Posts Tagged ‘ E3 ’

E3 Day 3 Reaction

Square Enix

Square Enix didn’t have a large presentation, lasting only 30 minutes and mostly just showing some videos of games coming out.

Starting off with their closest release, they kicked off with Shadow of the Tomb Raider, the third game in the rebooted Lara Croft’s origin trilogy. I was happy to see Jonah brought back for the third adventure, though I hope he pulls through the plane crash shown in the trailer. The gameplay footage looks great and Lara looks like she’s become seriously dangerous. No longer fighting for survival, she seems more like a predator in the jungle more than ever. I also really dig the muscular definition they’ve given her. The mud camoflage is a cool thing that gives me a Predator Schwarzenegger vibe. I still wish we’d get the dual pistols, though, and releasing right after Spider-Man is really painful.

The Final Fantasy XIV: Stormblood patch trailer didn’t do much for me since I’m already playing Final Fantasy XIV and love it already! However, a Palico in FFXIV with a Monster Hunter World crossover? Heck yeah! I definitely want a Palico buddy in FFXIV! I still need to give Monster Hunter World a try as well.

Another look at The Awesome Adventures of Captain Spirit didn’t tell me much more than was previously shown, but I do like the idea of them treating the Life Is Strange world as an anthology setting allowing them to tell stories of completely different characters unrelated to one another’s stories. Kind of surprising that the game will be free.

Dragon Quest XI is another series I never got into (but will someday, right?). The trailer doesn’t look too bad, though the graphics style makes it feel a little dated. I think that’s just a matter of maintaining the aesthetic of the series, though, and I’m sure playing the game would settle into them not feeling off at all. Nothing particularly commanding interest, though.

The trailer for Babylon’s Fall told me absolutely nothing, but I want to know absolutely everything about the world’s lore based solely from the trailer. It looks really cool.

Nier Automata Definitive Edition on XBox One was already announced at Microsoft.

Octopath Traveler interests me, but I’m interested in the RPGs Square is developing for Switch as they feel very retro SNES era RPG. It was an extremely brief trailer.

Just Cause 4 isn’t a series I’ve played, but the fourth entry looks as over the top and crazy as the others. I’d love to try it someday.

I have no idea what The Quiet Man is from the teaser trailer.

Kingdom Hearts III, of course, got a little more shown, but mostly I felt like I’d already seen it from the previous trailer. I’m a little disappointed there is not one single glimpse of anything remotely Final Fantasy. Kingdom Hearts has become pretty much entirely a Disney property game and though the series has always been Disney worlds with Disney party members, I would have liked to see a few cameo teases from Final Fantasy cast members.

Overall, the biggest disappointment was not one single glimpse, tease, or hint about the progress on Final Fantasy 7 remake, which I’m starting to think will be shifted to Playstation 5 since there’s no way for 3 episodic entries to release prior to that console. It would, however, be interesting to see the game release on the exact day of the 25th Anniversary. I’m also personally disappointed we’ll never likely see a sequel to Sleeping Dogs.

Mostly, I didn’t feel like Square showed anything we hadn’t already seen, making for an unimpressive presentation, even if there are a few games I’m interested in.

Grade: D+

Games I’m interested in: Shadow of the Tomb Raider, Octopath Traveler, Kingdom Hearts III, more info for Babylon’s Fall.


Ubisoft

I liked kicking off with a slight jab at GameStop employee leaking Assassin’s Creed Odyssey with the keychain joke.

A lot of people likely didn’t care for the start of the presentation beginning with the dance routine outside, but I thought it was amusing. It was, up to that point, by far the most entertaining performance of all the presentations. With a mascot panda leading a marching band parade and dancers in colorful and weird costumes making their way from outside into the building and then down through the crowd to the stage, I couldn’t stop watching, all while thinking “wtf is even going on right now” before I finally realized it was their annual Just Dance performance. Major credit to the dancers, who apparently put the whole thing together last minute and are on the E3 floor dancing damn near nonstop all weekend. Sure, it wasn’t showing a game, but it was certainly more entertaining than Andrew WK’s performance for Bethesda. It also got much more of a positive crowd reaction as an opening act than Bethesda’s look of confusion from their crowd.

They went straight into one of their heavily anticipated titles with a long trailer for Beyond Good and Evil 2. No game play presented, but the trailer did give a look at the setting and first glimpse of the characters. A friend of mine who knows absolutely nothing about Beyond Good and Evil was intrigued and interested in the game just from half of the trailer, so they certainly accomplished their goal in that regard. I was rather surprised by the ending reveal of Jade. It definitely feels like an HD facelift for the original PS2/GameCube release would be nice to accompany the sequel (actually prequel). After a few words from the developers, they showed a look at pre-alpha footage with the two explaining a few details, such as solo and co-op play. The game looks to be massive.

An interesting addition is the Space Monkey program where fans can create ideas, music, artwork, and original content to be added to the game. Murals, street art, music, radio content, and more can be submitted to be used in the game through a partnership with Hit Record, founded by Joseph Gordan-Levitt. It’s really cool to see celebrities brought into E3 because their projects or companies are actually partnering with the developers rather than just being brought on stage as a celebrity for some stilted pre-scripted dialogue. The cynical will see it as a way to crowd source free assets, but it’s a cool collaborative project for fans to have their creations in game.

After they went off stage, their mics were still hot, and the excited “we nailed it!” back stage was the cutest part of the presentation. That’s genuine excitement.

Rainbow Six Siege holds no interest for me, but it clearly does for 35 million players. They talked about upcoming esports competition tournaments, but didn’t go too long. They gave a first look at a documentary titled “Another Mindset” about Rainbow Six Siege esports gamers. Normally I’d complain about this being a detraction from showing games, but I understand why they showed it when they did. It allowed them to set up the stage for their next presentation.

Coming into the theater in an Evel Knievel suit on a motorcycle sporting the game title for Trials, we had Antti Il Vessuo, creative director of Ubisoft Redlynx, come on stage to “accidentally” trip and crash through a podium with a TV on it, breaking the whole thing to pieces. Getting up with a simple “oops,” he explained: “Trials is all about crashing with style and getting up again.” He also claimed to be the Prime Minister of Finland before presenting the video for Trials Rising. It was brief, but it scored with the crowd. A camera pan showed people laughing at the crash and “oops” and the applause was there for it. I hadn’t heard of Trials, but it looks like an absolute insane and infinitely more hilarious version of a childhood favorite in Excitebike. This is absolutely not my type of game and I still think it looks like it would be fun to play. After the video, the crew was already on stage cleaning up the set up “crashed podium” and he gave a little aside “sorry about that” which scored another noticeable laugh with the audience before talking more about the game.

By this point I had noticed that Ubisoft was doing something the other presentations had not done – it was connecting with their audience in the theater. Jokes were landing, the little performances and shows were entertaining, and they weren’t overly long before showing and talking about the games they had to present.

I wasn’t impressed with The Division 2 footage from Microsoft, but Ubisoft’s presentation sold me on the plot for the sequel. As it gets closer to release, I’ll see what the gameplay additions are like and make a decision on it. I played the first one with friends and might be happy to do so again with a sequel. Ubisoft has a proven track record with Assassin’s Creed and Watch Dogs of the sequels having vast improvements over the first game, so I hope that’s the case for The Divison 2 and I just haven’t seen it yet with the first release of gameplay footage. The crowd certainly liked the idea of 8 man raids in the game. Frequent, major content updates were promised with 3 DLC episodes with new story, areas, and activities all free in the first year.

I still haven’t found time to play Mario + Rabbids, but the Donkey Kong + Rabbids was fun with live music played over the video.

Skull & Bones looks like Assassin’s Creed IV: Black Flag without the Assassin’s Creed backdrop and polished and refined with better graphics. The gameplay looks like it was taken right out of Black Flag with ship combat and base captures. They’ve added a multiplayer component with other players joining together to take down ships and then potentially fighting each other over the loot as well. I loved Black Flag, one of my favorite in the series, so I’d be interested to see more details on this in the future.

Elijah Wood was brought out for Transference VR as his company is involved in working with Ubisoft on the game. I’m not too clear on the game, but it seems creepy as hell.

The next game, Starlink, did a complete 360 for me. The initial trailer interested me with its sci-fi setting and the ship combat looked interesting, though I wasn’t crazy about the character designs and art style. Then I saw it was a toys to life game and I quickly lost interest. I do think these are the best “toys to life” iteration to date, though. Where Skylanders and Amiibo were mostly just little statue figurines that had a chip in them, Starlink toys actually are space ships that can be changed with different pieces to alter them in game. That also makes them genuine toys for kids to play with after turning off the game. They can run around the house with their toys shooting down imaginary enemies and narrowly dodging enemy fire, recreating epic space battles in their imaginations.

After a brief bit of information on the game, however, it was revealed that the good guys in Starlink would need all the help they can get and the video started again. Pursued by five enemies and taking fire, the pilot says “could use a little help here” and the video cut to a ship console. Then I heard it….

At first, I thought “Tell me I didn’t just hear that.” Then I thought “Did Ubisoft leave placeholder sounds in their trailer!?” Then I saw the green eye, clearly surrounded by fur, and covered by a green lens and I thought “HOLY CRAP WTF WTF WTF!?”

Ubisoft had strengthened their partnership with Nintendo and Star Fox, or at least Fox McCloud, would be in Starlink Battle for Atlas. Multiple arwings were seen as Fox took off, so I’m assuming the full team may be present.

Just like that, they sold me on buying a copy. I’ve wanted a model Arwing to put on the shelf for years, but the only one I’ve ever seen is about $500, so a $75 bundle of a toy version with game included is close enough for me. Shigeru Miyamoto was even on hand and seated in the front row of the audience to see. They gave him a first prototype of the Arwing and Fox McCloud figure for the game. It looked pretty cool on the display stand they had mounted it on.

I was surprised to see the next game, For Honor Marching Fire, as from my understanding the first game hadn’t done that well. Apparently, however, it was enough to warrant a new addition. However, this goes to Ubisoft’s credit of maintaining majority control of their company and the benefit of games like Rainbow Six Siege and Assassin’s Creed being tentpole games that help finance smaller projects throughout the company. They’re not exclusively bound to focus purely on profit, profit, profit.

The Crew 2 got a presentation and open beta announcement before showing the video. I’m not too interested here either. Give me a Smokey and the Bandit game, instead, Ubi (I’m kidding….. or am I?).

Assassin’s Creed Odyssey was the closing presentation and it definitely looks good. Based on the trailer and presentation, the game looks good and they’re moving even more in an RPG direction. I was surprised, perhaps a little disappointed, to see Assassin’s Creed return to an annual release as I was hoping Assassin’s Creed and Watch Dogs would start taking turns leapfrogging each other in every-other-year releases.

I have the Ezio statue from the Brotherhood Collector’s Edition and have thought the others were cool since then, even sometimes thinking they would have definitely looked cool with every one of them together on a shelf, but with multiple statues in the new one, I’m glad I didn’t go down that path (though they do look awesome). I’m still hoping Ubisoft goes back on their word and ventures to Japan with the series (as they did with Egypt), as well as back to China and into India, at some point.

I also liked their show conclusion bringing the entire team, both presenters and so many who were back stage, back on stage for a final curtain call. The final note of working more with you, the gamers which makes everything better was a great note to conclude Ubisoft’s E3 presentation.

Grade: A

Games I’m interested in: Beyond Good and Evil 2, Starlink, Assassin’s Creed Odyssey, possibly The Division 2 and Skull & Bones once I read up on more information.


Sony

Sony had announced ahead of time that this year would not be announcing new games at E3, but focusing on four pillar games with deeper looks and more information.

They started off their presentation in a room that had been built to look like a church to resemble the one they had not yet seen in the upcoming trailer. I saw a number of people didn’t like the banjo performance to start the presentation, but I liked it. I immediately knew it was kicking off the show with The Last of Us 2 just based on the early bit of that performance, though I’m in agreement that the church replica was rather silly and completely unnecessary. It caused a weird intermission right at the start of their presentation and broke the flow of their games being shown.

The Last of Us 2, however, looked absolutely fantastic. The detail in the character models and motion capture, the footage shown for gameplay looked very smooth and even more cinematic than the first game did. The focus of the trailer was on the greater danger in any zombie post-apocalypse: other humans. That always seemed like the more dangerous part of the first game, so I like seeing that aspect as the spotlight in the sequel. Ellie laying down in foliage and sliding under cars adds expanded ways to use the environment than just ducking behind things as well. I also found it interesting that the enemies seem to be calling her “wolf” as if she’s earned a title, possibly from hunting their group in the past? I’m a little disappointed we don’t see Joel at all, only getting a hint of him mentioned.

During the intermission while the crowd moved from the first room to the main theater. It took 13 minutes while they talked about Last of Us part 2, Horizon, God of War, and Detroit: Become Human with Worldwide Studios. New Game + coming to God of War was brought up and confirmed as happening. Black Ops remastered maps were announced for Black Ops IIII. Black Ops III was also announced as a free game for PS+ members.

Tetris Effect for PSVR was shown. A short video for Days Gone. Twin Mirror. Ghost Giant for PSVR, Beat Saber for PSVR. Basically a compilation sizzle reel.

Destiny 2‘s new expansion got a featured trailer.

Finally going back to the main stage, Sony presented another musical performance with Cornelius Boots playing the shakuhachi (a Japanese flute instrument) in front of a screen showing hills of grass while dressed in Japanese clothing. Much like the Andrew WK performance, this would have been more interesting if they had some slow paced game footage to show behind him rather than just the grassy hills. Once he was done, we got our first look at Ghost of Tsushima.

This is one of my most anticipated games that was teased at E3 in 2017 and the new trailer did not disappoint me at all. I’m a sucker for samurai and ninja films, so a game set in this time period grabs my attention and an open world style game in this time period is a must have. I’m hoping, really hoping, the final game is playable with Japanese voice acting and English subtitles, though. I even saw a later comment imagining a black & white mode, which would be ridiculously hard to imagine them pulling off, but would definitely be interesting.

The combat looks interesting. It’s definitely not fast paced hack and slash. There are some very Akira Kurosawa moments with the face off and the sudden draw-strike of the katana killing the opponent before regular combat starts. It looks like it’s focused on reaction, blocks and dodges and counter attacks rather than mindless button mashing.

Between games, there would occasionally be weird things like a CG banana playing electric guitar. It was for Dreams, but that game was never really shown.

I have no idea what the game is about based on the trailer, but Control looks like you basically get to play as Jean Gray/Phoenix (but also with a gun), so that looks pretty cool.

Next up was the surprise trailer that almost managed to steal the show: Resident Evil 2 remake was presented from a rat’s eye view. I liked the added touch of an original Playstation controller next to the pizza near the beginning. As the camera moves around, a struggle is heard, the two people fighting knocking things over and eventually falling on our rodent for the camera to shift to a different view to show the killed rat before moving to a zombie biting the sheriff he was fighting before we get our first look at Leon Kennedy.

Expected to have been a remake much like the Resident Evil REmake on GameCube, the footage is above and beyond that in terms of what I expected graphically. The detail is amazing and the crowd loved it, especially when a Jan 2019 release was revealed.

Squanch Games presented Trover Save the Universe from the creator of Rick and Morty. I’ve never watched the show, but if the humor is like this trailer, I do not remotely see the appeal.

Another look at Kingdom Hearts III showed more gameplay and focused on the Pirates of the Caribbean world before showing a lot of what was seen in the previous presentations. The big addition was the reveal of a Kingdom Hearts III PS4 Pro Limited Edition as well as a 1.5/2.5/2.8/3 all-in-one package for PS4.

Death Stranding gave us a long look at the game and its gameplay while still managing to show almost nothing. We know Redus’ character is essentially a delivery courier, seeing a wide number of terrains being traversed while wearing ridiculously large backpacks. There appears to be acid rain causing burns, hence needing the suits they wear. One of the “packages” appears to be a dead body wrapped up or in a body bag. Others are large crates, sometimes with robots coming with them, other times just carrying everything. Scaling a mountain seemed reminiscent of Breath of the Wild. Though towards the end, we see a village and he pulls out a rifle, so there does seem like there will be combat. It seems like whatever the creatures we’ve seen hinted at have human hand shaped feet, leaving hand prints where they walk. Breathing seems to attract their attention. The woman that meets up with Redus’ character has a suit with FRAGILE on the back (possibly the company they work for). The time fold fast forwards whatever it touches, but the past can never let go. If one of the things eats Redus character, he’ll come back, but the area will be a crater. There are humanoid shapes floating in the air as black smoky clouds, tethered into the sky. They catch Reducs and pull him down into an oil puddle to end the trailer. Ultimately still no clue what the game is about… We probably won’t entirely have an idea when it releases.

Give me your hand in death
Give me your hand in flesh
Give me your hand in spirit

Nioh 2 got an announce trailer, marking the third samurai game for E3 this year!

Finally, Sony wrapped up with an extended look at Spider-Man. The game still looks fantastic visually. Previously, it seemed Mr. Negative was the primary focus of the game, but this kicks off with Electro breaking prisoners out of the Raft and webhead chasing him through fighting low tier super powered criminals in the prison while running into more notable Spider-Man villains Rhino, Scorpion, and Vulture. It’s clear the Sinister Six are featured villains here. The sixth, who masterminded the break out and brought the above five together confronts Spidey at the end, but we’re not shown who it is. Norman Osborn is known to be mayor in this setting, so it could definitely be Green Goblin leading the Sinister Six, but Doc Ock is just as possible. Of course, it could be a surprise rather than an obvious choice.

The game definitely looks amazing. Spectacular even. It even looks Web of. Wait, that last one doesn’t work.

Grade: Absolute A++ on the games themselves, but…. B- for the presentation. I’d even hear out arguments for a grade of C.

However, I feel Sony did what they said they were going to do: showed a closer look at the four big games they wanted to showcase with no muss or fuss. The long intermission was the only real problem I had with their conference. If they had kept everything in the main theater, the shakuhachi before Ghost of Tsushima would have been more of a palette cleanser between the two games rather than feeling like we were stretching on far too long without game footage at a game presentation.

Games I’m looking forward to: Last of Us 2, Ghost of Tsushima, Spider-Man, Resident Evil 2, Death Stranding, Ghost Giant, Beat Saber, possibly Control once I know more about it.

E3 Day 2 Reaction

Sorry I’m late getting these up as we’re now 5 days past Day 2. I’ll get the final Day’s reactions up tomorrow.

Microsoft

Note: I still hate Microsoft’s E3 approach of “Exclusive” and “World Premiere” announced at the start of every video….

I don’t own an XBox and have never been an XBox gamer, but I do tune in to their E3 presentation to see what they’re up to. With most of their games being on PC and console now, they sometimes have things that pop up I’m interested in.

Their opening trailer looked absolutely gorgeous even before having any idea what it was. Rather short, it wasn’t until the helmet reveal to realize it was a Halo game, Halo Infinite. I’m sure many Halo fans got excited, but anytime I see “infinite” or similar subtitles these days, I feel apprehension for an online quasi-MMO game that’s the big trend these days. It turned out the announcement was more for the engine they’re using and it sounds like Halo Infinite is absolutely nowhere near the horizon. I wouldn’t be surprised if it’s a 2020 release.

Phil Spencer specifically used “gamers” when speaking to his audience, which I liked after the past few years of the games press acting like that’s a tainted identifier. The crowd was hyped to be there, which says something about XBox’s fan base. Whether that’s good or ill is a debate I’ll leave for others. Spencer briefly touched on Gamers Outreach (a charity that lets kids in children’s hospitals game with friends) being supported by Fanfest ticket sales before giving the absolute best opening speech of the weekend.

It’s absolutely ridiculous that not one games press has written anything about this speech.

“Gaming brings us together. Gaming connects us. It inspires our truest cooperation. It creates some of our fondest memories of competition and our deepest conversations about the stories within games. Most of all, gaming fosters real community. It reaches across age, ability, race, gender, and geography. This is why I’ve always believed and will always believe that gaming is the great unifier. And what unifies us is our shared love of this art form. Legendary characters who captivate us. Not just for 10 hours, but for 10, 20, 30 years. Bold stories that inspire the hero within us. Iconic worlds that are so richly imagined, we feel excitement in the air and danger on the seas. As gamers, we are at a momentous time. Where creative vision and cutting edge technology together are delivering the art form we love.”

50 games, 18 exclusives, and 15 world premieres to be shown set the tone for the show. There wouldn’t be much talking as they showed game after game after game.

They certainly started off with a bang because after that speech they showed the trailer for Ori & The Blind Forest’s sequel. I still haven’t played the first, but I own it and it’s one that’s high on my wishlist to play through. The sequel looks beautiful as well, titled Ori and the Will of the Wisps, and if it plays like the first game was reported, it will be fantastic. No release date announced beyond 2019.

FromSoftware’s new title looked interesting, but I’m a sucker for samurai games. It looked like a new Onimusha game, but it was the previously teased Sekiro: Shadows Die Twice. Apologies to those who thought the original tease of the game was going to be Bloodborne 2. Release in early 2019.

Todd Howard from Bethesda took the stage to announce Fallout 4 on Xbox Game Pass and give the first look at Fallout 76. I absolutely love the Take Me Home, Country Roads cover they chose for the trailer and from the first look, it felt like a great Fallout game to jump into for those of us like me who never actually got into the series. It’s definitely a cool trailer. (More on the game itself in Bethesda’s review.)

The Awesome Adventures of Captain Spirit, a game set in Life is Strange‘s world, doesn’t really interest me. I thought Life is Strange was alright, but nothing amazing, so another one doesn’t really do much for me. However, the premise is pretty neat and for the right price there’s a chance I’d check it out. Much like Life is Strange, the trailer seems like my favorite part about the game would be the music. Available June 25th.

Crackdown 3 is another series I’ve never played, but let’s face it – this game looks interesting for Terry Crews alone. On the other hand, wasn’t it supposed to be a launch title with XBox One? Instead it’s been delayed to 2019.

Metro Exodus had a cool trailer and I’ve heard the games are fun, but they also look like most every FPS game to me, which aren’t really my cup of tea, so there’s that. Release sometime in 2019.

Kingdom Hearts III on Xbox is another first and while Sony later revealed a PlayStation exclusive of 1.5, 2.5, and 3 all-in-one edition, I’d hope the 1.5 and 2.5 releases are released separately on Xbox as jumping into the third game of a trilogy seems like it would be jarring. The main song for Kingdom Hearts games used in trailers is always so oddly out of place. January 29th release.

Sea of Thieves is getting an expansion, but doesn’t particularly interest me. The trailer was fairly amusing, though.

Forza Horizon 4 doesn’t interest me either, but the game looks good graphically. The weather changing effects that alter the world and impact gameplay is pretty cool, though. They actually showed the gameplay as the differences and changes were described.

Phil Spencer returned to the stage to talk about The Initiative, a new studio Microsoft has established as well as Undead Labs, Playground Games, and Ninja Theory as having been acquired by Microsoft. The crowd was certainly excited to hear the last one, but I’m uneasy about studios being purchased by larger platforms. We’ll see how long before Microsoft shuts someone down. Compulsion Games was the last studio announced as having been acquired, citing We Happy Few as their notable title with a trailer shown afterwards.

PlayerUnknown’s Battleground was the next game shown and despite it being popular, I’m still not interested.

Tales of Vesperia Definitive Edition was a bit of a surprise, but good to see an RPG on the system, even a HD release of a 360 game. Nier Automata Definitive Edition is available June 26th for another RPG on the system.

The Division 2 was shown next. I enjoyed the first game up to the end of the initial release. I never played the expansions and DLC. The plot for the sequel, set six months later, seems interesting, but the gameplay didn’t look different from the first game, not enough to warrant a full blown sequel. The presentation was fairly bad with the very unnatural dialogue between “gamers” playing. Not only is the script weak and even cheesy, but the voice actors just feel like voice actors. Can’t really fault Microsoft and their conference since this is Ubisoft’s video.

However, they stopped the roll of games to talk about Xbox Game Pass and “Fast Start” though I didn’t really get any impression of what Fast Start does. Game Pass will have games available the same day as global release. I can’t see how this helps the developers and publishers if thousands or millions of people are playing for free through a subscription paid to Microsoft. The segment, from the presenter to the audience reactions, felt almost like it was scripted for Devolver Digital’s presentation.

After that was a montage video of games at the 1 hour mark with a lot of cool looking games in there.

Shadow of the Tomb Raider got its full trailer presented, which looks amazing. As the final game of the origin trilogy, there’s definitely more of the adventuring tomb raiding bad ass in this trailer than she was in the previous games.

Devil May Cry 5 trailer was a surprise to see. At first I was a bit confused if it was a DmC sequel since Dante (turns out that’s not Dante, it’s Nero, but I haven’t played the games in a while) has short hair. But Dante does show up by the end.

Also, what’s up with all the robot hands lately? Battlefield V, Sekiro, and Devil May Cry 5 all have one!

Cuphead was also revealed to be getting a new game.

Tunic was revealed as well, which was first shown last year, but this gave a deeper look at it. It looks like an isometric Legend of Zelda starring a fox, so of course I’m interested in it. This one is a console launch exclusive, aka timed exclusive, so I’ll wait for the PS4 release.

Bandai Namco revealed a Naruto/One Piece/Dragon Ball Z/Death Note set in the real world crossover fighting game called Jump Force.

Dying Light 2, another first person game, didn’t really interest me. The premise and setting looks cool. Maybe I’ll eventually give the first one a try to decide on this one.

A new Battletoads was teased, but nothing shown.

Gears of War POP was teased more than shown. I guess it’ll be a quirky game for fans of the franchise. No release date given.

Gears of War 5 had a decently lengthy trailer, but no hint when it will be released.

As Phil Spencer wrapped up to close the night, he was interrupted by the stage being hacked and taken over for the world premiere of the trailer of CD Project Red’s Cyberpunk 2077. Nothing is really shown, just a trailer showing the premise, but gamers have already analyzed it, particularly all the computer code (and it’s double layered) to decipher a lot of information about the game from the trailer. It’s a cool looking setting, but until there’s more information, it’s hard to say. I know it’s apparently going to be first person perspective, so it’s going to likely be one that doesn’t really interest me too much.

The disappointment for Microsoft’s presentation was how few of their big titles are nowhere near the horizon and the vast majority of what was shown are third party titles that will be not just on PC, but even on PS4 as well. Despite that, their presentation itself was well done with focus on the games, which Microsoft has been needing to do. Only the one break to discuss Game Pass broke their momentum. Still, they did show a lot of games, which is essentially what people tune in to E3 to see.

Grade: B+

Games I’m interested in: Ori and the Will of the Wisps, Sekiro, Tunic, and possibly Devil May Cry 5.

 

Bethesda

Hoo boy, I’m going to get some hate for this one.

Bethesda started with a 2 minute video of the diversity of their employees. I’m not sure if the voice over and the final woman shown was really the receptionist at one of their offices, but if it was, I dig that. I know a lot of gamers were griping that they started off with something not games, but it was 2 minutes. Not that big a deal to kick off a presentation. Unfortunately, the presentation itself followed…

After the Bethesda President talked a bit, we then had to sit through an Andrew WK performance for Rage 2 rather than actually showing Rage 2. If it had been a live performance while crazy footage was showing, it would have been a lot more fun. Camera pans across the audience showed people that just looked confused. It was 10 minutes into the presentation before we started to hear or see anything about video games.

I don’t know anything about Rage, never played it, but it looks like a crazy Mad Max worthy setting kicked up a notch with mutants and monsters. Though it took almost 15 minutes, at least they finally started to show gameplay with this.

Elder Scrolls Legends, a digital card game, is a relaunch with new visuals.

Elder Scrolls Online update detailing some DLC coming in the rest of the year.

Doom Eternal got a teaser announcement, but no footage, no date, and again, “Eternal” is an title I don’t trust to not be a quasi-MMO shared world type of thing like Destiny or Division.

Quake Champions is basically Quake Overwatch.

Prey DLC was announced with a cheesy video and awkward presentation.

Wolfenstein The New Blood was revealed well. Briefly talking about the previous entry and thanking fans for their response as well as the game coming to Switch, then revealed the new game’s trailer featuring BJ’s twin daughters in the 1980s in Paris. They didn’t drag it out and were to the point in their presentation.

Prey and Wolfenstein VR entries announced.

Todd Howard was brought out to present more information about Fall 76. Instead, he talked about E3’s history and then presented Skyrim A Very Special Edition to play on the Amazon Alexa. It was a funny video expected to be a gag, but it turns out it’s actually available. The Etch-a-Sketch, Motorolla Pagers, and Smart Fridge editions are likely just jokes, though. It’s good to see them embrace the Internet meme of Todd releasing Skyrim on everything, though. Nice to see a sense of humor about themselves.

Next they did go into detail of Fallout 76.  I was interested based on the trailer from Microsoft, but as more information was presented and it was shown to be a more multiplayer focused game (you can play solo if you like, but it’s designed for multiplayer to be the intent), likely another quasi-MMO style game, I pretty much lost interest. People point out that gamers only have a limited amount of money, but more than money, I feel that gamers have a limited amount of time. Numerous “games as a service” are not sustainable because you can’t dedicate your time to all of them at once. You’ll have a situation similar to traditional MMOs where WoW took the lion’s share and anyone else in the market shriveled over time until there is very little competition left in the market.

Elder Scrolls Blades was then announced – a mobile game.

And to close their presentation, they announced they’re working on an all new next generation single player game, their first new franchise in 25 years. What they showed was a lens flare behind a planet and a space station seemingly going into hyperspace with a title: Starfield. That’s it. They announced a “next generation” game and showed a title and this is a big deal.

Oh but wait, we can beat that! The ‘the game after that’ was announced with nothing more than a typical pan across a fantasy land with the Elder Scrolls theme showing “The Elder Scrolls VI.” Nothing else. Not even a title.

They literally said “we’re working on Elder Scrolls VI for someday” and people flipped their lids.

I have absolutely no clue why people have declared this to be a killer presentation for the year. They showed:

Three full blown games: Rage 2, Fallout 76, and Quake Champions.
A digital card game relaunch. A mobile game. An MMO DLC/Expansion.
A living meme with Skyrim Alexa.
DLC and a couple of VR announcements.
And they announced, but showed absolutely nothing of the next Doom, Wolfenstein, as well as the big reveal of nothing but a title for Starfield for some time in the future and the Elder Scrolls VI for some time farther in the future!

People are going crazy because they showed a generic fantasy landscape pan with the series title, not even the title of the game itself, which will come out probably around 2025.  You’re quite literally proving Devolver Digital’s 2017 “sell games before development even starts” gag would be a valid business model.

Grade: C, maybe a C+ for bringing a meme to life.

Games I’m interested in: None at the moment.

 

Devolver Digital

I’m not even going to give a full break down of their presentation because one must experience it. Go find it on YouTube.

Grade: A, much fun, would Devolver again. Looking forward to DEvolv3r 2019 to see the next entry in the Devolver E3 Cinematic Universe.

E3 Excitement and Anticipation

E3 kicks off this weekend with EA on Saturday, Microsoft and Bethesda on Sunday, Square Enix, Ubisoft, and Sony on Monday, and Nintendo on Tuesday. While some have begun to bemoan E3 as an unnecessary and antiquated thing no longer needed in the industry, I look forward to watching the presentations every year and would still like to go just once someday, same with SDCC, just for the one time experience.

Sony is always my main interest for E3 as I’ve been a Playstation gamer since the first console and as I’ve said in the past, I never really got into Xbox. Nintendo is the console of my childhood and I have each system they’ve released, but I’d be lying if I said it’s still my primary gaming device (though I wish I had more time to split between PS4, Switch, and MMO gaming).

Here’s what I’m looking forward to and my expectations for each presentation this year:

EA – Saturday, June 9, 11am Pacific Time

Anthem is probably the only thing I’m curious about from EA right now. Unlike some, I enjoyed The Division as a story play through with friends, but didn’t have the interest in grinding endgame. Anthem seems like it will be a similar game and I have one friend who’s very interested in it. If the final product looks to be like a better version of The Division + Destiny, I’ll probably use the same approach of playing through the main story and then leaving endgame behind. I only have time for one MMO at a time. Even with this in mind, Anthem is only a passing curiosity right now and less something I’m truly looking forward to.

 

Microsoft – Sunday, June 10, 1pm Pacific Time

I don’t have an Xbox One X and I’m admittedly not a PC gamer (at this time), so there’s not much I’m particularly interested in seeing from Microsoft. That said, as a Playstation fan, maybe even a mongrel hybrid of Sony Pony and Nintendrone, I still watch Microsoft’s presentation every year out of interest in what the competition is offering. While Microsoft still has yet to offer anything to make the Xbox One appealing, particularly with everything being on PC if I truly wanted to play it, I still give them the respect of paying attention to their efforts. Cuphead looked fantastic and was a game I would have bought on release day if I had the console. Ori and the Blind Forest as well as its sequel are games I’d buy without hesitation as well. All of these I can, and Ori I have, buy on PC, though. So I’ll be watching this to see what Microsoft has in the works to try and fight back as the underdog as this console generation enters the later rounds of the fight.

Bethesda – Sunday, June 10, 6:30 Pacific Time

Honestly, I’ll watch just to watch, but I really don’t care. Despite loving RPGs, I’ve never gotten into Fallout or Elder Scrolls. Fallout 76 and Rage 2 aren’t my areas of interest.

Square Enix – Monday, June 11, 10am Pacific Time

The first stand-alone press conference from Square since 2015, I’m definitely looking forward to this presentation. Of course, I’ll be at work, so I’ll just have to listen to it and sneak a peek at the stream when possible.

Kingdom Hearts III will likely get a release date. I haven’t played any of the Kingdom Hearts games, but a release date on the final entry will give me a time frame to finally play through them with the HD releases on PS4.

I’m also looking forward to Shadow of the Tomb Raider and hoping reboot Lara finally steps into her own. I’ve enjoyed the reboot with the first game being the formation of the character, Rise being about tying up loose ends of her past, and hopefully Shadow being where she finally starts setting a path for herself in her life. It’s time for reboot Lara to grow into the twin pistols of classic Lara. We already have pistols for her, there’s no reason to not get some bow is for stealth, twin pistols are for gun fights, rifles & shotguns are for situational selection design established now. With them teased in the first game, I honestly think the twin pistols are going to happen, but are being held possibly even to the finale of this game. The developers have said this is the final game of Lara’s “Tomb Raider origin” trilogy and I really expect the twin pistols are the equivalent of her graduation ceremony “Tomb Raider Diploma.” Once she has the twin pistols, she’ll fully have transitioned into the role of the bad ass globe-trotting adventurer everyone expects her to become.

I’m expecting to see a first tease of the Avengers game Square is working on and possibly a new trailer for Final Fantasy VII remake. While some rumors and supposed leaks suggest a demo for FFVII with a possible release date on the horizon, I don’t think that will happen. I think this year is largely going to be about Kingdom Hearts III. I also think Final Fantasy VII remake is going to wind up being a PS5 game simply because PS4 is indeed entering the later years of its life cycle and there’s no way Square Enix is going to get all three episodes out before PlayStation 5. Now, PS5 may be backwards compatible, so it won’t matter too much, but I really expect to wait a while longer for VII Remake, even if we get a new look at it.

Final Fantasy XIV will have a live letter during E3, but the only thing I expect to come from it will be a little more info about upcoming patches – things like the new Deep Dungeon – and likely the long awaited Final Fantasy XV crossover event.

I’d love to see a teaser announcing Final Fantasy XVI is in the works as well, but I don’t think that’s likely. Between Kingdom Hearts III, Final Fantasy XV, and VII remake, I think their heavy hitters are tied up for the moment. That said, if XVI is in the works, I’d love to see them offer a more high fantasy sword & sorcery with just a touch of steam punk harkening back to IV, VI, and IX in style. I personally divide the Final Fantasy games into fantasy and sci-fi with recent installments of XII, XIII, XV all falling more in the sci-fi (or more appropriately science fantasy) side of things. Airships and advanced moon civilizations aside, the more modern and futuristic the technology, the less of the high fantasy that Final Fantasy built its kingdom on.

Ubisoft – Monday, June 11, 1pm Pacific Time

Assassin’s Creed Odyssey has already been confirmed, which is a little disappointing for me. I was expecting the break that Origins saw to signal a shift for the series to a 2 year cycle with Watch Dogs and Assassin’s Creed leap frogging each other as alternating releases. After Watch Dogs 2, I was hoping that franchise would continue its trend with a new location and new characters each game with just some cameos from the previous games’ members. Especially with the notion of DedSec you could easily have Marcus Sitara, Wrench, and Josh consulting via video conferencing with DedSec members in another city.

I’m admittedly struggling through Assassin’s Creed: Origins. The games were always vast, but the shift to even more open world RPG design lost a little motivation for me in the story. I need to knuckle down and just commit to chasing the main story quests rather than get distracted with side quests, but I’m a habitual side quester. Once I finish Persona 5, I’ll try to finish off AC: Origins and see if my interest is renewed for Odyssey, but Rome/Greece isn’t particularly a setting that really interests me. I’d rather see China, Japan, and India entries in the series.

The Division 2 will be revealed, which does interest me. As I said, I liked the first one with my friends and I’m expecting we’ll hop in for the sequel together for the same style play through as well.

Skull and Bones is another one I have a passing curiosity for. The ship sailing in Assassin’s Creed III was a highlight for me and Black Flag is probably my favorite entry in the series, so Ubisoft has a solid foundation for ship based piracy. Depending on what else is in store for gamers with that title will determine just how interested I get. If it doesn’t offer enough new or interesting aspects, I could just replay Black Flag.

Sony – Monday, June 11, 6pm Pacific Time

Sony has stated there won’t be a lot of new games announced this year and instead they’ll be focusing on more information for what’s been announced and is now on the horizon. This is the conference with the most announcements I’m looking forward to. Before touching on anything I’m interested in game-wise, I really hope this is finally the year, after waiting so long, that Sony will finally, FINALLY, let users change their PSN name. I don’t even care if I have to pay for it, if there’s a time restriction on frequency, whatever. I don’t have an embarrassing PSN name and still I really want the option to change mine.

Death Stranding – As a huge Metal Gear Solid fan, I’m obviously interested to see what Hideo Kojima has planned with his first Konami-free game. As fans expect, everything about the game has been strange, confusing, and tell us almost nothing. This year is expected to be the first real look at the game, possibly with actual gameplay and some more cryptic clues as to just what it’s all about.

Spider-Man – I’ve already pre-ordered the collector’s edition, though I’m still on the fence about keeping that order in place. I’m just not a fan of the costume design, so a statue of said costume has me on the fence. It would be cool to have a statue of classic Spidey, MCU Homecoming Spidey, and PS4 Spidey all together, though. Decisions, decisions. Regardless of that, I’m looking forward to this game and with its launch only 3 months away, we’re sure to get a good final look at the gameplay here.

Ghost of Tsushima – Despite only an initial announcement trailer, this game is a bright, burning spot on my radar. An open world game set in feudal Japan with a samurai turned ninja? This is everything I want in a game. I’m hoping it’s surprisingly further into development than we might expect and we’ll see a full presentation with gameplay to give an idea just what sort of game it will be. Perhaps this will replace my desire for an Assassin’s Creed set in Japan.

The Last of Us, Part II – I loved the first game and I’m looking forward to the second, even though I’m a little on the fence about a new story with Joel and Ellie. I liked the world the first game established and was more interested in seeing The Last of Us becoming an anthology franchise with each game following different characters completely unrelated to the previous game.

Nintendo – Tuesday, June 12, 9am Pacific Time

I never have anything to really look forward to with Nintendo so much as tuning in to find out what I didn’t know I was be looking forward to. Nintendo seems to pull a few cards out that nobody knew were in the works such as last year’s Metroid Prime 4 announcement. This year, I’m hoping for a little of said Metroid Prime 4 information. I’d like to see some surprises from Square Enix on Nintendo Direct since they’ve established a division working on Switch games and I like the SNES era throwback RPGs like I Am Setsuna.

Counterview from a Wide-Eyed Video Game Industry Fool

In a recent pre-E3 post at Scholarly Gamers, video game advocate Patrick Scott Patterson detailed his precarious position on the precipice of cynicism for the industry he loves. I’ve followed PSP for a while on social media, I’ve even had dinner at WingStop with the guy once, and I’ve agreed with a lot of his opinions and efforts, but I’ve disagreed from time to time as well. Where he’s peering into the pit of cynicism, hoping E3 2017 will deliver a swinging vine with which to grab and swing over, I feel quite different about the state of the industry right now.

PSP Pitfall

Totally professional artist’s rendition of Patrick Scott Patterson’s E3 2017 goal.

I think PSP’s lamentation of a time in the 90s where hardware was the focal point of discussion rather than games is fair. He specifically states: “…this time period seemed to focus too much on technology and not enough on games. All I wanted out of the industry – all my friends wanted out of the industry – were games.

I think that’s a fair statement and one that holds true for most gamers today. We saw that in the push back to X-Box One’s announcement focusing on television, television partnerships, a Halo television series with Steven Spielberg, and the multimedia capabilities of the system, to which gamers replied “where are the games?”

In fact, Sony “won” E3 that year and has been “winning” the latest battle for the living room by their message of being for gamers and putting the focus squarely on games at their presentations. Sure, they still had Netflix, were still working on a more a la carte TV offering, and were still a multimedia system too, but they knew that gamers want games and made that their focus.

Where Scott and I first diverge is on the opinion of delivering on this desire. I’ve talked with Scott via social media posts before have the impression he feels the PS4 doesn’t have the library to draw him in. I, on the other hand, have an ever growing library of games for the system that I can’t keep up with (as a typical gamer, my backlog doth floweth over), but I’ll touch on that a bit more later.

Hardware or Software? Who Gets the Spotlight?

GameInformer Issue 289

But is hardware overtaking the spotlight when it comes to games? Overall, I don’t think so. Let’s start by the fairest comparison we can have to the 90s with a print magazine. May’s Issue 289 of Game Informer dedicates four pages to VR hardware technology, but four pages to games coming out that will take advantage of VR headsets. Two pages discuss the Nintendo Switch, which is arguably a look at hardware.

A feature on indie games at GDC 2017 covers 12 different games with quick looks. 12 more games are given quick hit blurbs, then a page each for an afterwards look at Horizon: Zero Dawn and For Honor. Halfway through the issue, we’re on to reviews for Hellblade, Middle-Earth: Shadow of War, Injustice 2, Telltale’s Guardians of the Galaxy, Perception, Mario Kart 8 Deluxe, Sonic Forces, Kingsway, Hob, Tacoma, Into the Breach, Quake Champions, Warhammer 40,000: Dawn of War III, Perception, Escape from Tarkov, Tokyo Xanadu, Mass Effect: Andromeda, Ghost Recon Wildlands, Yooka-Laylee, Persona 5, The Elderscrolls Legends, and Tumbleweek Park. That’s 6 pages for hardware with 47 games getting attention in the issue.

Moving beyond print media and looking at the online landscape of games sites, where does hardware fall?

What is Real? – Virtual Reality

Honestly, things are pretty sparse on VR coverage. Many are concerned Sony has already given the PSVR the same vaulted position next to the Vita and PSP under a rug. Where Scott wasn’t impressed with its presence at E3, many are worried about a lack of it this year, myself included.

Specifically speaking, Virtual Reality is another point I disagree with PSP on in general. Or at least, I’m hopefully disagreeing while fearful he’s right, but here’s where wide eyed fool meets at-risk cynic with more matured observational experience. I’m a firm believer that we can look to our actual future by looking to the science fiction of our past. Whatever we imagine, we eventually find a way to bring to life. From Star Trek automatic doors and communicators to modern day….well automatic doors was on the nose, but surpassing the science fiction with Smart Phones, we’ve made science fiction reality. Self driving cars have long been a staple of science fiction and we’re on the verge of reaching for that goal in the next decade.

Likewise, we’ve long imagined virtual reality, where we can be fully immersed in another world, transported through some form of technology, dreaming of a day when the virtual is near indistinguishable from the real. While I don’t think we’re on the verge of that, I actually am excited by the modern adoption and interest in virtual reality and want it to be pushed. I want games exploring the possibilities. I want the clunky headsets of today because they’ll become the sleek visor/ear covers of tomorrow. I want the groundwork laid out now to be deep diving into VR when I’m in a retirement home.

Morpheus

Obligatory Morpheus pic while talking about Virtual Reality…check!

I’ve never liked first person games, but based on my experience with Arkham VR, I look forward to an Elder Scrolls game in VR and am fully hoping next week’s E3 includes the announcement of Star Wars Battlefront 2 being fully playable in VR.  I haven’t played it myself yet, but most reviewers and commenters seem to agree Resident Evil 7 is a whole different experience in VR, and far more terrifying than it is without.

State of the Consoles Address

I somewhat agree with Scott’s view on the state of the consoles, though not completely. Nintendo needed to bring out the Switch to replace the Wii U. While the Wii U had some fantastic games and I agree will likely be seen as an under-appreciate system in the future, this fall will mark 5 years since its release. That’s only 1.5 years less than the Wii’s lifecycle. If the sales-struggling Wii U managed to reach that close to its juggernaut predecessor’s life, I consider that pretty good longevity.

The PS4 Pro and Project Scorpio, however, I agree are a bit unnecessary and I’m not crazy about the idea of half step generations becoming the standard, especially depending on how much more they start to offer in the future over their “lesser” versions. Right now, however, they haven’t seemed to be that much of a game changer. If Scorpio proves to be more of a true next-gen step with Microsoft stepping into a staggered cycle, that’ll be a bit different, but it remains to be seen.

However, going back to hardware overshadowing software, I’m not sure that spec comparisons of PS4 to PS4 Pro and XB1 to Scorpio, as well as PS4 Pro to Scorpio, are really overshadowing the games. Searching “IGN + E3” gives you IGN’s page featuring 29 articles on game expectations with only 2 on Scorpio. Searching for “Game Informer + E3” yields articles primarily about games. Similar results are found at GameSpot’s E3 page.

Obviously, Scorpio and its specs will be a big part of Microsoft’s presentation with them feeling they’re in a similar position as Nintendo and need to get back in the race. I’ll agree a stronger, more horsepower, console isn’t how I’d expect them to win gamers back, though. Scalebound and more exclusive first and second party titles would have done more than a beefier processor in a new system replacing what people already own. But that’s the course Microsoft is taking for E3, so…

Where’s the Beef Games?

When Scott says “I hope I can see an industry that is once again focused on providing wonderful and groundbreaking game play experiences, rather than continuing to hype the boxes that are supposed to run those experiences,” I think that’s a valid desire, one which I think is going to be delivered from Sony and Nintendo this year. Their boxes are out and they’ve said what they do, so now they can focus on the software for them.

He goes on to say, “If anything else, it’s a case of clarity as to where we need to put our hard earned money. There is a clarity and confidence in knowing that you have invested in a video game console that you know is going to give you joy for years to come. There’s a warm, fuzzy feeling in seeing a game library grow and grow on hardware you know will be the focus for quite a while yet, rather than this look-over-your-shoulder feeling the marketplace has created for itself now.

I really feel like here’s where we stop walking on different sides of the path and diverge in two different directions. I got a day one PS4 and I’ve not been disappointed with the first 3.5 years and I expect plenty more games in the next 2 or 3 years as well. I own 59 titles for the system (not including about 50 more from Limited Run games) and have completed less than half of them. And there’s no evidence to suggest PS4 is slowing down with God of War, Spider-Man, The Last of Us 2, Days Gone, Death Stranding and more on the way (though I suspect Death Stranding will be the system’s swan song at the end of its life cycle), not to mention third party titles that will be available on multiple platforms.

I jumped on the Switch at launch as well and I thoroughly enjoyed Breath of the Wild and look forward to Cave Story+ next (even though that’s not new, per se) and have heard ARMS is surprising people with how fun and challenging it is. I think Nintendo has something hot on their hands that isn’t going to cool off for a while still and hopefully that will be reflected in the software down the road for the next 5 or 6 years as well. Since this little device is so unique apart from XB1 and PS4, I don’t see it having to sweat the advance of technology as much for a good while still.

Khajit Has Wares, But Are They Worth Coin?

Sony and Microsoft need to show me something jaw dropping for me to trust them enough to buy their shiny new hardware.

I think Sony’s already made their position clear regarding PS4 Pro. It’s the console enthusiast version of the PS4. Much like a good $800 PC will play most games on high settings and you’ll thoroughly enjoy those games without missing out, there are going to be people with $1800+ PCs that play everything on extreme settings while running 100 resource hog addons at the same time without a hitch. PS4 Pro is merely that higher end one, but nothing demanding PS4 owners to plop down another stack of cash to replace their PS4. Sony’s not trying to convince you otherwise, and if you don’t have a 4K television, it’s a moot point to begin with.

Now, will Microsoft treat consumers the same? Will they assure customers that their X-Box One is just as valid and just as much a focus this holiday season as the Scorpio system? One can hope. I would certainly hope Microsoft wouldn’t be arrogant enough to think they can put all their efforts to the new system and expect everyone to jump on it, especially after so many X-Box fans jumped ship to PS4 at the start of this generation and even more are seeing the PC as the best option for the X-Box exclusives. An X-Box isn’t an Apple product, after all.

In Conclusion

I’ve been gaming for around 26 years, give or take, just about a decade (little more, little less) than PSP has been drawn to the industry and its offerings. Perhaps it’s that decade difference of experience and observation that still has me wide eyed and bushy tailed where he’s resisting what I expect will be a temporary threat of cynicism.

It could also be a shift in tastes. I know Scott’s voiced preference for shorter play times and quick plays with his kids, over the sprawling narratives and vast open world games while I remain single and afforded the free time to explore a large Hyrule or take in the story of games like Uncharted or the mix of both with Horizon: Zero Dawn. I think there’s definitely a difference in approach to games for a husband and father who is self employed versus a single bachelor with time on his hands.

I really hope this happens. For almost 36 years now, I have been one of the loudest advocates for the video game industry, save for that one confusing period in the 90s. I hate that I have been starting to feel like that again, but there it is. Just give me something fun to play, folks. Show me some focus.

Please.

I just feel if further rests on tastes and what you’re looking for. There are a ton of great looking games coming out and while some look similar to one another (yes, I noted the Assassin’s Creed similarities while playing Horizon: Zero Dawn), that doesn’t make them the same ol’ same ol’ either. Each definitely have their own flavor to offer.

I don’t platinum games often, but I try to finish every game I pick up. Even when games don’t hit the mark, I still find them enjoyable in some way and appreciate the different things many try to accomplish, even if they don’t quite get there.

I’d be curious to know what Patrick Scott Patterson’s top 15 games (total, not each) from 360 / PS3 / Wii (and Wii U) are. It would definitely be interesting when watching E3 to speculate what, if anything, catches his eye.

For me, I’m looking forward to all of it. I’ve never been burned by my own E3 excitement. Honestly, and seriously, not once. Bring on the games so I can start budgeting the rest of my year. I’m sure October’s going to hurt, as always.

E3 – Day 1

E3 Recap time!

Getting caught up on E3 news for the first day here.  I’ve said before I’m not an X-Box fan, so I didn’t watch the Microsoft presentation, though moreso because I wasn’t at the computer but was picking up a copy of The Legend of Zelda: Twilight Princess on GameCube (what’s up?!) at the time.  From what I’ve heard second hand, nothing particularly stands out to me as amazing for me.  Halo fans will probably be thrilled at the variety of 100 multiplayer maps in Halo’s Master Chief collection, so that’s out there for fans of the series.

The things that intrigued me from Microsoft’s presentation are available on PS4, though.  Tomb Raider: Rise of the Tomb Raider, The Division, and Dragon Age: Inquisition are some games I’m looking forward to.

Ubisoft’s presentation was rather interesting.  I’ve never played a Far Cry game either, but the Far Cry 4 preview was a great hook. It’s a good start up to pull you into the story.

I’m not sure if I’ll continue following the Assassin’s Creed series with Unity as it looks like it’s going to grow in importance of multi-player which doesn’t tend to get my interest for console games, but on the other hand, the trailer did look pretty good.  With the open world design and problems coming up as you move, the game could be more interesting than other installations have gotten.  I was particularly interested in the way they showed the character running after a thief, but stopping when he came upon a murder scene. Coming out of the murder scene, you hear the comment “I can’t solve every problem” which could make the game very interesting if there’s some impact on ignoring some problems and addressing others, especially if there’s no way to resolve them all.

The Division looks interesting and if I can get a friend or two to play alongside me, I’ll definitely be playing that.

Valiant Hearts: The Great War.  We didn’t see the gameplay of this game, but the art style is very stylized and the central character it revolves around that ties all the characters together is a dog. Set in World War I, it’s an extremely unique game inspired by letters from soldiers in World War I.  It has support from historians and actual photos are apparently used courtesy of various historical sources.  Just from the trailer video, it looks like it will be a rather touching and emotional game in its own right.  It may be one of those games that every gamer should play when all is said and done.

I’m also not a FPS player, but the Tom Clancy’s Rainbow Six preview actually looked really cool.  Another one that looks like it would be a lot of fun with friends who play together regularly.  I have to give them credit when an FPS actually gets my interest.

Now I’m caught up….. I’ll blog thoughts live on the Sony presentation.  🙂

Sony Presentation

Sony kicked off with Destiny.  Again, I’m not a fan of FPS games, but this one has been doing a fantastic job of making me want to know more about it.  From the commercial last year with the law of the pack to this intro video just now, it looks like a cool world they’re building.  I’m not sure it’s enough to pull me into an FPS game, but it does look like a cool game.  Exclusives for Playstation with PS4 players able to play Destiny Alpha next week and July 17th for beta for Playstation.  Looks like PS4 will also get it released first.  Exclusive weapons, ships, and maps for PS4.

Next showing is The Order 1886, a PS4 exclusive IP.  It looks pretty darn good from what they showed.  Seamless transition from what looks like cut scenes and play footage.

Entwined. A game about two souls in love who can’t be together (looks like a bird and a fish).  Guiding two characters at once, one with each analogue stick (yikes).  It looks somewhat Star Fox-ish in style, flying through tunnels and hitting targets.  It looks like a very artistic game from a small development team.  Sony continues to promote the small and indie developers.  PS4 available now for $9.99 tonight with PS3 and Vita (cross buy) to come.

Getting more inFAMOUS content in August.  There’s another exclusive Playstation title.

Little Big Planet 3 is showing next.  From what I heard, the Project Spark game shown at Microsoft’s project looked a lot like Little Big Planet.  With LBP’s fan base, I’d say it’s already got the lead, despite Conker’s addition to Project Spark.  I played Little Big Planet 1 a bit, but honestly, this game with the 4 player team work really looks like it will be a lot of fun.  It will be coming out in November.

Big cheers for Shuhei Yoshida on stage.

Yoshida is introducing a new IP – Bloodborne.  Another zombie based world, looks like it’s set in a medieval time period. Coming in 2015.

Next up we see Far Cry 4.  The intro from UbiSoft was interesting, as earlier stated.  This showed more of the gameplay. Fairly standard FPS in terms of shooting, but still interesting.  Big news…you can invite friends to play with you who don’t have the game only on PS4.  That’s a pretty big thing.

They’re going through letters from players about things they’ve wanted to see next.  Here’s what we get in response to these letters:

Next up…Zombies.  Amusing style trailer.  Very different approach to zombie style game for Dead Island 2.  Funny trailer, check it out.  30 day exclusive beta and an exclusive character class for PS4.

Diablo 3: Ultimate Evil Edition on PS4 will include zombies from Last of Us in a special dungeon.

Battlefield Hardline gameplay trailer up next.  It looks like it would make a great Bruckheimer/Bay film.

Disney Infinity exclusive edition on PS3 and PS4 with Incredible Hulk.

Partnership with Paradox Interactive.  More exclusive PS4 games, starting with Magicka 2.

Grim Fandango will be getting remastered exclusively to PS4 and Vita.

Console debut exclusive to PS Platforms: Devolver, Broforce, Titan Souls, Not a Hero, Hotline Miami Wrong Number, The Talos Principle – a lot of indy style games in there.

Another PS4 exclusive with a violent brawler game called Let It Die coming in 2015.

Giant Squid development team (creator of Journey’s new team) bringing us Abzu.  It looks a lot like Journey in style, but underwater.  This is also a PS4 exclusive.

Final game that will make its debut on PS4 looks like a Sci Fi exploration world. Interesting art style that reminds me of Wild Star a bit.  Looks like another FPS, though currently they’re flying a space ship…into space through meteors, able to shoot in the ship from cockpit view.  Looks like worlds can be discovered and the player who discovers them is marked as such.  Flying around the planet, did a barrel roll!  Shooting down other ships.  The title is No Man’s Sky.  Indy game as well and looks damn impressive.  Every player starts on a different planet.

They’re now talking about the Playstation Camera, an optional addition (nice jab at Microsoft), and how it can bring gaming to a new dimension. Yes, folks, Project Morpheous.  Sony’s Virtual Reality headset.  Creative teams are working with Sony to define this, the game’s in the booth with three game demos, two of which are new.  (Stay tuned, planning a solo blog post on this)

Shawn Layden on stage, President and CEO of Sony Computer Entertainment America.  Talking about the drive for innovation at Playstation.  PSN – Playstation Network – robust and evolving, reacting to what gamers want; to share experiences and connect with friends.  New tools are brought to the PS4 faithful with Share Factory and photo mode in inFAMOUS Second Son.  95% of PS4s are connected worldwide, social activity is astounding. 1.25B hours spent gaming, +1B multiplayer sessions, share button has been used 220 million times, and YouTube is coming to PS4 later this year.  With a press of the Share button, pS4 gamers can upload video to their YouTube channel.  Can see your friend’s shared YouTube videos in the “what’s new” activity feed.  150 million spectate sessions.  Twitch and Ustream will allow viewers to communicate with the players they’re watching.  Create broadcast sets for your broadcasts.

This YouTube feature is going to be an amazingly massive feature.  They brushed over it, but I predict this is one of the biggest features hitting any console.

Sony is committed to Free to Play games.  Currently 25 F2P games coming in the next 12 months – Kingdom Under Fire, Planetside 2, and Guns Up.  At point of entry, free to play is free to play.

Playstation Now hits open beta on PS4 July 31st this year.  Select Sony televisions will be able to access Playstation Now without a Playstation console.  Just need the Dualshock controller.  Wise move to help the sluggish television sales.

Support continues for the Playstation Vita.  It will have access to Playstation Now. It has 100 games in development. Child of Light and Tales of Hearts R, Tales from the Borderlands, and Minecraft (full console experience with co-op).  The US will also be getting Vita TV due to the unprecedented support and demand.  $99 for Vita TV or $140 for Vita TV, a Dualshock 3 controller, HD cable, and digital Lego Movie game voucher.

Mortal Kombat X footage premiere is up next.  Graphics look great.  New characters I’ve never seen before.  Graphics are smooth and the game is gory as ever. 😉

Entertainment offering is taking a “new superhero twist.”  Sony Picture Entertainment is bringing exclusive content to PS4 (this is sort of what Microsoft got burned for talking about last year).  Powers is the first series, based on Bendis and Omen’s graphic novel series.

RATCHET AND CLANK MOVIE!  I’m not going to lie, this looks like it will be awesome.

The Last of Us comes to PS4 (not news, but we get a look at it).  This game pushed PS3 to the limits…PS4 takes it further and it does look amazing.  July 29, 2014 release date.

Metal Gear Solid V: The Phantom Pain new trailer shown.

Grand Theft Auto 5 coming to PS4, footage shown from Playstation 4.  Comes out this fall, taking advantage of the system capabilities and features enhancements. Current PS3 and 360 players will be able to transfer their progress to PS4.

Batman: Arkham Knight footage up next.  I still don’t like the new suit, but the game looks amazing. Showing a lot of the gameplay footage of the Batmobile useage.  Movements look faster and smoother than past games.  Exclusive missions on Playstation.

And to wrap up the presentation…

UNCHARTED 4.  The crowd is pretty happy.  Just a trailer, really. It’ll be out in 2015.

End with a montage of footage from various games for Playstation 4.  Kingdom Hearts 3 was shown among them as well.

All in all, really impressive presentation from Sony.