examples of what he had.

Not wanting to inflict further disappointment, I did not ask what he had charged. In hindsight, despite the late hour, I should have replied to the e-mail and perhaps even offered to buy them the night before, but alas, I did not and could only move forward.

With Let’s Play Game Expo two weeks away, I had not planned to go garage sale hunting, but out and with the bitter taste of lost games in my mouth, I decided to do a little bit. Finding a post with a CIB (Complete in Box) PS2 in the photo, I headed for another sale. I worried I was again a step behind. After all, another hunter was in the area, so I assumed they would already be on the trail of this one as well.

7:15 AM

I arrived at the house to find no sale. Checking the listing again, I realize it started at 8 and there I sat pondering the best course of action. Ultimately, I decided to wait, hoping for an early start. Not long after, the garage door opened and a short, Asian woman pulled the care out to park in the drive way. I opened my door and half stepped out, asking her if the sale was still scheduled to start at 8. She confirmed the start time and apologized. About 15 to 20 minutes later, she came out again, as well as her husband, who came towards my car.

I got out and he said they had some things to set up, but would start now and I could come look. As I walked up, I told him what I was interested in and they had it sitting on a shelf in the garage. He said something to his wife before going inside, which I thought sounded like he was speaking Japanese. Upon looking at the games, I realize they were all Japanese releases! There was a GunCon 2, which was black rather than the bright orange of the US release. They were asking $50 for the CIB PS2 and games as well as $50 for the CIB Wii and games. A fair price on both, but I only had $100 in my pocket and a game convention in 2 weeks, so I passed.

7:25 AM

I was considering giving up for the morning, but there was another sale just around the corner from the last, so I stopped to check. As I walked up, I spotted a few Wii games along with Call of Duty on PS3 and PS4. They asked $2 each on the Wii games and $5 each on the Playstation titles. I knew Mario Party 8 was worth about $20 and New Super Mario Bros. Wii was worth about $10, so I took them. I had to check values, but went ahead and picked up Michael Jackson The Experience, Brave, and Wii Sports. I tend to always pick up Wii Sports as it sales on eBay for $10 in the cardboard sleeve. This was a Nintendo Selects copy in a plastic case. He agreed to $8 as that was all I had without breaking a bill.

Upon returning to my car, I realized I had not checked to ensure the discs were present and immediately proceeded to do so. Mario Party 8 had no disc, but it was in Michael Jackson’s case. Brave had Michael Jackson. Wii Sports had Wii Sports. I went back and showed them, thinking I would swap the game for Disney Princess My Fairytale Adventure if they didn’t have the disc. Ironically, I should have picked it up first as it’s worth more than Brave.

The man’s wife told him it might be in the Wii, which was in a box right there by the front door. He plugged it in and pressed the button and sure enough, we found Brave. He said the system wasn’t working anymore and I asked what he planned to do with it. He was planning on seeing what a store would give for it, thinking they could fix it. Since I’ve been getting into the repair hobby on consoles, I was interested. For another $10, I got the Wii system with 2 controllers, 2 nunchuks, all hook ups, and the Disney Princess game thrown in.

7:40 AM

Feeling much better about the day’s outing, I had one more stop I wanted to go to, though it was a good 30 minute drive away and would not open until 10 AM. I decided to backtrack and stop at all the signs for garage sales I had passed. The first one I stopped at had a pair of Guitar Hero guitars with their boxes for Nintendo Wii. Normally I’m not interested in the instruments, but it made me ask if there were games and the older gentleman who was busy with numerous people at this sale said there were! Only, he wasn’t sure where they were.

We began searching, looking around different boxes as his wife was asked where they were. I was about to give up and leave him my contact information when his wife found them. Nothing incredible, but 007 Nightfire on GameCube and NBA2K13 for Wii made it worth the $1-$2 each they were asking. I went ahead and took the guitars for $1 each as well. They also had the manual for Pokemon Red & Blue, which was included at no cost.

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9 AM

I continued to stop at any signs I saw on the way, but mostly came up lacking. A Nintendo DS Lite for $2 was my only find before heading for a small resale shop’s closing sale.

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Looks like poor Kirby’s gotten beat up.

10 AM

Once I arrived at the shop, I saw they had Wii accessories and Disney Infinity figures priced rather high to be considered a real deal, but not completely unreasonable either. I kept looking. In the back with a box of casette tapes, I found a pair of N64 games. Sports titles, but $2 each. To finalize the hunt, I picked up a Tiger Handheld Baseball game for $1 to go with them.

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Pulling out of the shop and heading home, I stopped at a final garage sale, but had no luck. Satisfied with the morning results, I headed home to prepare for the evening’s activities: a Facebook group’s game meet up.

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Game Spent Estimated Value
Mario Party 8 $2 $20
New Super Mario Bros Wii $2 $10
Michael Jackson The Experience $2 $10
Wii Sports $2 $10
Brave $0 $10
Disney Princess My Fairytale Adventure $0 $18
Wii System with controllers and hook ups $10 $50
NBA2K13 $1 $15
Ultimate I Spy $1 $4
Game Party 3 $1 $5
007 Nightfire $2 $9
Guitar Hero III $1 $5
Guitar Hero III guitars in box $2 $10
Nintendo DS Lite $2 $20
Track and Field 2000 $2 $11
NBA Showtime NBA on NBC $2 $5
Tiger Handheld Baseball $1 $10
TOTAL $33 $232 Estimated

Facebook Game Group Meetup

5:30 PM

I spent the midday getting all the extra games I have together for a Facebook group meetup. I didn’t think I had anything truly worthwhile at this point, but it was worth taking. My goal was to sell and trade without spending any money.

Upon arriving, I looked around at what people had out. A decent spread of NES and SNES, Wii, PS2, and Playstation games, but little N64, which are what I’m particularly hunting right now. I did meet someone I knew to trade Phantasy Star Online on Dreamcast for Fighting Vipers on Sega Saturn. I also had my first sighting of live chodes in the wild as both Billy and Jay from The Game Chasers showed up.

Finding some small space to utilize, I brought my boxes in and set them up for people to look through. A few found things they were curious about, but no purchases or trades. Once things started to clear out a bit, I moved to a table with more room. Still not much overall, but I sold a few Atari games, Rampage Total Destruction on GameCube, and Bottom of the 9th on N64 for around $22 total.

I had left my higher value items in the trunk, but kept eyeing the table next to me where a guy had Earthbound and Suikoden II. After offering to trade the Tiger Handheld Baseball for Suikoden II was declined (though it was clear it was a struggle for the guy, I assure you!), I knew I’d have to trade some big titles. I loaded up what I had out and brought in the good stock.

He was willing to trade Suikoden II for Dokapon Kingdom CIB on Wii, Legend of Zelda: Wind Waker CIB on GameCube, and Super Smash Bros. Melee without a manual on GameCube. I was hesitant to make the trade. These were quality trade bait for Let’s Play Game Expo and had a value of about $165 vs Suikoden II’s $140 average. I started to back out to wait for the convention.

Taking another look, I examined the Suikoden II’s case, manual, and disc. They were in immaculate condition. Despite the value disparity, I decided two common GameCube games I paid $7 for was worth adding to the Dokapon Kingdom trade. We shook hands and I knocked off one of the hard to find, and second most expensive, game on my Playstation hunting list.

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As I left, I noticed Teenage Mutant Ninja Turtles II for NES in a very nice box. The guy wanted $30, but would take the game out and do $20 for the pristine box and manual. I went ahead and spent the $20 I had made selling the earlier games.

All in all, not a bad day.

Game Spent Value
Suikoden II $97 spent on games traded for Suikoden II $140
TMNT II Box & Manual $7 spent on games sold, then cash spent for the box & manual $30

On to Let’s Play Game Expo!

 

Going Retro: Getting into Game Collecting

Disclaimer: The top image is not my game collection….yet!

I went to GameStop a few years back (I don’t have nearly as much of a problem with them as some) and saw a friend of mine who was the store manager at the time. Before I left, she recommended I read Ready Player One by Ernest Cline. Her recommendation was so high that I wound up going to Barnes & Noble the same time to pick it up. I read the full book in a flight to Seattle and back.

I loved the book, but it also kindled a fire in me for nostalgia of my own childhood, primarily for video games. I started thinking about my backlog of games on current consoles and, like many gamers, wondered if I’d ever get through them all. Then the idea hit me: If I couldn’t play through all the games, why not start collecting them and curating a library of of the best ones?

I started by going to garage sales and looking for older games. One of the first I went to I met a guy who was also collecting and working towards a complete North American licensed release NES library. He invited me to join a Facebook group and I began to realize how many people were into retro game collecting. I decided I need t obetter define what games I wanted to start building my own library.

What Games To Get?

I started by thinking about consoles. I still had my NES, SNES, N64, GameCube, Genesis, and PS3 at this point. I decided I would try to get all the consoles I had played growing up and a “Top 100” library of the best games on each system. Then I’d also include memorable games I enjoyed as a child if they weren’t on the “Top 100” list. This meant acquiring an Atari 2600, Sega Saturn & Dreamcast, a Playstation and PS2. I didn’t include hand held systems as they have never been a big interest for me.

To determine a “best of” hunting list for each system, I started with sites like IGN and GameSpot that had done “Top 100” articles before. Next, I went to fogurms where posters had debated their picks for the best games with discussion and votes moving games up/down the list and adding/dropping off the list. I took the titles that appeared across each list and made that my Hunting List.

For example:
IGN Top 100 NES Games
Retro Sanctuary Top 100 Best NES Games
Game FAQs Top 100 NES Games

All in all, I actually came up with a list of:

  • 106 Atari 2600
  • 164 NES
  • 147 SNES
  • 101 Sega Genesis
  • 88 N64
  • 95 Sega Dreamcast
  • 83 GameCube
  • 215 PS2
  • 220 PS3

Obviously the “Top 100” grew with the additional titles I remembered and moreso as I decided to include infamously bad titles and all RPGs.

Benefits of the List, and How to Use It

I highly recommend creating a list to work from, even if you are going for a complete library of every title on a system. Put the list in Google Drive and get the app on your phone. I use a spreadsheet listing the titles and their Pricecharting value across 6 rows to minimize scrolling, divided up by systems. This way your list is always on hand and you can make sure you don’t buy a duplicate of something you’ve already picked up (so long as you update and save the file in Google Drive, of course).

I did mention I keep the price for each game from Pricecharting on my list. I’ve seen in some groups there are people who think Pricecharting is crap and should never be used. I’ve yet to understand why some think this. Pricecharting basically tracks prices of completed auctions from eBay to give an average price. Using completed auctions ensures you’re getting information based on what people are actually willing to pay. I don’t advise taking it as the absolute price, though. You can look at the auctions the data is coming from to make sure they’re recent. If not, you can go to ebay directly and see what recent prices were on sold listings. Sometimes Pricecharting doesn’t have recent data on their averages, but I find this an uncommon occurrence.

One thing to remember is these are largely eBay based prices, so I think it’s safe to push for a bit less than those prices since a seller would lose 10% to eBay fees, not to mention the hassle of shipping.

Where To Hunt for Games?

The simple answer is: everywhere.

Garage Sales / Flea Markets / Thrift Stores / Antique Stores
Obviously these are all hit or miss, but you never know what you might find. I always keep an eye out for other items completely unrelated to video games that I can flip for profit to further pay for game collecting such as vintage posters, Disney or Warner Bros. items, or anything that I think might be worth reasonably more than is being asked.

GameStop
If you’re looking for XBox 360, Playstation 3, Wii, or Wii U games, it’s worth looking into GameStop prices. There are some titles I’ve gotten much cheaper at GameStop than Pricecharting shows, meaning you’re actually better off with GameStop, especially if you have their Power Up Reward card. A few examples as of the time of this writing:

Sakura Wars on Wii is worth $25, but $13.50 with discount at GameStop
Arc Rise Fantasia on Wii is worth $34, but $27 with discount at GameStop
Ar tonelico Qoga: Kneel of Ar Ciel on PS3 is worth $22.50, but $9 with discount at GameStop

If you’re really lucky and can find a copy of Dokapon Kingdom at GameStop, it will run you $45 rather than $80 for just the disc.

It’s just a matter of researching the titles you’re looking for and checking if they have them near you, then going or calling to verify if they’re complete with manual. If you hunt during a Buy 2 Get 1 Free weekend, you can really clean up.

Half Price Books
People in a lot of gaming groups hate Half Price Books, primarily because they overprice games. I’ve found some stores do, some don’t, and some are reasonably in line with Pricecharting prices. I find it’s worth looking at least and I tend to drive around to as many as I can on the coupon weeks for 20-50% off coupon purchases. That’s how I got Skies of Arcadia on GameCube for $35 and Mario Cement Factory for $50.

Game Stores
The chain stores, such as Game X-Change, are unlikely to offer real deals unless you catch them slipping on values. Sometimes you’ll find fair prices on titles you’ve been looking for but haven’t had luck finding. Game X-Change also offers a B2G1 deal on all games $7.95 or less. This doesn’t help as you get to a point where you’re hunting more expensive titles, of course.

Your best bet is small independent stores where the owner is more likely to be willing to work a deal with you if you buy multiple games at a time and return with repeat business.

eBay
Of course, this is sort of a last resort, but if you’re patient and watch close, you’ll sometimes catch good deals on games you’ve been looking for with no luck for a long while.

Facebook Groups
You’ll find Facebook groups where people buy, sell, and trade their extra games. I recommend taking some time to get a feel for how the group is and if you want to work with them for trades.

Gaming Conventions
If you want to get a good deal at conventions, you probably want to work on your haggling skills and still go in with good games to trade and cash to spend. The last few conventions I’ve been to weren’t too great for deals, but were full of rare things you won’t find at the average store. You might use conventions to target rare and hard to find additions for your collection.

Grown Up Gaming: A Mistake and Playstation 3

I had now graduated college, had a job, and was living on my own. I was still playing games, but over the years I had sold and traded a lot of them. I decided I didn’t need to keep so much of my childhood and started cleaning out things to sell on eBay. He-Man toys. G.I. Joe toys. Ghostbusters toys. X-Men toys. And the video games. I didn’t sell everything, but I did sell most of what I had. I kept my consoles and my SNES and N64 boxed games such as Final Fantasy 3, Breath of Fire, Chrono Trigger, Secret of Mana, Star Fox 64, and more, but most of the rest went. The most painful probably is Bucky O’Hare, which has really gone up since I sold it and will be painful to replace.

Playstation 3

Included in the selling was my Playstation 2 once I got the first release, backwards compatible, Playstation 3. I didn’t intend to buy it, but it was time for a new TV and when I was getting that from Best Buy, a 3 year no interest plan made the TV, an HD DVD player, a Playstation 3, and a fancy surge protector a good combo deal. The first game I remember playing was Lair, which looked like it would be a mix of Star Fox and Panzer Dragoon. Sadly, it wasn’t very good, though there was some potential there.

Nothing is Forbidden

I played the first Assassin’s Creed game not too long after it came out and found it interesting, but very repetitive after a while. I also found it hard to pull off the full stealth for assassination missions. My Altair wound up being more of a warrior than an assassin.

Yeah, that’s about how I wound up most of the time.

The sequel, however, made huge improvements to the first’s foundation and was absolutely better in every category one could ask to be improved. Brotherhood built on some of the sequel’s features while Revelations seemed to scale back just a bit, but provided a satisfying conclusion to Ezio’s story arc. The third numbered entry wasn’t as well received by some, but I still liked it, especially the sailing portions (which was then expanded for a larger focus in both Rogue and Black Flag).

The Dark Knight Arrived

Of course I can’t write this entry without talking about Batman. Arkham Asylum, Arkham City, and even Arkham Origins. For the first time, Batman was fully realized in a video game with combat, gadgets, and even some detective work. I thought the end of Asylum was a bit weird with Hulk-Joker, but the story and experience was outstanding. For me, Arkham City was even better with access to part of Gotham, a higher stake story, and the feeling of actually grappling and gliding from building to building. Most don’t care for Arkham Origins, but I still liked it as a prequel and was satisfied with it forming a “Joker trilogy” on the PS3. I would have been fine if Arkham Knight had focused entirely on other villains without Joker at all. Origins also made me really appreciate Troy Baker’s performance of Mark Hamill as the Joker.

The best Batman scene from Hollywood felt like these games came to life.

Bustin’ Made Me Feel Good

Another great game on PS3 was Ghostbusters, which stands as the true “third movie” for me. It should have been the general framework of the connective tissue between Ghostbusters II and the Sony reboot (which I still think should have been a continuation with the new team opening a franchise or taking over the original location after the Stantz & Co. retired). A friend and I got to see a preview of the game before release at a local anime convention. The Terminal Reality dev team at the panel recognized our functioning replicas of Crow and Servo from Mystery Science Theater 3000 and invited us to come to the front of the room and take the mics to riff on their gameplay trailer. That was certainly a lot of fun and they seemed to get a kick out of it, even using a few of our joke comments to bring up gameplay points.

MST3K with Ghostbusters 03

Made them ourselves and I still have the two bots.

He’s Always So Angry…

I played the God of War Games on PS3 rather than PS2 and while the games were fun to play, I never really liked Kratos. He was just too much of an idiot for my tastes and I didn’t like the story direction being repeatedly “trick Kratos to kill things because he’s an angry moron.” Another series I didn’t like the direction of during this console generation was Resident Evil, but I played through 5 and 6 with a friend on co-op. They were fun gameplay wise, but the story and events just got too over the top ridiculous.

Rock on!

There were a lot of good games on PS3 I missed due to work and money, but the biggest factor was probably that I was still playing World of Warcraft and one other PS3 game: Rockband. My friends and I played this game a lot and it was the go-to party game any time we had a group of people over. I don’t know how much I spent on DLC songs and packs, but I’m sure it was no small amount. Once Rockband was out, the only offering Guitar Hero had that got our attention was Guitar Hero: Metallica. Bonus note: Playing drums on expert can give you a decent cardio workout after a while.

Raiding Tombs

Towards the end of PS3’s life, Square & Crystal Dynamics released Tomb Raider, a reboot of the franchise that started with Lara’s first adventure for a mystical artifact that became a fight for survival. I enjoyed the game immensely, though I did feel it was a bit light on puzzle filled tombs the early games seem to be most fondly remembered for. It also lacked dual wielding pistols against dinosaurs, but one thing at a time, I suppose. I did like the silent attacks of the bow and arrow, though. If I can utilize a ninja playstyle, I will play like a ninja.  Except as Altair, apparently.

Thieving Tombs?

Of course, Lara’s reboot owed much to her previous imitator and PS3’s breakout star: Nathan Drake with the Uncharted trilogy. My friend recommended the first to me when the second was announced, I think. I played the first and jumped on the other two as they released. Honestly, the games are so good, I’d rather see them become a film franchise more than see them continue milking the Indiana Jones films. Uncharted could definitely be the Indy of a new generation. The one thing Uncharted definitely has that I feel is sorely lacking in Indiana Jones and Tomb Raider is Victor “Sully” Sullivan. I love that character.

An End to Metal Gear

Hideo Kojima brought the Metal Gear Solid storyline to a close with Metal Gear Solid 4: Guns of the Patriots (not that the series ended, of course, but further titles were prequels in terms of timeline). Thus, MGS4 was the canonical conclusion to both Big Boss and Snake’s stories. And it was a hell of an ending. I’ve felt satisfied with game endings before, but this is the only game that truly put a lump in my throat and a sting in my eye. I didn’t cry, but yeah, my eyes got a little teary eyed. Otacon’s struggle to explain to Sunny Snake had something to take care of, knowing he had left to commit suicide was hard. Seeing Snake almost do it was uncomfortable. Then seeing the talk between Big Boss and Snake before Big Boss said his final goodbyes was rather poignant. I was glad to see Kojima give Snake an ending of peace for the last few years of his life.

Dragon Age

The most stand out memorable experience for me on PS3, though, was definitely Dragon Age: Origins. I have still not played through the Knights of the Old Republic games, so this was really my first Bioware RPG since Neverwinter Nights. I played through as a female Daelish rogue archer the first time, focused on saving the world more than the personal relationships and side quests. I remember finishing the game around midnight or 1AM and after the credits finished, I made a male Daelish rogue and started anew, intending to go with the two-sword duelist instead. In this play through, I got to know Morrigan better, who I already liked for her snarky attitude despite refusing her offer at the end on my first playthrough. This time, I not only pursued more about her, but wound up romancing her and loved the change in her character as you get past the facade she wears. To see the uncertain and even fragile side of this badass character was interesting to me. I poured hours into my second play through, exploring everything and playing out my choices with more thought. I did all the DLC available at launch, exploring the Wardens’ Keep and recruiting Shale (who I loved as a character as well).

Accepting Morrigan’s offer since she had gained my trust as a companion, I transferred my Warden over to the Awakening expansion. I liked Anders alright, but really wish Oghren had shown up in later games. With that expansion complete, I waited for the final DLC: Witch Hunt. My Warden pursued Morrigan and had a rather touching final conversation before following her into the portal to raise their child together. I did like how the Warden of Origins is discussed by Morrigan in Inquisition if you romanced her and went through the portal with little comments about how unbearable he’ll be for her asking for help and what she details the Warden is up to during Inquisition.

I wouldn’t quite say she’s quite waifu level, but I really loved the character.

In contrast, I was very disappointed in Dragon Age 2, as many were. I liked the idea of a single, sprawling city location and a long period of time covered, but the game was nothing like Origins. The combat seemed like a straight hack & slash with enemy respawns just falling from the sky half the time. I felt little need to use strategy or even give the party commands. Also disappointing was the lack of political intrigue. I expected a lot of political maneuvering as the Champion of Kirkwall moved up in standing as a known figure with your choices impacting the city and who would ally and support you versus oppose you. Instead the trial of Loghain offered more than all of Dragon Age 2.

What was more frustrating was the lack of choices having any illusion of impact. I think this was largely due to letters telling you of any effect shortly after those decisions were made rather than being held until the end of the game as well as the fact that there simply wasn’t much to alter. Even setting the Anders conclusion aside, the quest disappointed me. I agreed to help him and once we had gathered everything, it felt more like the developers forgot about it more than anything. I never saw the ritual he claimed he would perform attempted. I expected him to at least put on a theatrical ritual to give the appearance of doing what he claimed to have planned. Instead he just seems to say he’ll get around to it later and never mentions it again until the one-conclusion Anders ending came along.

Even all of this might have worked had the game carried an overarching theme of destiny/fate vs free will and questioned if the Champion’s efforts could have ever altered the future Flemeth and Morrigan had foreseen. I also felt like the game suffered by being “Dragon Age 2” and then not seeming at all like Origins. I think I would have tempered my expectations if they had said up front it was a different style and different approach and called is something like Dragon Age: Kirkwall Chronicles or Dragon Age: Hawke of Kirkwall or something of the sort rather than a numbered sequel.

4/17/17 Edit: A Forgotten Title

One game that came at the end of PS3’s life and was considered a crowning achievement that I really enjoyed was The Last of Us. I’m not sure if there’s really much that needs to be said about the game. The story was well done and the characters developed quite well. As far as gameplay goes, it was a pretty fun blend of survival horror, third person shooter, and stealth depending on how well you managed various scenarios. I felt remiss not mentioning it once I realized I had excluded it, so felt it was at least worth editing and adding a note on this title.

And So, Here We Are

That wraps up my most memorable games for the Playstation 3 and the transition of Growing Up Gaming to Grown Up Gaming. I didn’t have a Wii nor any X-Box consoles during this time either. However, I would soon turn my eyes back to the past once I began the hobby of retro game collecting, which I’ll discuss next time.

Growing Up Gaming: World of Warcraft

I took a break from MMORPGs after Final Fantasy XI, but it wasn’t too long until I heard about a new game: World of Warcraft. Some notable EverQuest alumni were involved and I found myself checking out details on the website. The description sounded interesting enough and I really liked the way the site described the survival specialization for the hunter class. Setting traps, then drawing enemies into them with a mix of both melee and ranged attacks with a pet companion. Of course, the melee turned out to be minimal in practice, but I didn’t know that just yet.

I bit the bullet and bought the game in January, activating my free month on 1/29/2005. This proved to be good, akin to my EverQuest experience, as starting near the beginning of an MMO’s release puts players on equal footing in awe and wonder and a good dose of uncertainty. I had settled on playing that survival hunter and chose to play a night elf rather than a dwarf. I named the character Faroth from my Tolkien Elvish Dictionary instead (yep, I’m a nerd).

Starting WoW was quite an experience after the past two MMORPGs I had played. The clear ! indication over NPCs for quests was a nice guide and I read every word of text as I began my adventures in Teldrassil. I quickly learned that WoW was not designed as vicious as EverQuest when I had my first scare by seeing an Ancient Protector on my way out of the starting area and on to the first small town. I freaked out, expecting it to be a high level enemy about to crush me. Though it was max level, it was friendly and not there to crush me. I quickly learned that there were no randomly high level enemies roaming zones to slaughter players.

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I thought this was going to crush me the first time I saw it.

I moved on to Darnassus, the night elf capital, and beyond. Now, I could have stayed in the next zone on the continent of Kalimdor, but I wanted to learn to use one-handed swords. So, as many players did, I stocked up on food for my Nightsaber (a large cat) pet, Aratiel, and headed for the Eastern Kingdoms. Per my EverQuest and Final Fantasy XI training, this would surely be an arduous journey.

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The entrance to the center of Darnassus, night elf capital.

I arrived in the Wetlands of the continent in the east, the Eastern Kingdoms and started down the road for the dwarf city of Ironforge. This was the most EQ-like experience as I ran from mobs many levels higher than me, often only rescued by sending my pet after them first and racing past them until the pet despawned due to distance or was killed by the high level enemy. Either of these options, or even dismissing the pet, resulted in me having to either resummon or revive her and then having to feed her. Originally, hunter pets had a happiness status. At full happiness, they did extra damage, but if they were unhappy for too long, they would abandon you!

Eventually I made it through the Wetlands, Loch Modan, Dun Morogh, Ironforge, and to Stormwind to learn to use swords and returned home to continue questing. As I leveled, I upgraded to new cat models for Aratiel, but always favored the dark striped ones similar to her original model and kept the name as I changed them. She became a lifelong companion for my hunter and I still have her today with the model of an elite named cat from Stranglethorn Vale.

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Faithful companion for over a decade

The world seemed vast as I explored every zone, doing every quest, the conveniences of the hearthstone and flight paths helping, but not eliminating travel while the thought of a base speed mount was far away due to the high cost. I was probably five or more levels above the requirement when I could finally afford my first racial mount.

For me, endgame content consisted of running dungeons for my dungeon set, particularly Stratholme Baron runs, which refused to drop the Beaststalker Pants for months on end. I never got into really raiding in Classic WoW, but one day my guild asked if I had the leaf from Molten Core. I was attuned to enter the raid, but had never set foot inside. They pulled me in and let me loot it rather than let it rot. As I thanked them again and again, not fully knowing the quest it led to, I was told I was staying for the Ragnaros fight. With only my dungeon set. And no fire resist gear. Oh boy.

I died, but saw the raid’s victory and returned once in a while as a substitute for missing members, acquiring pieces of the hideous Giantstalker armor set. Primarily, I turned my attention to completing the quest from the Ancient Leaf my guild had gifted me. It required the player to really master different aspects of the hunter class and ultimately granted me the weapon Rhok’delar, a bow, and Lhok’delar, a staff.

Rhokdelar

Rhok’delar!

I never really did much more 40 man raiding other than Onyxia, but I joined a 15 man my guild formed and ran Zul’Gurub with them weekly. We never saw the tiger or panther mounts drop, though. We were still farming it when the next 40 and 15 man raids came with Anh’Qiraj. The opening of these raids was definitely interesting as the story began with a war effort in preparation for the gates to open. Entire servers were farming materials to donate to the war effort, gathering leather, making bandages, and such. I wasn’t in the raid group itself, but I was able to participate in the final step’s fight in Moonglade on the Feathermoon server that acquired the final component to open the gates.

Once the gates opened, lag consumed all. However, I still managed to fight enemies in other zones away from the raid opening itself. As classic WoW drew to a close with the final raid, Naxxramas, I had started my first alt by recreating my EverQuest paladin, Feneril. I managed to get him to 50 with a bit of gear just a week or two before the first expansion: The Burning Crusade.

As fond as my memories of roleplaying in EverQuest are, I’d say WoW is more where I really stretched my legs. I was on a RP server in a RP guild with players who really developed their characters and focused on their views on the world, the game’s current stories of raids and events, and their place in the guild rather than focusing on personal character relationship drama. Much like EverQuest, I have fond memories of my friends and guildmates and our adventures together. Hanstall, Tziva, Lapheer, Alhena, Zaria, Rautrix and Lochlaen, Cynvia, and many more.

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Guild gathered in a tavern

Faroth was fleshed out into his own character, as was Azeroth’s version of Feneril. Over time, I went on to create six more alts, all with their own character concepts, personalities, and focus when playing them. One was a sort of homage to an EverQuest guild member in my dwarf warrior.

WoW’s first expansion was a lot of fun and introduced flying, though it was a pretty big achievement, much like epic speed riding. Although Faroth remained my main, I got Feneril up more quickly and wound up with both getting into raiding and their roles slowly reversing in the process. I always thought the expansion had a good pacing of gearing up from faction reps, dungeon drops, and then heroic dungeons before raiding. I actually have some really fun memories due to survival hunter’s design at the time.

The first was in Hellfire Ramparts where a pull went wrong. I activated my pet’s growl (a taunt to get enemy attention) to hold one target while I kept mend pet up to heal  the pet and kept a second enemy frozen in a trap while I held a third myself. It was enough to impress the guildmate I was with, a rogue, after so many bad experiences with bad hunters.

The next dungeon memory I love is from heroic Shadow Labyrinth. I think it was the first pull to start clearing the first boss’ room. I was able to double trap two enemies, pet tank a third, wyvern sting a fourth, and kite/temporarily tank a fourth while the group burned the fifth target. They would then move to the wyvern sting target just as it was about to wake up or right after it had. I would continue to kite while keeping my pet healed and re-trap the first ice trap just as it was about to wear off. Usually the second trap would break as they killed the second enemy. Once that was down, they’d pick up the pet’s target, then my kited, and finally we’d take down the remaining enemy in an ice trap. It was a lot of fun juggling all of that and it let skilled survival hunters show off a bit.

My first raid experience in TBC was fairly random. Someone was shouting in a zone about needing one more and I joined them. That became a static group that I continued to run Karazhan with on my hunter, where I made new friends in Errdo and Hayleybrianna. Being geared from that led me to Gruul’s Lair and Magtheridon with members of my guild who had raided together since Classic along with other members gathered through the Molten Core Alliance. The raid was called MCA: Shrieky and I made two new friends here: Dulcea and Aryaltel, both of whom I’ve met in person and see a couple times a year.

MCA: Shrieky needed a tank later, so I ran Karazhan with members of that raid and found my paladin raid ready in all of two weeks. Over the course of Tier 5 and Tier 6 raiding, my paladin became my main raid character. We didn’t get through Sunwell, but we did take down Illidan not long before the next expansion.

Feneril 16

Feneril in his Tier 6 armor

Moving into the second expansion, Wrath of the Lich King, WoW was at its peak in popularity. I was excited for the story, wrapping up one of the biggest stories in Warcraft’s history with Arthas, the Lich King. The questin/leveling experience was mostly the same, but with some new tools allowing for more immserive experiences as the story went on, such as phasing and the addition of cut scenes in game. Even the outdoor PvP zone proved pretty fun for players who didn’t often PvP.

This expansion really drew me in and had me writing fan fiction for myself to better piece together how I saw my characters fitting in with the big stories. I never liked the idea of my character defeating all the raids and threats or even playing a part in all of them, so I divided them up a bit with Faroth primarily involved in the dragon war against Malygos and Feneril involved in the Alliance’s efforts against the Scourge.

At end game, I raided with a 25 man in the start, but it dissolved in the second raid, Ulduar. I formed my own 10 man raid with Trial of the Crusader, largely with real life friends and their own guild mates. Once again raiding on my paladin, we cleared Trial of the Crusader and Icecrown Citadel to complete the expansion. We didn’t, however, really bother with the added Ruby Sanctum.

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Our first time defeating the Lich King

I admit with Cataclysm, I started to lose steam. I didn’t find the added 5 levels as interesting and the story was very disjointed as the 1-50 leveling experience tied into the overall story of the new war between Horde and Alliance as well as some information about the story dealing with Deathwing. I felt that the expansion offered the least new additions and features, likely due to how much effort went into redesigning the world for flying and reworking the leveling experience. Transmogrification, allowing players to customize their armor appearance, was the best feature after a long and hard fought debate. The feature had been requested for years and I was quite active on the forums in support of it. Due to a lack of things to do, though, this was the expansion that I got all eight of my alts to max level.

Next came my final full expansion: Mists of Pandaria. I had no issue with the pandaren race nor the Asian aesthetic of the expansion. The content was fun and I liked the story overall. Cut scenes were taken to a new level and voice acting was improved. I didn’t even mind the daily quests as I felt they gave players what they’d asked for in removing the gating of them and removing the daily limit. I think they probably should have kept the limit, but not had previous expansion daily quests count towards it.

I did feel the Alliance players got shafted in Cataclysm’s story and that continued heavily in Mists of Pandaria. Everything Alliance players experienced resulted in loss, failure, and being told even their victories were colossal failures as well. The major “fist pump” moment that Blizzard promised was immediately reprimanded by King Varian as the absolute worst thing we could have done. How being told you’ve ruined a major victory is a “fist pump” moment has never made sense to me. I could probably write a couple posts on where I felt Blizzard went wrong in these two expansions and what I think would have been a better balanced approach.

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Also, this is what happens when everyone is funneled into one zone on launch night.

I raided the expansion via Looking for Raid, or LFR, tool, which was not the most enjoyable experience due to the ridiculous ease of content along with player attitude. WoW had gotten a reputation for having a fairly toxic community by this point and LFR brought out the worst in those toxic players. Once I ran the final raid, Siege of Orgrimmar, once, I had no inclination to farm it for gear and the Timeless Isle addition felt like an EverQuest inspired grind fairly quickly. After nine continuous, uninterrupted, years of World of Warcraft, I cancelled my subscription.

Warlords of Draenor didn’t seem like a great idea story wise and the added $10 cost of the game didn’t draw me back, so I waited to pick up the Collector’s Edition on sale during Black Friday and Christmas sales. I didn’t resubscribe, however, until the following spring. I played for a month to see the zone stories, which I enjoyed, but was really irritated by the conclusion where Thrall takes all the glory for what the players have been working towards. After Cataclysm revolved around him and he had been the forefront of so many stories, I was tired of Thrall. For him to show up at the end of this expansion and take the victory was just disappointing. I never ran a single dungeon and never resubscribed to see the rest of the story, just following with information online.

When Blizzard announced Legion, it looked much better than Warlords of Draenor, but I was still uncertain. I waited until release and found the collector’s edition was sold out and appeared to be legitimate limited stock, but I fortunately managed to get one. I planned the same routine as Warlords – subscribe for a month to see the zone stories. What I found was, in my opinion, the best expansion since Wrath of the Lich King. The added features such as world quests replacing daily quests and the gear flow were welcome additions. Mythic dungeons brought back a sense of Heroics from Burning Crusade. I even found myself really liking the class order hall with Faroth where I expected to not like it at all. The story has been well done and Suramar is one of the best cities Blizzard had designed in the entire game (hopefully it becomes a player friendly city post-expansion). However, I don’t like the retcon they pulled in order to bring Illidan back as a hero. A redemption story I could deal with, but “everyone is stupid and Illidan is smart” didn’t hit the mark for me.

This post is definitely one of the longer in this series, but it spans over 10 years of gaming and has been a large part of my gaming life, so it shouldn’t come as a surprise. I’m still playing World of Warcraft occasionally for a month here and there, though another MMO has the majority of my attention in that realm now. For a couple of expansions now, I’ve said it was likely my last and Legion looks like it might be wrapping up a lot of major plotlines. Will it be my final expansion? Or will I give the next one a shot for a month here and there? The latter is probably likely, but I suppose one can never be sure.

One thing is certain, though: It’s hard to walk away from characters you’ve come to know and love over a decade, because you’ve crafted them and come to know them. It’s like a good book series, except you’ve been a part of thee characters’ lives in a way no other media can offer. They’re a part of you.

Since this post took us all the way from 2005 to 2017, we’ll go back to where we were in the next post, which will be the final in this series as I go over my memories and experiences with the Playstation 3.

 

Growing Up Gaming – PS2 & GameCube

We now reach a milestone in my gaming experience as I entered a new phase of my life. The majority of my experiences with both GameCube and Playstation 2 is set at college where I had both consoles and continued to play EverQuest. I spent the first two years of college going to a 2 year (or junior or community) college and saved money by continuing to live with my parents. I don’t have any stark memories of these consoles during these 2 years as I still spent most of my time on the PC.

As I detailed previously, I was deeply into EverQuest, so a lot of my time was spent on that. I also played a fair bit of Diablo, but the bulk of my time was EverQuest with a little still spent on Star Wars Jedi Knight: Dark Forces II. My console time started up again the latter half of my college career when I went to a university. I lived in a technically on campus apartment complex with four small bedrooms, two bathrooms, and a living area with kitchen.

I was fortunate enough to share the apartment with three guys I knew from high school. One hooked up his Dreamcast in the living room and I provided the GameCube as these two were designed with four player hook ups. The Playstation 2 was in my bedroom. I remember two of the first games I got for PS2 were Dark Cloud and Ephemeral Fantasia. I didn’t get too far in Dark Cloud and although I really enjoyed Ephemeral Fantasia, I never finished it. I didn’t like the ticking clock mechanic for Legend of Zelda: Majora’s Mask, but found it acceptable here for some reason.

The coolest part of Ephemeral Fantasia was, like Ocarina of Time, playing music. It was more challenging than the ocarina music and I seem to recall there was a free form option as well, but I may be wrong on that.

I had to use an online guide to get pointed in the right direction at times, but the game was fun. It is probably the one PS2 game I would most like to revisit and play through fully that I didn’t complete in the past. Even though it wasn’t reviewed terribly favorably, and is probably fairly average at best, I enjoyed it.

The next memorable game I’d note would be the first Spider-Man game based on the Sam Raimi film. The game itself was a decent game, and I played through it on normal, then on the harder difficulty and had a lot of fun… until a level chasing Green Goblin through the city. Oh the profanities that came from my room were of great entertainment to my roommates (one of whom equally entertained us with the same playing Dreamcast fighting games).

Spider-Man 2, however, was leaps and bounds above the first with the first open world New York City and actual web swinging physics. If there was no building for a web to theoretically attach to, you could shoot a web in the direction. Combined with button combinations to pull off acrobatics while web swinging, the game was fun to just swing around the city being the wall crawler. Speed was based on releasing your web at the right time, you dived off buildings rather than just jumped off, there was a lot of intricacies put into web swinging. Honestly, after they simplified web swinging in the next game, I don’t feel any have matched the feel of it since this one.

Of course I picked up Final Fantasy X, the first fully voice acted Final Fantasy game. I remember particularly liking the Sphere Grid leveling progression system and I never really felt the voice acting was terrible. Looking back, even Tidus’ horrid laugh doesn’t bother me too much. I feel in the context of the scene, it’s supposed to be cringeworthy and awkward. It’s a forced laugh, that’s the whole point of that scene. Nothing’s funny, nothing amusing has happened, he’s forcing a laugh for Yuna’s sake. But that’s just me, I suppose! To Zanarkand is also one of my favorite pieces of music from Final Fantasy as a series.

While people were getting their violence kicks in Grand Theft Auto games, I opted to be violent on The Punisher instead. Not the best game ever made, but still fairly solid and it had the over the top “execution” kills if you had an enemy at the right place when they were almost finished off.

Over on the GameCube, there are a few games I particularly enjoyed, but possibly not the first one would venture to guess. First and foremost is probably Hunter: The Reckoning. Based on the tabletop RPG by White Wolf, the video game was a four player isometric game akin to Diablo and with the four of us in the apartment, it was a lot of fun. We played through it a few times and I believe we beat it as a group on the hardest difficulty. An amusing memory was being surrounded by enemies everywhere and telling our friend playing the biker character to use the cleave ability to which he yelled back “What’s a cleave?!”

Similar to Hunter: The Reckoning, a one of the roommates and I played the GameCube Baldur’s Gate: Dark Alliance. Hours upon hours were sunk into that game, playing late into the night, much to our roomate’s chagrin. Put away the torhces and pitchforks, though, as the same friend and I also played Baldur’s Gate on PC (though we never finished it….we got so close to the end and never knew it).

Continuing the trend of these isometric RPGs, X-Men Legends and X-Men Legends II were a huge draw for the same friend that joined me on Baldur’s Gate. Playing as the X-Men and actually building a team that you could play off each other with combos was great. While Marvel: Ultimate Alliance came in the next generation, I’d love to see a new X-Men Legends game.

Similarly, there’s Champions of Norrath, a game set in EverQuest’s world of Norrath. While the game made absolutely no geographical sense for those who knew the world from the MMO, it was fun enough to play. With Daybreak Games shuttering EverQuest Next, I’d honestly love to see a new single player EverQuest game set in Norrath akin to the Champions titles or more like Dragon Age, The Witcher Series, Kingdoms of Amalur, or in an Elder Scrolls style.

I loyally continued with the Star Fox franchise as well, picking up both Star Fox Adventures and Star Fox Assault. Surprising enough, I think I actually enjoyed Adventures more. I would have liked Krystal to have been a more active partner in the story rather than trapped in a crystal (har har), but having enjoyed Ocarina of Time, I liked Legend of Star Fox: Adventures in Time well enough as the game basically blended Zelda concepts and put Fox McCloud in place as the protagonist.

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“YOU STOLE MY GAME, FOX!”

Knowing the history of the game, even setting it in Star Fox universe, I’ll agree I’d have preferred Krystal to be the protagonist, perhaps rescuing the Star Fox team after being forced to land on Dinosaur Planet after a battle or the like. Star Fox Assault, on the other hand, seemed like a less than superb attempt to recapture Star Fox 64’s polish, but the dog fights never felt as hectic as they did on N64. The graphics were certainly a nice step up from N64, though.

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As always, Slippy. As always.

I had been thrilled with Resident Evil 2 through Code Veronica, so when the original was remade on GameCube, I picked it up. I believe I may have played only part of Playstation’s version and after finishing GameCube, I went back to play it again fully. I also enjoyed Resident Evil 0. Does anyone ever wonder what happened to Billy after all these years? In the same vein as Resident Evil, Eternal Darkness: Sanity’s Requiem was a great game as well.

Another game I can’t recall which I played first, spanning both consoles, is Metal Gear Solid. I don’t recall if I played the original on Playstation or if I went back to play it after Metal Gear Solid: The Twin Snakes on GameCube. Meanwhile, Playstation 2 had Metal Gear Solid 2: Sons of Liberty and later Metal Gear Solid 3: Snake Eater, all of which I played as they released and thoroughly enjoyed. Well, maybe less so on Metal Gear Solid 2. Sorry, Raiden, but I’m not a fan of yours.

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I don’t remember all the details, but I was a fan of Buffy the Vampire Slayer prior to college, so I did pick up the game “Chaos Bleeds” on GameCube to play. Though I don’t remember much of the game, I remember I did like it overall both in story and gameplay. I seem to remember the combat wasn’t too bad.

Lastly for these consoles, I’d note The Lord of the Rings movie tie ins, The Two Towers and Return of the King, the latter of which improved greatly over the former. For some reason, I played Two Towers on PS2 and Return of the King on GameCube, but I don’t think there’s much difference between the two to really warrant suggesting one system over the other. A bit of a smaller scale Dynasty Warriors combat with RPG character progression, the games followed the general story and were fun to play.

A few honorable mentions would probably be Okami on PS2, Enter the Matrix on GameCube (I liked it at the time), Star Wars: Rogue Leader & Rebel Strike in the Rogue Squadron series on GameCube while Jedi Starfighter was on PS2, Onimusha series on PS2, True Crime: Street of LA on PS2, and Forgotten Realms: Demon Stone on PS2 (why Wizards of the Coast hasn’t done a full Drizzt or Elminster game is beyond me).

I played Smash Bros. Melee a little, but we overall preferred the original on N64 more than the GameCube version in the apartment. I never did play Twilight Princess, though I’ve since picked it up and hope to eventually, though I’ll likely play the HD version on Wii U.

Moving on from college, though made for Playstation 2 it was brought to PC, where I played it. That game would be Final Fantasy XI. I had stopped playing EverQuest by this point and a friend of mine was excited for the Final Fantasy MMO finally coming to America. Three of us signed up and started it, but I didn’t last nearly as long as others did.

The Vana’diel March is still one of the most memorable pieces for me.

There were a few problems from the start, such as randomized server placement making us delete and recreate characters until luck put us on the same server. The only other option was a ridiculously cost prohibitive friend invite pass to bring another player to your server. I want to say it was 100,000 if not 1 million gil, which might have been reasonable for the Japanese players who had a year of economy going, but American players were started on the same servers with no gil and an economy already rife with inflation.

I fell behind my friends as they played up to 12 hours a day for a couple weeks when they were between jobs and eventually found myself spending more time shouting “Looking for group” to find a party than actually playing the game. Thus ended my stint in Final Fantasy XI. Now that the PS2 servers are down and I presume the PC servers will follow one day, it would be nice to see Square Enix create a single player version to keep the game alive in some form for the future. Perhaps the mobile edition they’ve mentioned is their intent to do so in a different format.

The last game I played on PS2 was Final Fantasy XII. I enjoyed it to some extent, but wasn’t a fan of the MMO grind in a single player game, perhaps partially because of my distaste for grinding after Final Fantasy XI. Still, I had every intention of continuing to play the game through to completion, but when the Playstation 3 came out, I sold my PS2 when I got a first gen PS3. The problem was the PS3 wanted to pump Final Fantasy XII through in 1080p and the game looked more pixelated and messy than a Playstation 1 game. As such, I’m eagerly looking forward to another chance with this title with the forthcoming HD remake.

Final Fantasy: Star Wars on Ivalice

That’s all for my trip down memory lane with the Playstation 2 and GameCube. I’d estimate there are only three posts left in this series and the next one will bring us right back to the world of MMOs with the one that changed the landscape forever: World of Warcraft.

Growing Up Gaming: EverQuest part 2

I’ve been getting behind on posting these regularly as I’ve been consumed by Horizon: Zero Dawn on Playstation 4. I finished with a platinum trophy, so it’s time to jump back into the retro reminiscing with more about EverQuest.

In the last post I went over memories on the Antonica continent, setting sail across the Sea of Tears to the continent of Faydwer. On the way there, the boat would stop at an island inhabited by the Sisters of Marr, who killed my friend’s shadow knight when he mistakenly stepped off thinking he’d arrived at his destination. Once the ship set sail again, however, you did arrive at Faydwer in the Butcherblock Mountains, which housed the dwarf capital of Kaladim. Beyond that you’d venture into Greater Faydark, the elf forest and home to both the high elf city of Felwithe and the wood elf city of Kelethin.

Felwithe – Truly an awe inspiring sight

Nearby was the infamous zone called Crushbone where one quickly learned about orcs and “trains to zone.” The zone boss that players camped was called Emperor Crush, who had a dark elf near him named Ambassador D’Vinn (this NPC has been given a nod in World of Warcraft Legion with a demon NPC named Ambassador D’vwinn).

When adds would respawn during a fight or extra enemies were accidentally grabbed in a fight, parties would have no choice but to flee the battle. EverQuest, unlike modern MMOs, had no leash mechanic on NPCs. Instead, they would keep chasing players until they were killed or until they reached the border of a zone, its zone line. The whole time, players were drawing attention of every enemy in their escape route, building a train of enemies chasing them to the zone, hence the warning shouts “train to zone” told others to beware of the incoming danger. Other zones that were notorious for trains wiping numerous parties were Unrest and Mistmoore Manor, home of the vampire Mayong Mistmoore (also referenced in the original release of World of Warcraft).

Trains could get pretty bad

Train death
Like…..really bad.

Lesser Faydark, a second zone that continued the massive forest of the continent, was home to another major GM event I remember hearing about by word of mouth, though this one happened when I was playing. It took place during the first expansion, the Ruins of Kunark, when the god of fear, Cazic Thule, appeared in the forest. Firiona Vie arrived to drive him back with Tunare’s blessing, but not before he was able to corrupt a unicorn that was known to wander the zone. The unicorn, Equestrielle, was a friendly NPC to good races. Firiona was forced to make a choice to save Equestrielle from corruption by killing her or risk corrupting her forever by cutting off her horn, though doing so would allow her to purify the forest of Cazic Thule’s corruption. If I recall, the unicorn asked her friend to save the forest and Equestrielle became the black horse, Corrupted Equestrielle, who would kill anyone on sight and was a very dangerous NPC wandering the forest from then on. She killed me and three friends once and our max level friend had a hard time getting our corpses dragged to the zone line without being killed herself.

Which is another point I’ve not touched on. Death was serious business in EverQuest. If you died, all your gear, your money, and your inventory was left at the point you died. You had to have players bind your soul to cities near where you’d be hunting so you would respawn there completely unequipped and run back to your corpse to reacquire your gear. Death also carried with it experience penalties and the possibility to lose levels (which could render you unable to wear armor you had on). Other players could drag your corpse for you and necromancers made money summoning corpses to them (sometimes the only way to get your corpse back). You had 24 or 48 hours (I forget which) of online time  or 1 week offline time to recover your corpse of it decayed and you lost everything on it.

This corruption of Equestrielle was just one chapter in a larger over arching story in Norrath that played out over time involving Firiona Vie and the return of her old nemesis, the Child of Hate Lanys T’Vyl. I remember Lanys went on a quest with numerous players that culminated in the Rathe Mountains with a sphynx or some such creature posing a riddle. The player that answered it was granted special armor from the GM playing Lanys and a special title, I believe something like “The Discerner.”

Not all GM events were grand stories, though. My friend and I were in a volcanic zone when the sky turned red and a goblin was shouting to the zone he was cold. We managed to find him and my friend gave him a high level item with cold resistance. The goblin despawned, but then appeared again and gave my friend a breastplate that only came from very high end raids.

I never got high in level, enjoying the game at a leisurely approach alongside my guild and roleplaying as if we were having a D&D night all along the way. I did complete the Armor of Ro quest as well as the paladin’s class weapon to get the 2 handed sword the Soulfire. I didn’t play too far into the Kunark expansion before the Scars of Velious expansion released. I was barely high enough to travel to the moon when the third expansion Shadow of Luclin released.

What impressed me with each expansion was how big the new continents seemed. Ruins of Kunark introduced the Iksar race and Shadows of Luclin introduced the Vah’shir. Each race started at level 1 on their newly released continent, making an expansion introduce enough zones for 1-50 if not higher without going back to old zones, though that was of course still an option. It made the game seem so vast and expansive that few players would ever spend any real time hunting and exploring every zone across the world, especially since soloing was rather rare. Of course, the camp-and-grind leveling made this easier than modern models with quests and story driven experiences.

The one last story I recall from EverQuest is not a GM event, but rather a player enacted one: The Battle against the Kerafyrm, or The Sleeper. This dragon was the forbidden product of a blue and red dragon mating. Lore stated if the Sleeper were to awaken, it would rampage across Norrath and bring about the end of the world. This was meant to be a far later storyline that would be explored, so the Kerafyrm was never intended to be fought and killed. It was also a one attempt per server fight. If they woke the Sleeper and failed to kill it, it would never be in the game to attempt again. But gamers like a challenge.

Kerafyrm, the Sleeper

Dozens of players, if not over one hundred individual players, gathered to take beat the unbeatable. They started the fight and anyone who died would run back to their corpse for their gear and jump back into the fight. One would think with 100+ players, this strategy now commonly known as zerging should have made short work of any enemy, but I’ve always heard it took hours for them to whittle the monster’s health down. Just before it died, though, a GM despawned the monster and denied them victory. Players took to the forums to decry the action and caused such an uproar that SOE eventually made a statement saying it was the wrong decision. They would reinstate the Kerafrym and allow players to try again, though as a non-canonical kill should they win. The players organized again, this time with 200 players, and managed to kill the dragon after four hours.

I stopped playing EverQuest during the Shadows of Luclin expansion, before even getting a horse. However, in many ways I still like aspects of EverQuest’s design philosophy more than what’s become commonplace in many MMOs today. The world felt so large, danger lurked around every corner, and players would form friendships over true fear of death. Bad or good behavior could build a reputation in the server community, allowing players to often police themselves more than is seen in modern MMOs. The guide program furthered that, allowing players to take on minor issues as mini-GMs in exchange for free game time. The level of socialization was simply above and beyond anything in the games today.

The story was not told in quests on set paths, it was a living part of the world. SOE would add things to the world in a patch without mentioning them in the patch notes. Players would then notice crates with a weird symbol had appeared in dark elf camps and orc camps, spurring speculation of a coming alliance and possibly war. When those crates appeared in High Hold pass, there was discussion on the forums of the possibility that High Hold was infiltrated and going to turn bad, cutting off access for good races to get to Qeynos without a lot of difficulty. Many stories and speculation sprang up, some proving to hit the mark on what later unfolded in GM events and stories, some being completely speculation, but it made the game’s story feel organic because players, like their characters, didn’t know every detail of what was going on in the behind the scenes politics of Norrath.

That’s not to say the genre hasn’t improved and EverQuest was the golden age, only that some aspects that made it so unique have been lost through the years of improving accessibility and faster experiences rather than expecting long hours of commitment. Norrath was a large world that you could take time to escape reality and live in, not just play a game and do a routine for loot. It was about adventure and comradery, stories told by the developers as well as by players, and a world that asked you to explore it. I hope someday these design concept comes back to MMOs and we see a true return to MMORPG rather than MMO Theme Park designs, but I personally don’t see this happening until we develop Virtual Reality to the levels we’ve dreamed of for years in sci-fi and anime.

Ironically, a machinima for World of Warcraft might give the best indication of what it’s like to remember EverQuest by those who started it from the beginning:
“I want to understand.”
“What we have suffered? It can not be understood by those that did not suffer it.”